Player Matchup

Atlas
Atlas
Damocles712
Atlas
Level 148
God Stats
3W - 5L
1,341 SR
Queue Stats
121W - 112L
1,396 Elo+
Party 1
Poseidon
Poseidon
Faleline
Poseidon
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
247W - 247L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
M00nQueen
Cernunnos
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 309L
1,201 Elo+
Party 1
The Morrigan
The Morrigan
MrSteps1991
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,600 Elo+
Solo
Mercury
Mercury
RabidGorila
Mercury
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,474 Elo+
Solo
Team Averages
Level 68
1,468 SR
1,425 Elo+

VS

Team Averages
Level 44
1,504 SR
1,250 Elo+
Vulcan
Vulcan
AK Ichy47z
Vulcan
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 187L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
AviSalem21
Kumbhakarna
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 77L
1,016 Elo+
Party 2
Merlin
Merlin
Karasugoi
Merlin
Level 93
God Stats
13W - 5L
1,733 SR
Queue Stats
207W - 160L
1,730 Elo+
Solo
Hercules
Hercules
Mizrahov
Hercules
Level 17
God Stats
1W - 4L
1,285 SR
Queue Stats
71W - 90L
1,012 Elo+
Party 2
Tiamat
Tiamat
Xx-adilevi-xX
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 69L
1,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 11
10,271
685
11,151
17,418
21,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Faleline
Poseidon
19
6 / 6 / 9
11,684
779
18,400
13,283
4,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
M00nQueen
Cernunnos
17
4 / 4 / 9
10,329
689
18,439
11,966
4,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
MrSteps1991
The Morrigan
16
3 / 6 / 9
10,080
672
8,414
10,036
3,958
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
RabidGorila
Mercury
14
3 / 7 / 7
9,420
628
10,630
15,695
5,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AK Ichy47z
Vulcan
19
5 / 3 / 13
11,572
771
21,512
11,220
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
AviSalem21
Kumbhakarna
18
2 / 2 / 15
11,565
771
3,213
17,965
17,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Karasugoi
Merlin
20
3 / 0 / 18
11,487
766
14,221
10,130
5,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Mizrahov
Hercules
20
15 / 4 / 8
12,599
840
15,399
23,847
15,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 7 / 10
9,813
654
5,166
15,168
8,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
90
16
Kills
26
27
Deaths
16
45
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AK Ichy47z
Vulcan
5
3
13
3.83
W
Kumbhakarna
AviSalem21
Kumbhakarna
2
2
15
4.75
L
0
4
11
1.38
L
Poseidon
Faleline
Poseidon
6
6
9
1.75
W
Merlin
Karasugoi
Merlin
3
0
18
12
L
Cernunnos
M00nQueen
Cernunnos
4
4
9
2.13
W
Hercules
Mizrahov
Hercules
15
4
8
4.75
L
The Morrigan
MrSteps1991
The Morrigan
3
6
9
1.25
L
Mercury
RabidGorila
Mercury
3
7
7
0.93
W
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,034
Damage
59,511
68,398
Taken
78,330
39,462
Mitigated
51,986
23,897
Healing
43,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AK Ichy47z
Vulcan
21,512
9,394
3,727
3,763
11,220
5,420
991
4,166
7,054
48,952
0
W
Kumbhakarna
AviSalem21
Kumbhakarna
3,213
500
2,104
5,617
17,965
17,121
678
8,193
9,772
11,514
0
L
11,151
2,873
1,361
2,621
17,418
21,546
80
9,587
7,831
25,355
0
L
Poseidon
Faleline
Poseidon
18,400
2,184
1,539
2,051
13,283
4,551
569
9,143
4,140
46,662
0
W
Merlin
Karasugoi
Merlin
14,221
368
1,944
3,778
10,130
5,033
1,475
5,071
5,059
44,940
0
L
Cernunnos
M00nQueen
Cernunnos
18,439
3,035
3,204
2,462
11,966
4,081
732
8,949
3,017
0
36,431
W
Hercules
Mizrahov
Hercules
15,399
4,675
4,969
12,821
23,847
15,428
1,177
12,363
11,484
0
24,022
L
The Morrigan
MrSteps1991
The Morrigan
8,414
2,204
1,898
1,873
10,036
3,958
0
6,599
3,399
12,129
1,078
L
Mercury
RabidGorila
Mercury
10,630
1,915
3,048
3,840
15,695
5,326
167
9,834
5,861
0
16,711
W
5,166
148
1,983
2,923
15,168
8,984
222
7,106
8,062
12,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
57,036
153
Minions Killed
154
0
Camps Cleared
0
1,408,422
Distance Traveled
1,514,660
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,572
771
59
4
0
314,319
3
W
Kumbhakarna
11,565
771
17
1
0
308,922
0
L
Atlas
10,271
685
21
1
0
277,436
0
L
Poseidon
11,684
779
56
4
0
276,511
1
W
Merlin
11,487
766
42
3
0
305,032
1
L
Cernunnos
10,329
689
43
3
0
291,685
2
W
Hercules
12,599
840
17
1
0
310,692
1
L
The Morrigan
10,080
672
18
1
0
237,146
0
L
Mercury
9,420
628
15
1
0
325,644
0
W
Tiamat
9,813
654
19
1
0
275,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role