Player Matchup

Erlang Shen
Erlang Shen
Akkor0
Erlang Shen
Level 17
God Stats
2W - 9L
1,474 SR
Queue Stats
11W - 24L
1,481 Elo+
Solo
Anhur
Anhur
NYRaised
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Shadowie2122
Kukulkan
Level 56
God Stats
47W - 44L
1,273 SR
Queue Stats
53W - 54L
1,542 Elo+
Party 1
Ymir
Ymir
alannahjane6
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,763 Elo+
Party 3
Mercury
Mercury
xL-vengence
Mercury
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 96L
1,584 Elo+
Party 3
Team Averages
Level 52
1,449 SR
1,574 Elo+

VS

Team Averages
Level 72
1,561 SR
1,383 Elo+
Ymir
Ymir
Anton2001Hun
Ymir
Level 3
God Stats
2W - 2L
1,479 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Chillbro18
Kukulkan
Level 45
God Stats
7W - 9L
1,478 SR
Queue Stats
18W - 22L
1,363 Elo+
Solo
Cerberus
Cerberus
GhostFace-1SH
Cerberus
Level 86
God Stats
14W - 14L
1,847 SR
Queue Stats
397W - 452L
1,443 Elo+
Solo
Charybdis
Charybdis
KisCiganyHun
Charybdis
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 52L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
hev13
Baron Samedi
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 37L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akkor0
Erlang Shen
12
0 / 4 / 1
6,421
642
5,836
12,832
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
NYRaised
Anhur
12
2 / 3 / 1
6,714
671
6,196
9,395
2,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Shadowie2122
Kukulkan
14
0 / 3 / 2
7,079
708
3,533
7,321
2,479
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 2
6,691
669
3,338
9,470
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
xL-vengence
Mercury
13
3 / 3 / 1
7,444
744
6,402
8,115
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,257
726
2,391
5,143
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Chillbro18
Kukulkan
14
2 / 1 / 7
7,633
763
9,992
4,585
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
GhostFace-1SH
Cerberus
12
1 / 2 / 8
6,776
678
3,952
11,277
8,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
KisCiganyHun
Charybdis
15
7 / 0 / 7
8,216
822
14,205
5,814
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
hev13
Baron Samedi
14
4 / 2 / 6
7,662
766
8,408
6,678
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
15
15
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Akkor0
Erlang Shen
0
4
1
0.13
W
1
0
5
3.5
W
Kukulkan
Chillbro18
Kukulkan
2
1
7
5.5
W
Cerberus
GhostFace-1SH
Cerberus
1
2
8
2.5
W
Charybdis
KisCiganyHun
Charybdis
7
0
7
10.5
L
Anhur
NYRaised
Anhur
2
3
1
0.83
L
Kukulkan
Shadowie2122
Kukulkan
0
3
2
0.33
L
0
2
2
0.5
W
Baron Samedi
hev13
Baron Samedi
4
2
6
3.5
L
Mercury
xL-vengence
Mercury
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
38,948
47,133
Taken
33,497
23,845
Mitigated
18,974
4,317
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Akkor0
Erlang Shen
5,836
2,754
348
2,076
12,832
7,499
0
5,747
6,865
0
15,864
W
2,391
197
295
915
5,143
4,303
252
2,287
2,856
7,180
0
W
Kukulkan
Chillbro18
Kukulkan
9,992
842
0
1,689
4,585
1,682
0
695
3,890
27,877
0
W
Cerberus
GhostFace-1SH
Cerberus
3,952
387
0
2,148
11,277
8,130
41
513
10,764
10,508
0
W
Charybdis
KisCiganyHun
Charybdis
14,205
7,860
0
2,577
5,814
2,245
1,957
1,522
4,292
0
34,664
L
Anhur
NYRaised
Anhur
6,196
2,451
187
733
9,395
2,680
266
4,328
4,971
0
14,639
L
Kukulkan
Shadowie2122
Kukulkan
3,533
208
0
510
7,321
2,479
92
3,026
4,209
24,554
0
L
3,338
456
0
261
9,470
8,285
0
6,191
3,054
8,279
0
W
Baron Samedi
hev13
Baron Samedi
8,408
979
2,379
2,208
6,678
2,614
456
1,854
4,824
21,603
0
L
Mercury
xL-vengence
Mercury
6,402
2,142
0
202
8,115
2,902
0
4,738
3,291
0
17,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
37,544
141
Minions Killed
155
0
Camps Cleared
0
950,103
Distance Traveled
966,508
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,421
642
18
2
0
199,647
0
W
Ymir
7,257
726
7
1
0
192,966
2
W
Kukulkan
7,633
763
60
6
0
205,672
2
W
Cerberus
6,776
678
18
2
0
173,980
0
W
Charybdis
8,216
822
35
4
0
196,156
2
L
Anhur
6,714
671
20
2
0
194,364
1
L
Kukulkan
7,079
708
60
6
0
183,911
0
L
Ymir
6,691
669
8
1
0
139,197
0
W
Baron Samedi
7,662
766
35
4
0
197,734
1
L
Mercury
7,444
744
35
4
0
232,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role