Player Matchup

Pele
Pele
AMW-Willian
Pele
Level 17
God Stats
3W - 7L
1,097 SR
Queue Stats
5W - 10L
1,291 Elo+
Party 2
Sol
Sol
PHS_Night
Sol
Level 63
God Stats
2W - 2L
1,410 SR
Queue Stats
75W - 75L
1,434 Elo+
Party 2
Hachiman
Hachiman
Pandeku
Hachiman
Level 25
God Stats
4W - 10L
1,370 SR
Queue Stats
67W - 84L
1,408 Elo+
Party 1
Artio
Artio
Snow_169A
Artio
Level 63
God Stats
3W - 0L
1,888 SR
Queue Stats
28W - 36L
1,448 Elo+
Party 2
Mercury
Mercury
popototopopo
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 86L
1,408 Elo+
Party 1
Team Averages
Level 55
1,453 SR
1,398 Elo+

VS

Team Averages
Level 91
1,370 SR
1,267 Elo+
Bellona
Bellona
RANTES
Bellona
Level 142
God Stats
4W - 4L
1,215 SR
Queue Stats
13W - 18L
1,318 Elo+
Solo
Anubis
Anubis
Sr sasori06
Anubis
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,289 Elo+
Party 3
Awilix
Awilix
YARC0
Awilix
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
182W - 194L
1,308 Elo+
Solo
Izanami
Izanami
xBlaszczykowski
Izanami
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
71W - 76L
1,320 Elo+
Solo
Atlas
Atlas
zzZE PELINzz
Atlas
Level 5
God Stats
0W - 2L
1,136 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,659
629
4,398
6,227
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
4 / 2 / 1
5,769
641
4,807
5,488
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Pandeku
Hachiman
10
1 / 0 / 2
5,504
612
2,487
3,996
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Snow_169A
Artio
9
3 / 0 / 3
5,857
651
2,260
4,961
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
popototopopo
Mercury
9
0 / 2 / 2
5,244
583
2,215
6,477
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RANTES
Bellona
10
3 / 2 / 0
5,420
602
4,096
4,598
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
7
1 / 2 / 0
4,434
493
1,437
3,577
1,714
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
YARC0
Awilix
9
1 / 2 / 2
5,214
579
3,659
7,114
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 0
4,587
510
2,361
4,284
1,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
3,899
433
314
6,014
1,661
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
6
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
4
2
1
2.25
W
Hachiman
Pandeku
Hachiman
1
0
2
2
L
Bellona
RANTES
Bellona
3
2
0
1.5
W
Artio
Snow_169A
Artio
3
0
3
4.5
L
Anubis
1
2
0
0.5
L
Awilix
YARC0
Awilix
1
2
2
1
W
Mercury
popototopopo
Mercury
0
2
2
0.5
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,167
Damage
11,867
27,149
Taken
25,587
10,046
Mitigated
10,072
10,427
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,398
1,416
0
1,521
6,227
1,665
548
0
6,227
0
19,610
W
4,807
2,056
0
1,853
5,488
1,606
726
971
4,517
22,920
3,042
W
Hachiman
Pandeku
Hachiman
2,487
1,320
0
2,618
3,996
924
752
41
3,955
0
29,424
L
Bellona
RANTES
Bellona
4,096
990
0
763
4,598
3,489
341
591
4,007
0
21,971
W
Artio
Snow_169A
Artio
2,260
347
563
1,662
4,961
3,707
0
487
4,474
11,685
0
L
Anubis
1,437
0
0
1,141
3,577
1,714
0
2,082
1,495
12,430
0
L
Awilix
YARC0
Awilix
3,659
1,475
0
591
7,114
2,086
0
1,652
5,260
0
29,837
W
Mercury
popototopopo
Mercury
2,215
836
0
2,210
6,477
2,144
0
252
5,857
0
32,870
L
2,361
883
0
610
4,284
1,122
0
609
3,675
0
21,447
L
314
235
0
371
6,014
1,661
311
1,636
4,378
5,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
23,554
219
Minions Killed
164
0
Camps Cleared
0
910,590
Distance Traveled
770,755
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,659
629
37
4
0
191,633
0
W
Sol
5,769
641
50
6
0
169,873
0
W
Hachiman
5,504
612
53
6
0
159,727
4
L
Bellona
5,420
602
43
5
0
173,602
3
W
Artio
5,857
651
22
2
0
205,247
6
L
Anubis
4,434
493
19
2
0
117,484
3
L
Awilix
5,214
579
56
6
0
188,254
0
W
Mercury
5,244
583
57
6
0
184,110
2
L
Izanami
4,587
510
38
4
0
144,322
0
L
Atlas
3,899
433
8
1
0
147,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role