Player Matchup

Kali
Kali
SimpleSenju
Kali
Level 26
God Stats
1W - 3L
1,304 SR
Queue Stats
18W - 23L
1,228 Elo+
Party 2
Gilgamesh
Gilgamesh
Sunscale
Gilgamesh
Level 52
God Stats
0W - 3L
1,175 SR
Queue Stats
12W - 15L
1,192 Elo+
Party 2
Heimdallr
Heimdallr
Timbaxx
Heimdallr
Level 58
God Stats
3W - 2L
1,657 SR
Queue Stats
18W - 23L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
WayneWet
Kukulkan
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 7L
1,496 Elo+
Solo
Hel
Hel
xTifa
Hel
Level 58
God Stats
0W - 2L
1,257 SR
Queue Stats
16W - 13L
1,411 Elo+
Party 2
Team Averages
Level 56
1,379 SR
1,319 Elo+

VS

Team Averages
Level 47
1,625 SR
1,439 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Alfresco257HD
Arachne
Level 83
God Stats
6W - 3L
1,445 SR
Queue Stats
217W - 193L
1,388 Elo+
Solo
Achilles
Achilles
FlaagWoormk
Achilles
Level 28
God Stats
2W - 1L
1,703 SR
Queue Stats
123W - 124L
1,383 Elo+
Party 1
Izanami
Izanami
Tonyron2004
Izanami
Level 27
God Stats
9W - 7L
1,783 SR
Queue Stats
80W - 82L
1,432 Elo+
Party 3
Scylla
Scylla
realolvi
Scylla
Level 52
God Stats
5W - 2L
1,694 SR
Queue Stats
217W - 226L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,541
554
2,711
7,296
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Sunscale
Gilgamesh
8
0 / 2 / 0
4,778
478
1,849
4,203
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Timbaxx
Heimdallr
7
1 / 3 / 1
4,576
458
5,600
6,242
1,799
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WayneWet
Kukulkan
10
2 / 3 / 0
5,617
562
2,602
4,810
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
xTifa
Hel
7
0 / 4 / 2
4,336
434
1,974
4,476
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 0 / 3
6,086
609
3,725
6,762
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
9
2 / 0 / 4
5,617
562
2,033
3,834
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
FlaagWoormk
Achilles
10
4 / 2 / 4
6,500
650
4,200
9,410
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Tonyron2004
Izanami
10
3 / 1 / 3
5,933
593
3,900
4,618
1,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
realolvi
Scylla
11
2 / 1 / 2
6,118
612
2,399
4,165
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
3
3.5
W
Arachne
2
0
4
4
W
Achilles
FlaagWoormk
Achilles
4
2
4
3
L
1
1
1
1.5
L
Gilgamesh
Sunscale
Gilgamesh
0
2
0
0
L
Heimdallr
Timbaxx
Heimdallr
1
3
1
0.5
W
Izanami
Tonyron2004
Izanami
3
1
3
4.5
L
Kukulkan
WayneWet
Kukulkan
2
3
0
0.67
W
Scylla
realolvi
Scylla
2
1
2
3
L
Hel
xTifa
Hel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,736
Damage
16,257
27,027
Taken
28,789
8,947
Mitigated
16,832
5,852
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,725
2,493
0
4,254
6,762
4,184
520
654
5,956
0
33,078
W
Arachne
2,033
1,442
0
707
3,834
1,162
360
829
3,005
0
24,442
W
Achilles
FlaagWoormk
Achilles
4,200
870
243
2,710
9,410
9,006
396
1,631
7,779
0
15,692
L
2,711
1,331
0
1,482
7,296
2,188
0
312
6,960
0
29,572
L
Gilgamesh
Sunscale
Gilgamesh
1,849
576
0
700
4,203
1,793
41
0
4,203
0
14,887
L
Heimdallr
Timbaxx
Heimdallr
5,600
3,274
0
1,459
6,242
1,799
0
161
6,041
0
23,350
W
Izanami
Tonyron2004
Izanami
3,900
2,428
0
1,280
4,618
1,266
652
157
4,461
0
27,922
L
Kukulkan
WayneWet
Kukulkan
2,602
303
0
136
4,810
1,544
0
1,655
3,035
28,853
0
W
Scylla
realolvi
Scylla
2,399
172
0
1,112
4,165
1,214
456
1,305
2,824
30,480
0
L
Hel
xTifa
Hel
1,974
552
1,051
1,024
4,476
1,623
0
87
4,389
8,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
30,254
208
Minions Killed
268
0
Camps Cleared
0
941,730
Distance Traveled
1,085,718
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,086
609
71
7
0
210,097
0
W
Arachne
5,617
562
56
6
0
241,851
3
W
Achilles
6,500
650
15
2
0
205,504
0
L
Kali
5,541
554
65
7
0
214,605
0
L
Gilgamesh
4,778
478
34
3
0
198,941
0
L
Heimdallr
4,576
458
34
3
0
158,900
0
W
Izanami
5,933
593
56
6
0
233,004
1
L
Kukulkan
5,617
562
61
6
0
197,249
0
W
Scylla
6,118
612
70
7
0
195,262
4
L
Hel
4,336
434
14
1
0
172,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role