Player Matchup

Hades
Hades
Gold V
 
Hades
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
ChipsAhoyMcCoy
Hera
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,544 MMR
Party 2
Hercules
Hercules
Gold III
Dìllow
Hercules
Gold III
Level 125
God Stats
6W - 13L
1,576 SR
Queue Stats
456W - 440L
1,585 MMR
Solo
Camazotz
Camazotz
Gold V
EgoCheck
Camazotz
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,629 MMR
Party 2
Danzaburou
Danzaburou
Silver I
GettingLoose
Danzaburou
Silver I
Level 88
God Stats
25W - 20L
1,638 SR
Queue Stats
367W - 366L
1,585 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,543 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,569 SR
1,584 MMR
Atlas
Atlas
Silver I
BoinkMePapi
Atlas
Silver I
Level 109
God Stats
0W - 1L
1,718 SR
Queue Stats
8W - 9L
1,563 MMR
Solo
Loki
Loki
Gold V
BridledHail
Loki
Gold V
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 104L
1,589 MMR
Solo
Hachiman
Hachiman
Silver I
McLovin4
Hachiman
Silver I
Level 148
God Stats
0W - 1L
1,285 SR
Queue Stats
47W - 56L
1,591 MMR
Solo
Fenrir
Fenrir
Gold I
RogerMcFREEWINS
Fenrir
Gold I
Level 108
God Stats
7W - 7L
1,593 SR
Queue Stats
73W - 66L
1,773 MMR
Party 1
Sol
Sol
Silver II
vlzº
Sol
Silver II
Level 127
God Stats
3W - 1L
1,748 SR
Queue Stats
73W - 70L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 3 / 12
9,440
524
4,541
14,891
16,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 3 / 5
10,403
578
8,192
6,419
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Dìllow
Hercules
18
2 / 0 / 1
11,235
624
8,903
12,478
13,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Camazotz
EgoCheck
Camazotz
19
6 / 1 / 8
11,732
652
12,761
17,195
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
GettingLoose
Danzaburou
18
8 / 2 / 3
11,855
659
16,665
12,748
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArtioOdinDiscordia

VS

Bans
GebCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,839
436
4,657
16,899
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 2
8,890
494
6,044
13,390
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
McLovin4
Hachiman
13
2 / 5 / 2
8,787
488
5,594
12,176
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 1
8,681
482
7,396
14,075
15,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
vlzº
Sol
15
1 / 5 / 2
9,147
508
8,204
11,255
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
23
Kills
9
9
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
12
2.67
L
1
7
4
0.43
L
4
5
2
1
W
5
3
5
2.5
W
Hercules
Dìllow
Hercules
2
0
1
2.5
W
Camazotz
EgoCheck
Camazotz
6
1
8
10
W
Danzaburou
GettingLoose
Danzaburou
8
2
3
4.75
L
Hachiman
McLovin4
Hachiman
2
5
2
0.6
L
1
1
1
1.5
L
Sol
vlzº
Sol
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,062
Damage
31,895
63,731
Taken
67,795
42,838
Mitigated
37,354
31,892
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,541
983
642
2,696
14,891
16,379
196
5,928
8,963
26,596
0
L
4,657
1,516
210
2,413
16,899
13,739
0
6,172
10,441
22,964
0
L
6,044
1,566
0
3,270
13,390
3,671
0
2,811
10,507
0
54,850
W
8,192
2,265
0
738
6,419
2,075
2,510
2,232
4,187
61,601
0
W
Hercules
Dìllow
Hercules
8,903
2,545
0
8,900
12,478
13,337
312
78
11,655
0
65,044
W
Camazotz
EgoCheck
Camazotz
12,761
3,496
0
12,142
17,195
7,081
861
4,574
12,529
0
94,798
W
Danzaburou
GettingLoose
Danzaburou
16,665
8,427
0
6,774
12,748
3,966
770
1,776
10,402
0
104,423
L
Hachiman
McLovin4
Hachiman
5,594
2,618
0
2,725
12,176
2,388
0
540
11,636
0
53,852
L
7,396
1,607
0
4,862
14,075
15,023
0
702
12,588
0
52,712
L
Sol
vlzº
Sol
8,204
2,676
0
2,594
11,255
2,533
0
2,096
9,043
71,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
43,344
625
Minions Killed
509
0
Camps Cleared
0
1,815,413
Distance Traveled
1,761,664
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,440
524
47
3
0
315,103
8
L
Atlas
7,839
436
31
2
0
347,529
2
L
Loki
8,890
494
101
6
0
350,009
0
W
Hera
10,403
578
128
7
0
347,754
2
W
Hercules
11,235
624
152
8
0
387,675
7
W
Camazotz
11,732
652
148
8
0
406,358
5
W
Danzaburou
11,855
659
150
8
0
358,523
6
L
Hachiman
8,787
488
122
7
0
309,301
5
L
Fenrir
8,681
482
111
6
0
407,961
2
L
Sol
9,147
508
144
8
0
346,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role