Player Matchup

Hades
Hades
K1LLERx17
Hades
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 63L
1,528 Elo+
Party 3
Fenrir
Fenrir
SHADEx03
Fenrir
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 65L
1,581 Elo+
Party 3
Thor
Thor
Todnes
Thor
Level 8
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
TzDizzy
Atlas
Level 46
God Stats
3W - 5L
1,728 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 2
Izanami
Izanami
xR0xLiLBib
Izanami
Level 69
God Stats
0W - 1L
1,777 SR
Queue Stats
5W - 6L
1,377 Elo+
Party 2
Team Averages
Level 41
1,533 SR
1,473 Elo+

VS

Team Averages
Level 61
1,513 SR
1,525 Elo+
Ah Puch
Ah Puch
Alexmtnz114
Ah Puch
Level 124
God Stats
5W - 2L
1,715 SR
Queue Stats
23W - 23L
1,586 Elo+
Party 1
Chaac
Chaac
JAVIgk
Chaac
Level 67
God Stats
1W - 0L
1,489 SR
Queue Stats
12W - 15L
1,642 Elo+
Party 1
Chang'e
Chang'e
LunarXInfinity
Chang'e
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 139L
1,439 Elo+
Solo
Cernunnos
Cernunnos
SrtaBraveste
Cernunnos
Level 71
God Stats
17W - 16L
1,363 SR
Queue Stats
151W - 165L
1,319 Elo+
Solo
Neith
Neith
tu_peor_pesar
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
K1LLERx17
Hades
19
3 / 11 / 10
11,775
736
13,217
23,685
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SHADEx03
Fenrir
19
9 / 9 / 6
12,224
764
19,633
20,880
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thor
Todnes
Thor
17
0 / 8 / 6
10,616
664
6,133
14,107
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atlas
TzDizzy
Atlas
18
3 / 6 / 8
11,973
748
12,987
30,271
32,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
xR0xLiLBib
Izanami
19
5 / 5 / 8
12,321
770
20,288
18,585
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alexmtnz114
Ah Puch
20
13 / 4 / 15
13,732
858
27,753
10,986
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
JAVIgk
Chaac
20
4 / 6 / 17
12,065
754
16,269
27,053
24,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 3 / 20
13,704
857
16,608
22,027
9,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
SrtaBraveste
Cernunnos
20
5 / 2 / 18
12,350
772
11,013
16,697
6,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 5 / 11
12,758
797
15,372
14,819
4,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
120
20
Kills
39
39
Deaths
20
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alexmtnz114
Ah Puch
13
4
15
5.13
W
Chaac
JAVIgk
Chaac
4
6
17
2.08
L
Hades
K1LLERx17
Hades
3
11
10
0.73
W
10
3
20
6.67
L
Fenrir
SHADEx03
Fenrir
9
9
6
1.33
W
Cernunnos
SrtaBraveste
Cernunnos
5
2
18
7
L
Thor
Todnes
Thor
0
8
6
0.38
L
Atlas
TzDizzy
Atlas
3
6
8
1.17
W
7
5
11
2.5
L
Izanami
xR0xLiLBib
Izanami
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,258
Damage
87,015
107,528
Taken
91,582
66,043
Mitigated
49,831
18,793
Healing
32,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alexmtnz114
Ah Puch
27,753
528
0
3,272
10,986
4,630
846
2,372
8,529
61,415
0
W
Chaac
JAVIgk
Chaac
16,269
4,971
0
7,738
27,053
24,418
669
10,642
15,896
0
42,084
L
Hades
K1LLERx17
Hades
13,217
2,485
612
3,642
23,685
15,428
628
9,213
14,371
38,647
0
W
16,608
1,673
5,238
9,118
22,027
9,329
330
5,931
15,739
44,155
0
L
Fenrir
SHADEx03
Fenrir
19,633
7,265
0
1,644
20,880
7,656
180
10,549
10,167
0
28,329
W
Cernunnos
SrtaBraveste
Cernunnos
11,013
4,681
662
3,631
16,697
6,562
2,073
2,992
12,383
0
40,703
L
Thor
Todnes
Thor
6,133
868
0
0
14,107
5,318
85
3,489
10,543
0
20,571
L
Atlas
TzDizzy
Atlas
12,987
4,895
2,388
6,750
30,271
32,045
133
14,021
15,668
42,893
0
W
15,372
4,491
174
2,734
14,819
4,892
5,602
2,985
11,631
0
38,411
L
Izanami
xR0xLiLBib
Izanami
20,288
11,923
0
3,757
18,585
5,596
833
6,578
11,837
0
63,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,909
Gold Earned
64,609
267
Minions Killed
274
0
Camps Cleared
0
1,378,395
Distance Traveled
1,567,937
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,732
858
65
4
0
333,262
0
W
Chaac
12,065
754
66
4
0
323,818
1
L
Hades
11,775
736
61
4
0
239,341
0
W
Chang'e
13,704
857
34
2
0
305,442
0
L
Fenrir
12,224
764
19
1
0
287,998
0
W
Cernunnos
12,350
772
52
3
0
300,122
1
L
Thor
10,616
664
38
2
0
249,772
0
L
Atlas
11,973
748
55
3
0
321,896
3
W
Neith
12,758
797
57
4
0
305,293
0
L
Izanami
12,321
770
94
6
0
279,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role