Player Matchup

Yemoja
Yemoja
MewMo369
Yemoja
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 21L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Pouisletrie
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 2
Hou Yi
Hou Yi
kaieran
Hou Yi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,746 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,653 Elo+

VS

Team Averages
Level 106
1,600 SR
1,473 Elo+
Chiron
Chiron
Al-Bloushi92
Chiron
Level 148
God Stats
5W - 9L
1,799 SR
Queue Stats
48W - 72L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
ItzJustGold
Kuzenbo
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 131L
1,197 Elo+
Solo
Nox
Nox
wrongside10
Nox
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MewMo369
Yemoja
16
2 / 2 / 7
11,991
749
10,086
14,182
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Pouisletrie
Kukulkan
12
0 / 8 / 6
9,540
596
4,693
15,937
5,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
kaieran
Hou Yi
17
11 / 4 / 1
12,645
790
23,486
17,187
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
11 / 5 / 2
13,029
814
19,061
15,133
5,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ItzJustGold
Kuzenbo
13
0 / 5 / 5
9,272
580
8,459
20,848
27,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 3 / 10
11,445
715
11,248
10,746
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
13
Kills
14
14
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
11
5
2
2.4
L
Kuzenbo
ItzJustGold
Kuzenbo
0
5
5
0.5
W
Yemoja
MewMo369
Yemoja
2
2
7
2.75
W
Kukulkan
Pouisletrie
Kukulkan
0
8
6
0.38
W
Hou Yi
kaieran
Hou Yi
11
4
1
2.88
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,265
Damage
38,768
47,306
Taken
46,727
22,536
Mitigated
36,868
11,335
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
19,061
8,536
1,057
5,744
15,133
5,466
1,493
3,721
10,884
0
45,083
L
Kuzenbo
ItzJustGold
Kuzenbo
8,459
2,042
586
1,996
20,848
27,277
146
7,177
12,844
22,086
0
W
Yemoja
MewMo369
Yemoja
10,086
1,556
1,769
2,662
14,182
8,770
334
4,526
9,309
27,405
0
W
Kukulkan
Pouisletrie
Kukulkan
4,693
1,375
323
1,524
15,937
5,948
424
7,435
8,203
12,887
0
W
Hou Yi
kaieran
Hou Yi
23,486
11,820
0
5,057
17,187
7,818
2,414
6,639
9,999
0
64,882
L
11,248
948
403
982
10,746
4,125
731
4,457
6,015
46,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
33,746
132
Minions Killed
147
5
Camps Cleared
7
707,952
Distance Traveled
806,169
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,029
814
55
3
2
256,176
0
L
Kuzenbo
9,272
580
26
2
0
274,961
0
W
Yemoja
11,991
749
35
2
1
258,562
1
W
Kukulkan
9,540
596
16
1
0
203,558
2
W
Hou Yi
12,645
790
81
5
4
245,832
4
L
Nox
11,445
715
66
4
5
275,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role