Player Matchup

Cliodhna
Cliodhna
XEugeneShr3kkerX
Cliodhna
Level 100
God Stats
24W - 18L
1,536 SR
Queue Stats
100W - 102L
1,577 Elo+
Party 3
Anhur
Anhur
destroyer89
Anhur
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 119L
1,513 Elo+
Party 3
Sun Wukong
Sun Wukong
jeppiue
Sun Wukong
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 4L
1,657 Elo+
Party 3
Hel
Hel
xXKillMePlsXx
Hel
Level 102
God Stats
5W - 9L
1,500 SR
Queue Stats
137W - 138L
1,557 Elo+
Party 3
Ares
Ares
zikutomoto
Ares
Level 98
God Stats
11W - 7L
1,629 SR
Queue Stats
69W - 70L
1,610 Elo+
Party 3
Team Averages
Level 91
1,533 SR
1,583 Elo+

VS

Team Averages
Level 94
1,557 SR
1,634 Elo+
Amaterasu
Amaterasu
Beto422
Amaterasu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,727 Elo+
Party 1
Ullr
Ullr
Domino332
Ullr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,647 Elo+
Party 2
Fenrir
Fenrir
IAmZeusPewPew
Fenrir
Level 129
God Stats
12W - 11L
1,786 SR
Queue Stats
108W - 97L
1,556 Elo+
Party 1
Ganesha
Ganesha
MalignWhisper
Ganesha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Anhur
Anhur
Rebelllious
Anhur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,114
511
2,120
6,753
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,517
452
1,630
4,659
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
jeppiue
Sun Wukong
9
1 / 0 / 0
5,299
530
1,184
2,944
1,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 0
5,152
515
2,046
3,828
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,937
494
1,493
7,875
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beto422
Amaterasu
9
0 / 1 / 0
5,360
536
344
3,860
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
9
2 / 1 / 3
5,811
581
3,448
4,891
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 1
6,511
651
5,853
5,247
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
9
0 / 0 / 5
5,782
578
2,249
4,713
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 0 / 1
5,895
590
5,334
2,498
516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Beto422
Amaterasu
0
1
0
0
W
Ullr
2
1
3
3.5
W
5
0
1
5.5
W
Ganesha
0
0
5
2.5
W
4
0
1
4.5
L
0
3
1
0.17
L
0
1
1
0.5
L
Sun Wukong
jeppiue
Sun Wukong
1
0
0
1
L
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,473
Damage
17,228
26,059
Taken
21,209
7,457
Mitigated
11,169
7,620
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Beto422
Amaterasu
344
65
0
1,004
3,860
2,426
64
0
3,666
0
22,918
W
Ullr
3,448
685
0
1,886
4,891
1,292
116
826
3,847
0
26,460
W
5,853
2,203
0
1,754
5,247
3,319
0
1,690
3,557
0
26,028
W
Ganesha
2,249
253
175
1,551
4,713
3,616
0
665
4,011
10,655
0
W
5,334
2,863
0
1,006
2,498
516
228
358
2,140
0
37,691
L
2,120
191
0
2,722
6,753
1,702
0
0
6,649
0
28,505
L
1,630
450
0
719
4,659
889
0
556
4,030
0
21,705
L
Sun Wukong
jeppiue
Sun Wukong
1,184
193
0
708
2,944
1,310
96
0
2,944
186
22,199
L
2,046
232
931
979
3,828
683
0
0
3,635
20,589
0
L
1,493
0
30
1,531
7,875
2,873
0
1,693
6,182
17,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
29,359
239
Minions Killed
268
0
Camps Cleared
0
991,105
Distance Traveled
1,026,225
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,360
536
51
5
0
199,192
3
W
Ullr
5,811
581
55
6
0
201,149
3
W
Fenrir
6,511
651
61
6
0
223,099
2
W
Ganesha
5,782
578
0
0
0
216,789
4
W
Anhur
5,895
590
101
10
0
185,996
1
L
Cliodhna
5,114
511
72
7
0
228,656
0
L
Anhur
4,517
452
43
4
0
190,809
2
L
Sun Wukong
5,299
530
48
5
0
208,190
4
L
Hel
5,152
515
45
5
0
192,594
5
L
Ares
4,937
494
31
3
0
170,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role