Player Matchup

Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
LaReinaDelPop
Ares
Silver V
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,316 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
WARMOST
Erlang Shen
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,400 MMR
Solo
Chernobog
Chernobog
Gold IV
lamedusita
Chernobog
Gold IV
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
323W - 327L
1,429 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,500 SR
1,429 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,619 SR
1,377 MMR
Nu Wa
Nu Wa
Bronze III
Broxiss
Nu Wa
Bronze III
Level 113
God Stats
1W - 4L
1,590 SR
Queue Stats
10W - 13L
1,403 MMR
Party 3
Thanatos
Thanatos
Bronze III
Magerquark1
Thanatos
Bronze III
Level 85
God Stats
6W - 11L
1,566 SR
Queue Stats
8W - 13L
1,404 MMR
Solo
Mercury
Mercury
Bronze III
Makzt
Mercury
Bronze III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,354 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
Marvinix
Ah Muzen Cab
Silver II
Level 107
God Stats
0W - 1L
1,940 SR
Queue Stats
6W - 10L
1,403 MMR
Party 3
Sobek
Sobek
Bronze IV
tobindangerous
Sobek
Bronze IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 2
7,221
656
5,198
7,119
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
 
Scylla
11
2 / 0 / 1
6,581
598
1,149
3,200
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 9
6,176
561
3,256
5,534
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
WARMOST
Erlang Shen
12
4 / 0 / 6
7,076
643
5,142
5,044
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
lamedusita
Chernobog
13
6 / 1 / 3
7,454
678
5,161
5,371
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioMedusaMulanBastet

VS

Bans
SolAgniCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Broxiss
Nu Wa
11
0 / 1 / 0
5,982
544
2,108
2,829
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Magerquark1
Thanatos
10
2 / 6 / 0
6,032
548
3,402
9,822
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Makzt
Mercury
9
0 / 1 / 0
5,460
496
1,583
6,594
1,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Marvinix
Ah Muzen Cab
8
0 / 4 / 1
5,069
461
2,631
5,961
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 2
4,957
451
865
7,056
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
2
2
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
W
Scylla
 
Scylla
2
0
1
2.5
L
Nu Wa
Broxiss
Nu Wa
0
1
0
0
W
1
1
9
5.5
L
Thanatos
Magerquark1
Thanatos
2
6
0
0.33
L
Mercury
Makzt
Mercury
0
1
0
0
L
Ah Muzen Cab
Marvinix
Ah Muzen Cab
0
4
1
0.13
W
Erlang Shen
WARMOST
Erlang Shen
4
0
6
7
W
Chernobog
lamedusita
Chernobog
6
1
3
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
10,589
26,268
Taken
32,262
14,865
Mitigated
8,654
10,179
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,198
1,257
98
3,279
7,119
6,047
656
392
6,703
0
44,007
W
Scylla
 
Scylla
1,149
46
0
1,281
3,200
915
0
727
2,443
39,051
0
L
Nu Wa
Broxiss
Nu Wa
2,108
601
0
530
2,829
701
26
879
1,926
32,944
0
W
3,256
210
0
1,356
5,534
4,067
0
848
4,658
11,389
0
L
Thanatos
Magerquark1
Thanatos
3,402
931
0
4,921
9,822
2,690
0
865
8,937
0
35,665
L
Mercury
Makzt
Mercury
1,583
196
0
2,928
6,594
1,741
0
0
6,594
0
27,121
L
Ah Muzen Cab
Marvinix
Ah Muzen Cab
2,631
1,010
0
1,594
5,961
702
0
948
5,013
0
28,504
W
Erlang Shen
WARMOST
Erlang Shen
5,142
2,149
0
1,674
5,044
2,361
14
395
4,617
0
41,408
W
Chernobog
lamedusita
Chernobog
5,161
2,808
0
2,491
5,371
1,475
0
479
4,874
0
49,330
L
865
181
63
1,874
7,056
2,820
0
1,629
5,387
7,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
27,500
377
Minions Killed
282
0
Camps Cleared
0
1,141,589
Distance Traveled
1,081,154
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,221
656
107
10
0
244,551
4
W
Scylla
6,581
598
81
7
0
212,637
5
L
Nu Wa
5,982
544
86
8
0
216,083
2
W
Ares
6,176
561
18
2
0
213,725
4
L
Thanatos
6,032
548
69
6
0
203,295
2
L
Mercury
5,460
496
55
5
0
245,262
3
L
Ah Muzen Cab
5,069
461
59
5
0
216,079
4
W
Erlang Shen
7,076
643
69
6
0
258,363
2
W
Chernobog
7,454
678
102
9
0
212,313
2
L
Sobek
4,957
451
13
1
0
200,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role