Player Matchup

Athena
Athena
Silver II
CutiePatootieX
Athena
Silver II
Level 108
God Stats
0W - 2L
1,179 SR
Queue Stats
5W - 4L
1,532 MMR
Solo
Janus
Janus
Silver I
Desnudarte
Janus
Silver I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,505 MMR
Solo
Nike
Nike
Bronze III
PriestofFunk
Nike
Bronze III
Level 119
God Stats
0W - 2L
1,849 SR
Queue Stats
23W - 28L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
TheManaWraith
Danzaburou
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 MMR
Solo
Susano
Susano
Silver I
Zalgattis
Susano
Silver I
Level 107
God Stats
4W - 6L
1,500 SR
Queue Stats
106W - 88L
1,502 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,506 SR
1,508 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,504 SR
1,517 MMR
Discordia
Discordia
Bronze III
ChipsAhoyMcCoy
Discordia
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver I
EgoCheck
Nemesis
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,585 MMR
Party 1
Horus
Horus
Bronze III
Mizujin
Horus
Bronze III
Level 103
God Stats
3W - 2L
1,519 SR
Queue Stats
16W - 17L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
supermac345
Anhur
Bronze III
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 47L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
swolehouse
Tsukuyomi
Silver II
Level 158
God Stats
11W - 4L
1,500 SR
Queue Stats
225W - 218L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,557
456
1,483
8,433
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
9
0 / 3 / 0
4,979
498
1,080
3,540
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,230
523
2,488
5,614
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
TheManaWraith
Danzaburou
8
0 / 4 / 0
4,884
488
898
5,616
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Zalgattis
Susano
9
0 / 3 / 1
5,347
535
2,734
6,874
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SolAtlasApolloGebMulan

VS

Bans
YmirBastetCamazotzPersephoneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChipsAhoyMcCoy
Discordia
11
2 / 0 / 3
6,560
656
2,063
2,750
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
EgoCheck
Nemesis
11
3 / 0 / 4
6,529
653
5,851
4,777
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Mizujin
Horus
9
1 / 0 / 6
5,983
598
2,923
7,030
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 0
7,309
731
6,484
4,040
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
swolehouse
Tsukuyomi
11
3 / 1 / 0
6,701
670
5,114
6,075
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
15
15
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChipsAhoyMcCoy
Discordia
2
0
3
3.5
L
0
3
1
0.17
L
Janus
0
3
0
0
W
Nemesis
EgoCheck
Nemesis
3
0
4
5
W
Horus
Mizujin
Horus
1
0
6
4
L
1
2
0
0.5
L
Danzaburou
TheManaWraith
Danzaburou
0
4
0
0
L
Susano
Zalgattis
Susano
0
3
1
0.17
W
6
0
0
6
W
Tsukuyomi
swolehouse
Tsukuyomi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,683
Damage
22,435
30,077
Taken
24,672
9,641
Mitigated
11,994
5,312
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChipsAhoyMcCoy
Discordia
2,063
245
0
637
2,750
731
0
465
2,203
38,179
1,987
L
1,483
486
0
1,214
8,433
2,765
0
583
7,738
8,585
0
L
Janus
1,080
165
0
60
3,540
659
0
1,017
2,417
29,003
0
W
Nemesis
EgoCheck
Nemesis
5,851
2,471
0
753
4,777
1,818
0
425
4,280
0
44,423
W
Horus
Mizujin
Horus
2,923
1,145
499
1,703
7,030
4,925
163
1,099
5,889
0
10,491
L
2,488
521
65
2,531
5,614
3,618
0
0
5,155
0
20,098
L
Danzaburou
TheManaWraith
Danzaburou
898
70
0
772
5,616
776
0
0
5,616
0
21,367
L
Susano
Zalgattis
Susano
2,734
668
0
670
6,874
1,823
0
176
6,618
0
29,400
W
6,484
4,027
0
2,983
4,040
1,064
0
253
3,787
0
47,456
W
Tsukuyomi
swolehouse
Tsukuyomi
5,114
1,477
0
1,832
6,075
3,456
336
125
5,613
0
37,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
33,082
253
Minions Killed
364
0
Camps Cleared
0
921,960
Distance Traveled
1,009,522
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,560
656
99
10
0
198,355
2
L
Athena
4,557
456
14
1
0
196,868
2
L
Janus
4,979
498
69
7
0
206,294
0
W
Nemesis
6,529
653
82
8
0
224,848
5
W
Horus
5,983
598
11
1
0
195,211
3
L
Nike
5,230
523
46
5
0
151,136
3
L
Danzaburou
4,884
488
50
5
0
172,800
2
L
Susano
5,347
535
74
7
0
194,862
4
W
Anhur
7,309
731
93
9
0
177,942
3
W
Tsukuyomi
6,701
670
79
8
0
213,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role