Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Andalve
Freya
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
294W - 293L
1,295 Elo+
Solo
Sylvanus
Sylvanus
Austin Borland
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Solo
Cernunnos
Cernunnos
XoVo_6godX
Cernunnos
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 35L
1,277 Elo+
Solo
Bacchus
Bacchus
sebasth
Bacchus
Level 149
God Stats
8W - 1L
1,500 SR
Queue Stats
225W - 222L
1,334 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,343 Elo+

VS

Team Averages
Level 135
1,480 SR
1,490 Elo+
Horus
Horus
FYC INeroI
Horus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
559W - 569L
1,455 Elo+
Party 2
Nox
Nox
Ka0TiC Warrior
Nox
Level 129
God Stats
6W - 18L
1,165 SR
Queue Stats
973W - 1,004L
1,526 Elo+
Party 2
Hercules
Hercules
Shoedawg
Hercules
Level 126
God Stats
1W - 3L
1,736 SR
Queue Stats
63W - 58L
1,541 Elo+
Solo
Merlin
Merlin
foolishdemigod9
Merlin
Level 133
God Stats
3W - 7L
1,500 SR
Queue Stats
371W - 434L
1,523 Elo+
Party 1
Neith
Neith
xCHASx IV
Neith
Level 158
God Stats
10W - 6L
1,500 SR
Queue Stats
287W - 328L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
7 / 1 / 10
9,095
910
14,137
11,480
6,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Andalve
Freya
15
4 / 2 / 10
8,713
871
4,475
9,358
4,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
15
2 / 0 / 14
8,961
896
1,600
8,856
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
XoVo_6godX
Cernunnos
16
6 / 1 / 8
9,132
913
9,866
8,028
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
sebasth
Bacchus
14
1 / 2 / 16
8,064
806
7,372
20,733
19,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 6 / 1
6,217
622
1,691
12,133
4,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 2
6,547
655
8,722
5,726
1,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Shoedawg
Hercules
15
2 / 2 / 3
7,885
789
6,847
10,521
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 4 / 0
6,580
658
12,319
5,912
2,647
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
xCHASx IV
Neith
13
2 / 4 / 0
7,021
702
10,040
7,685
2,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
20
Kills
4
6
Deaths
20
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
1
10
12
W
Freya
Andalve
Freya
4
2
10
4.5
W
Sylvanus
2
0
14
9
L
Horus
0
6
1
0.08
L
0
4
2
0.25
L
Hercules
Shoedawg
Hercules
2
2
3
1.75
W
Cernunnos
XoVo_6godX
Cernunnos
6
1
8
10
L
0
4
0
0
W
Bacchus
sebasth
Bacchus
1
2
16
4.5
L
Neith
xCHASx IV
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
39,619
58,455
Taken
41,977
41,756
Mitigated
22,230
27,764
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,137
3,127
821
1,850
11,480
6,500
881
4,113
7,243
25,933
0
W
Freya
Andalve
Freya
4,475
1,843
1,522
2,281
9,358
4,926
1,526
3,295
6,015
13,678
0
W
Sylvanus
1,600
401
7,206
3,758
8,856
6,372
78
5,474
3,160
3,290
0
L
Horus
1,691
627
399
1,928
12,133
4,727
0
9,043
3,090
0
3,049
L
8,722
680
735
343
5,726
1,888
52
4,135
1,591
14,141
0
L
Hercules
Shoedawg
Hercules
6,847
421
0
3,550
10,521
10,384
0
6,083
4,438
317
12,342
W
Cernunnos
XoVo_6godX
Cernunnos
9,866
4,599
1,219
1,862
8,028
4,118
1,771
2,766
5,214
0
22,252
L
12,319
0
441
533
5,912
2,647
0
4,185
1,727
26,335
0
W
Bacchus
sebasth
Bacchus
7,372
666
290
6,955
20,733
19,840
423
5,155
15,477
17,031
0
L
Neith
xCHASx IV
Neith
10,040
2,788
1,569
1,581
7,685
2,584
0
4,138
3,547
0
18,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
34,250
89
Minions Killed
94
0
Camps Cleared
0
994,773
Distance Traveled
814,824
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,095
910
19
2
0
193,780
1
W
Freya
8,713
871
22
2
0
208,614
2
W
Sylvanus
8,961
896
2
0
0
210,146
1
L
Horus
6,217
622
5
1
0
150,427
0
L
Nox
6,547
655
28
3
0
157,944
0
L
Hercules
7,885
789
10
1
0
208,331
3
W
Cernunnos
9,132
913
33
3
0
173,384
1
L
Merlin
6,580
658
28
3
0
139,522
4
W
Bacchus
8,064
806
13
1
0
208,849
4
L
Neith
7,021
702
23
2
0
158,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role