Player Matchup

Guan Yu
Guan Yu
Bronze III
EarthMoonTransit
Guan Yu
Bronze III
Level 80
God Stats
7W - 7L
1,555 SR
Queue Stats
124W - 122L
1,409 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Gxnius
Hou Yi
Bronze III
Level 131
God Stats
29W - 24L
1,308 SR
Queue Stats
121W - 111L
1,370 MMR
Party 4
Merlin
Merlin
Silver I
Heliostice
Merlin
Silver I
Level 64
God Stats
3W - 4L
1,419 SR
Queue Stats
31W - 34L
1,546 MMR
Party 1
Ganesha
Ganesha
Bronze III
VickywitdaBlicky
Ganesha
Bronze III
Level 43
God Stats
10W - 13L
1,407 SR
Queue Stats
158W - 142L
1,305 MMR
Party 1
Loki
Loki
Silver I
iAtoKs
Loki
Silver I
Level 109
God Stats
12W - 11L
1,381 SR
Queue Stats
224W - 223L
1,455 MMR
Party 4
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,414 SR
1,417 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,596 SR
1,417 MMR
Chronos
Chronos
Bronze III
Alementor
Chronos
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,407 MMR
Solo
Horus
Horus
Silver III
CelestiaIl
Horus
Silver III
Level 91
God Stats
16W - 10L
1,762 SR
Queue Stats
244W - 238L
1,430 MMR
Party 2
Geb
Geb
Bronze III
MSGE
Geb
Bronze III
Level 104
God Stats
2W - 2L
1,716 SR
Queue Stats
94W - 106L
1,363 MMR
Party 3
Susano
Susano
Silver III
Pa4aDox
Susano
Silver III
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
236W - 237L
1,430 MMR
Party 2
Agni
Agni
Bronze III
Terfrider
Agni
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,454 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,990
624
9,531
15,129
9,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Gxnius
Hou Yi
17
6 / 0 / 5
10,741
671
9,710
9,508
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Heliostice
Merlin
15
2 / 0 / 7
9,504
594
5,462
4,846
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 12
9,433
590
8,079
14,109
14,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
iAtoKs
Loki
16
7 / 1 / 5
10,198
637
6,380
10,542
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CamazotzBastetIzanamiAchilles

VS

Bans
SetMulanAtlasSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alementor
Chronos
13
0 / 3 / 3
7,934
496
4,024
7,410
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
10
0 / 5 / 3
6,803
425
2,500
12,948
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
MSGE
Geb
13
1 / 4 / 2
8,168
511
7,426
12,692
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
Pa4aDox
Susano
13
0 / 4 / 1
7,444
465
4,590
12,377
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
2 / 4 / 0
8,155
510
8,226
8,408
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
3
3
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
Alementor
Chronos
0
3
3
0.5
L
Horus
0
5
3
0.3
W
5
1
6
8
W
Hou Yi
Gxnius
Hou Yi
6
0
5
8.5
W
Merlin
Heliostice
Merlin
2
0
7
5.5
L
Geb
MSGE
Geb
1
4
2
0.5
L
Susano
Pa4aDox
Susano
0
4
1
0.13
L
Agni
2
4
0
0.5
W
0
1
12
6
W
Loki
iAtoKs
Loki
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,162
Damage
26,766
54,134
Taken
53,835
32,210
Mitigated
19,670
27,827
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Alementor
Chronos
4,024
764
0
2,096
7,410
1,664
3,466
360
7,050
53,816
0
L
Horus
2,500
1,119
633
2,902
12,948
7,555
0
5,354
7,506
0
9,636
W
9,531
1,257
3,242
6,360
15,129
9,105
1,910
6,074
8,238
0
48,443
W
Hou Yi
Gxnius
Hou Yi
9,710
4,398
0
4,919
9,508
3,420
3,544
3,631
5,837
0
81,196
W
Merlin
Heliostice
Merlin
5,462
638
0
1,899
4,846
1,782
1,443
2,593
2,253
59,854
0
L
Geb
MSGE
Geb
7,426
372
0
3,242
12,692
5,032
0
3,089
9,541
44,241
0
L
Susano
Pa4aDox
Susano
4,590
376
0
4,064
12,377
3,333
0
1,268
11,045
0
52,952
L
Agni
8,226
465
0
1,510
8,408
2,086
0
3,084
5,152
54,268
0
W
8,079
752
618
6,097
14,109
14,234
110
4,942
9,167
37,127
0
W
Loki
iAtoKs
Loki
6,380
2,061
0
4,692
10,542
3,669
896
4,199
6,301
0
62,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,866
Gold Earned
38,504
512
Minions Killed
442
0
Camps Cleared
0
1,668,483
Distance Traveled
1,628,889
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,934
496
115
7
0
315,463
6
L
Horus
6,803
425
18
1
0
344,456
7
W
Guan Yu
9,990
624
98
6
0
355,308
5
W
Hou Yi
10,741
671
158
10
0
304,279
7
W
Merlin
9,504
594
130
8
0
314,780
7
L
Geb
8,168
511
84
5
0
327,011
3
L
Susano
7,444
465
113
7
0
318,968
2
L
Agni
8,155
510
112
7
0
322,991
5
W
Ganesha
9,433
590
23
1
0
328,698
3
W
Loki
10,198
637
103
6
0
365,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role