Player Matchup

Zeus
Zeus
Andagio
Zeus
Level 147
God Stats
1W - 0L
1,748 SR
Queue Stats
148W - 99L
1,594 Elo+
Party 1
Ymir
Ymir
AngryBeast54
Ymir
Level 88
God Stats
2W - 0L
1,567 SR
Queue Stats
9W - 0L
1,963 Elo+
Party 1
Ullr
Ullr
Frihk
Ullr
Level 122
God Stats
42W - 12L
1,580 SR
Queue Stats
516W - 174L
1,925 Elo+
Party 1
Nike
Nike
Katolisx
Nike
Level 153
God Stats
16W - 6L
1,748 SR
Queue Stats
520W - 353L
1,592 Elo+
Party 1
Rama
Rama
Treeqwa
Rama
Level 24
God Stats
8W - 0L
1,898 SR
Queue Stats
160W - 10L
2,249 Elo+
Party 1
Team Averages
Level 107
1,708 SR
1,865 Elo+

VS

Team Averages
Level 102
1,534 SR
1,544 Elo+
Sylvanus
Sylvanus
AllayAnarchyXXV
Sylvanus
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
87W - 107L
1,655 Elo+
Party 2
Atlas
Atlas
Kubozuka27
Atlas
Level 148
God Stats
2W - 3L
1,297 SR
Queue Stats
21W - 31L
1,538 Elo+
Solo
Agni
Agni
ReAcTiVe_RF
Agni
Level 83
God Stats
3W - 3L
1,865 SR
Queue Stats
86W - 106L
1,572 Elo+
Party 2
Artemis
Artemis
themos
Artemis
Level 41
God Stats
3W - 4L
1,510 SR
Queue Stats
20W - 31L
1,437 Elo+
Solo
Kali
Kali
xankillah69
Kali
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
358W - 357L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Andagio
Zeus
7
4 / 0 / 0
4,535
907
1,600
999
232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 3
3,822
764
1,618
4,517
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Frihk
Ullr
7
0 / 0 / 3
3,966
793
1,263
2,965
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
7
2 / 0 / 0
3,993
799
1,664
2,995
1,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Treeqwa
Rama
7
4 / 0 / 3
4,231
846
3,602
3,535
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
5
0 / 2 / 1
3,231
646
1,468
4,002
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
4
0 / 1 / 0
3,045
609
466
2,739
1,249
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
1 / 0 / 0
3,329
666
1,378
1,790
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
themos
Artemis
4
0 / 4 / 1
3,039
608
1,710
3,133
661
Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 4 / 0
3,055
611
696
3,423
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
2
1
0.25
W
Zeus
Andagio
Zeus
4
0
0
4
W
1
2
3
1.25
W
Ullr
Frihk
Ullr
0
0
3
1.5
W
Nike
2
0
0
2
L
Atlas
0
1
0
0
L
1
0
0
1
W
Rama
Treeqwa
Rama
4
0
3
5.5
L
Artemis
themos
Artemis
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,747
Damage
5,718
15,011
Taken
15,087
4,727
Mitigated
4,716
7,640
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,468
610
114
1,058
4,002
1,304
0
877
3,125
6,997
0
W
Zeus
Andagio
Zeus
1,600
333
0
679
999
232
132
189
726
20,196
0
W
1,618
496
287
1,168
4,517
1,929
0
1,070
3,403
5,766
0
W
Ullr
Frihk
Ullr
1,263
546
0
1,635
2,965
747
0
581
2,218
0
15,372
W
Nike
1,664
321
0
1,830
2,995
1,106
0
466
2,529
0
14,340
L
Atlas
466
170
0
1,033
2,739
1,249
0
0
2,480
6,478
0
L
1,378
42
0
500
1,790
413
0
407
1,383
9,984
0
W
Rama
Treeqwa
Rama
3,602
2,989
0
2,041
3,535
713
60
712
2,823
0
19,450
L
Artemis
themos
Artemis
1,710
1,287
0
282
3,133
661
0
1,128
2,005
0
6,488
L
696
218
0
340
3,423
1,089
0
806
2,588
0
8,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,547
Gold Earned
15,699
156
Minions Killed
83
0
Camps Cleared
0
533,059
Distance Traveled
487,978
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,231
646
10
2
0
90,680
0
W
Zeus
4,535
907
47
9
0
111,452
3
W
Ymir
3,822
764
7
1
0
92,543
1
W
Ullr
3,966
793
36
7
0
119,369
1
W
Nike
3,993
799
26
5
0
112,031
0
L
Atlas
3,045
609
13
3
0
74,342
0
L
Agni
3,329
666
25
5
0
110,324
2
W
Rama
4,231
846
40
8
0
97,664
2
L
Artemis
3,039
608
17
3
0
103,249
0
L
Kali
3,055
611
18
4
0
109,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role