Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Eazcy
Jormungandr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lanzier
Fenrir
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,613 Elo+
Solo
Thanatos
Thanatos
MissAmber
Thanatos
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 140L
1,586 Elo+
Party 2
Zeus
Zeus
x iCrYwHeNiPeE
Zeus
Level 114
God Stats
1W - 0L
1,680 SR
Queue Stats
20W - 14L
1,282 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,496 Elo+

VS

Team Averages
Level 85
1,414 SR
1,430 Elo+
Sol
Sol
FYC INeroI
Sol
Level 128
God Stats
6W - 7L
1,285 SR
Queue Stats
559W - 569L
1,438 Elo+
Party 1
Fenrir
Fenrir
Ka0TiC Warrior
Fenrir
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
973W - 1,004L
1,510 Elo+
Party 1
Thoth
Thoth
XoVo_6godX
Thoth
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 35L
1,455 Elo+
Solo
Chronos
Chronos
memezndremez
Chronos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
memezndremez
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 3 / 17
9,751
813
9,516
11,261
7,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Eazcy
Jormungandr
17
6 / 3 / 22
11,203
934
8,162
12,993
18,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Lanzier
Fenrir
17
9 / 5 / 21
11,226
936
8,768
12,507
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
MissAmber
Thanatos
19
13 / 3 / 24
11,935
995
17,782
14,580
9,649
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 1 / 16
11,353
946
18,230
5,413
1,963
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 6
10,415
868
12,382
12,233
2,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 8 / 5
8,183
682
5,335
19,846
10,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
15
2 / 7 / 6
9,244
770
10,388
8,671
1,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
memezndremez
Chronos
17
5 / 7 / 4
9,809
817
9,607
14,005
3,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
memezndremez
Tsukuyomi
14
0 / 10 / 7
8,177
681
4,184
14,431
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
43
39
Kills
15
15
Deaths
39
100
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
17
3.83
W
Jormungandr
Eazcy
Jormungandr
6
3
22
5.67
L
7
7
6
1.43
L
1
8
5
0.44
W
Fenrir
Lanzier
Fenrir
9
5
21
3.9
W
Thanatos
MissAmber
Thanatos
13
3
24
8.33
L
Thoth
2
7
6
0.71
L
Chronos
memezndremez
Chronos
5
7
4
1
L
Tsukuyomi
memezndremez
Tsukuyomi
0
10
7
0.35
W
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,458
Damage
41,896
56,754
Taken
69,186
47,228
Mitigated
23,144
27,928
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,516
923
1,051
4,228
11,261
7,630
1,247
6,945
4,316
22,189
0
W
Jormungandr
Eazcy
Jormungandr
8,162
1,782
910
1,029
12,993
18,795
887
5,124
7,869
23,128
0
L
12,382
3,669
93
2,006
12,233
2,982
0
8,458
3,775
19,981
0
L
5,335
1,033
60
3,382
19,846
10,533
0
10,780
9,066
0
12,066
W
Fenrir
Lanzier
Fenrir
8,768
1,880
1,752
3,128
12,507
9,191
950
8,642
3,865
0
13,355
W
Thanatos
MissAmber
Thanatos
17,782
1,868
2,549
11,996
14,580
9,649
1,420
8,340
6,240
160
27,907
L
Thoth
10,388
312
877
371
8,671
1,984
0
3,396
5,275
21,981
0
L
Chronos
memezndremez
Chronos
9,607
3,269
456
2,425
14,005
3,630
0
8,168
5,837
22,535
0
L
Tsukuyomi
memezndremez
Tsukuyomi
4,184
1,405
0
1,263
14,431
4,015
0
5,203
9,228
0
13,876
W
18,230
1,456
631
654
5,413
1,963
1,363
3,326
2,087
40,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,468
Gold Earned
45,828
125
Minions Killed
111
0
Camps Cleared
0
1,003,484
Distance Traveled
850,274
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,751
813
26
2
0
198,700
3
W
Jormungandr
11,203
934
22
2
0
188,391
0
L
Sol
10,415
868
27
2
0
178,615
0
L
Fenrir
8,183
682
10
1
0
182,097
0
W
Fenrir
11,226
936
5
0
0
174,319
2
W
Thanatos
11,935
995
11
1
0
242,487
0
L
Thoth
9,244
770
19
2
0
154,559
0
L
Chronos
9,809
817
34
3
0
181,871
1
L
Tsukuyomi
8,177
681
21
2
0
153,132
0
W
Zeus
11,353
946
61
5
0
199,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role