Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
PHY_Trilogys
Artio
Level 103
God Stats
2W - 2L
1,560 SR
Queue Stats
27W - 26L
1,463 Elo+
Party 3
Tiamat
Tiamat
SkinnyDejvud
Tiamat
Level 85
God Stats
7W - 7L
1,498 SR
Queue Stats
17W - 23L
1,552 Elo+
Party 1
Cupid
Cupid
babyhainc
Cupid
Level 64
God Stats
6W - 14L
1,500 SR
Queue Stats
14W - 25L
1,411 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,485 Elo+

VS

Team Averages
Level 94
1,611 SR
1,522 Elo+
Nemesis
Nemesis
Batrim
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,512 Elo+
Solo
Ganesha
Ganesha
BramBoterham
Ganesha
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
271W - 252L
1,548 Elo+
Party 2
Chaac
Chaac
Snakebad
Chaac
Level 109
God Stats
3W - 1L
1,539 SR
Queue Stats
35W - 22L
1,444 Elo+
Solo
Izanami
Izanami
Whitespace117
Izanami
Level 67
God Stats
7W - 6L
1,767 SR
Queue Stats
51W - 47L
1,500 Elo+
Party 2
Sol
Sol
googlesmite
Sol
Level 114
God Stats
48W - 32L
1,751 SR
Queue Stats
322W - 307L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 4 / 1
7,232
482
3,731
11,583
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
 
Kumbhakarna
13
1 / 0 / 1
7,024
468
8,792
10,451
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,647
376
2,075
13,155
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
13
2 / 1 / 0
7,919
528
7,432
6,701
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
babyhainc
Cupid
13
0 / 3 / 0
7,457
497
4,091
8,259
2,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Batrim
Nemesis
14
4 / 0 / 3
8,716
581
5,457
8,406
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
BramBoterham
Ganesha
13
0 / 0 / 9
8,260
551
4,798
11,277
7,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Snakebad
Chaac
15
3 / 2 / 3
9,325
622
13,018
16,965
11,136
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
16
5 / 1 / 1
9,471
631
5,173
4,684
1,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 1 / 3
7,922
528
4,533
8,246
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
12
12
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
L
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
W
Nemesis
Batrim
Nemesis
4
0
3
5.5
W
Ganesha
BramBoterham
Ganesha
0
0
9
4.5
L
0
4
0
0
L
Tiamat
2
1
0
2
W
Chaac
Snakebad
Chaac
3
2
3
2.25
W
Izanami
5
1
1
5.5
L
Cupid
babyhainc
Cupid
0
3
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
32,979
50,149
Taken
49,578
22,974
Mitigated
26,295
18,507
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,731
1,724
0
3,782
11,583
3,418
0
1,429
10,154
0
46,431
L
Kumbhakarna
 
Kumbhakarna
8,792
876
0
4,457
10,451
9,277
0
0
10,451
38,711
0
W
Nemesis
Batrim
Nemesis
5,457
1,980
0
1,607
8,406
3,294
70
2,240
6,029
0
53,754
W
Ganesha
BramBoterham
Ganesha
4,798
387
2,024
3,389
11,277
7,197
140
2,311
8,966
23,099
8,597
L
2,075
281
263
4,104
13,155
5,638
0
2,407
10,748
15,047
0
L
Tiamat
7,432
331
0
2,726
6,701
2,626
0
2,840
3,861
55,139
0
W
Chaac
Snakebad
Chaac
13,018
3,159
0
6,325
16,965
11,136
74
7,673
8,109
0
66,646
W
Izanami
5,173
3,025
0
644
4,684
1,854
1,212
701
3,983
0
75,749
L
Cupid
babyhainc
Cupid
4,091
1,521
66
3,109
8,259
2,015
0
1,945
6,314
0
56,394
W
4,533
612
0
3,735
8,246
2,814
1,968
4,054
4,192
59,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
43,694
419
Minions Killed
545
0
Camps Cleared
0
1,483,734
Distance Traveled
1,504,869
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,232
482
87
6
0
348,394
3
L
Kumbhakarna
7,024
468
70
5
0
300,988
5
W
Nemesis
8,716
581
105
7
0
364,149
6
W
Ganesha
8,260
551
12
1
0
287,744
3
L
Artio
5,647
376
20
1
0
231,048
0
L
Tiamat
7,919
528
116
8
0
315,535
8
W
Chaac
9,325
622
131
9
0
253,352
2
W
Izanami
9,471
631
183
12
0
293,839
4
L
Cupid
7,457
497
126
8
0
287,769
4
W
Sol
7,922
528
114
8
0
305,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role