Player Matchup

Gilgamesh
Gilgamesh
DarkShadowSteep
Gilgamesh
Level 143
God Stats
2W - 2L
1,952 SR
Queue Stats
80W - 35L
1,996 Elo+
Party 1
Athena
Athena
L3thal Booger
Athena
Level 127
God Stats
5W - 3L
2,153 SR
Queue Stats
81W - 40L
1,500 Elo+
Party 1
Hades
Hades
Shavant
Hades
Level 157
God Stats
4W - 1L
1,303 SR
Queue Stats
265W - 116L
1,894 Elo+
Party 1
Team Averages
Level 142
1,803 SR
1,797 Elo+

VS

Team Averages
Level 143
1,571 SR
1,637 Elo+
Hachiman
Hachiman
BigBoyShad
Hachiman
Level 141
God Stats
5W - 3L
1,521 SR
Queue Stats
282W - 223L
1,570 Elo+
Party 2
Atlas
Atlas
Cashpanda20
Atlas
Level 129
God Stats
2W - 1L
1,691 SR
Queue Stats
9W - 7L
1,843 Elo+
Solo
King Arthur
King Arthur
Zombie HuntrZ
King Arthur
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
183W - 147L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkShadowSteep
Gilgamesh
12
5 / 2 / 5
7,867
787
8,589
11,779
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 9
8,136
814
6,866
13,144
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Shavant
Hades
11
4 / 2 / 7
7,653
765
9,496
10,078
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBoyShad
Hachiman
10
0 / 4 / 4
6,307
631
4,605
7,848
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 1 / 1
7,403
740
14,643
7,305
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Zombie HuntrZ
King Arthur
9
1 / 6 / 4
6,640
664
7,111
13,876
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
5
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigBoyShad
Hachiman
0
4
4
0.5
L
4
1
1
4.5
W
Gilgamesh
DarkShadowSteep
Gilgamesh
5
2
5
3.75
W
2
1
9
6.5
W
Hades
Shavant
Hades
4
2
7
3.75
L
King Arthur
Zombie HuntrZ
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
26,359
35,001
Taken
29,029
19,892
Mitigated
14,111
17,869
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigBoyShad
Hachiman
4,605
2,194
0
186
7,848
2,320
0
3,951
3,701
0
20,180
L
14,643
4,547
0
1,851
7,305
3,185
0
5,076
2,084
24,838
0
W
Gilgamesh
DarkShadowSteep
Gilgamesh
8,589
2,736
613
3,405
11,779
6,643
971
4,270
6,983
0
26,981
W
6,866
2,471
908
4,676
13,144
9,749
668
5,044
7,551
15,972
0
W
Hades
Shavant
Hades
9,496
2,280
2,733
5,534
10,078
3,500
1,081
5,133
4,346
30,297
0
L
King Arthur
Zombie HuntrZ
King Arthur
7,111
1,211
378
2,564
13,876
8,606
0
7,663
5,857
0
15,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,656
Gold Earned
20,350
102
Minions Killed
86
7
Camps Cleared
3
574,292
Distance Traveled
508,839
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,307
631
38
4
2
158,884
3
L
Atlas
7,403
740
28
3
1
176,735
3
W
Gilgamesh
7,867
787
23
2
2
202,131
2
W
Athena
8,136
814
27
3
3
204,898
3
W
Hades
7,653
765
52
5
2
167,263
3
L
King Arthur
6,640
664
20
2
0
173,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role