Player Matchup

Sol
Sol
Darrk194
Sol
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,531 Elo+
Party 1
Anhur
Anhur
GS Kayotik
Anhur
Level 155
God Stats
13W - 23L
1,431 SR
Queue Stats
130W - 140L
1,572 Elo+
Party 1
Bellona
Bellona
Norse Veins
Bellona
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 181L
1,463 Elo+
Party 1
Ymir
Ymir
PackofJews
Ymir
Level 129
God Stats
10W - 10L
1,710 SR
Queue Stats
98W - 92L
1,688 Elo+
Party 1
Atlas
Atlas
StarSpartain
Atlas
Level 3
God Stats
3W - 2L
1,546 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 1
Team Averages
Level 119
1,537 SR
1,547 Elo+

VS

Team Averages
Level 64
1,525 SR
1,593 Elo+
Ah Muzen Cab
Ah Muzen Cab
KYungLu
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,713 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 2
Anubis
Anubis
ReaxPanther
Anubis
Level 26
God Stats
0W - 1L
1,307 SR
Queue Stats
34W - 32L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
Silverwolf2190
Kukulkan
Level 69
God Stats
1W - 1L
1,669 SR
Queue Stats
30W - 22L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
TheCourier477
Gilgamesh
Level 79
God Stats
5W - 4L
1,435 SR
Queue Stats
31W - 26L
1,738 Elo+
Party 2
King Arthur
King Arthur
TyphlosionVOID
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 9
12,697
846
22,166
22,481
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
19
9 / 2 / 5
11,910
794
14,701
13,489
6,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Norse Veins
Bellona
20
11 / 1 / 11
12,750
850
14,272
17,319
18,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 0 / 19
11,216
748
9,757
18,925
26,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 4 / 15
12,339
823
10,073
18,366
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KYungLu
Ah Muzen Cab
16
1 / 7 / 2
9,990
666
9,780
13,026
4,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
1 / 5 / 3
10,195
680
7,394
11,248
4,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
19
3 / 6 / 4
11,524
768
23,493
12,109
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
TheCourier477
Gilgamesh
17
3 / 6 / 5
10,996
733
17,188
20,023
16,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
TyphlosionVOID
King Arthur
16
0 / 11 / 3
9,865
658
9,020
23,648
19,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
35
Kills
8
8
Deaths
35
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
W
Anhur
9
2
5
5.75
L
Ah Muzen Cab
KYungLu
Ah Muzen Cab
1
7
2
0.29
W
Bellona
Norse Veins
Bellona
11
1
11
16.5
W
2
0
19
11.5
L
Anubis
1
5
3
0.5
L
Kukulkan
3
6
4
0.83
W
3
4
15
2.63
L
Gilgamesh
TheCourier477
Gilgamesh
3
6
5
0.92
L
King Arthur
TyphlosionVOID
King Arthur
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,969
Damage
66,875
90,580
Taken
80,054
76,809
Mitigated
49,216
27,489
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,166
9,529
0
11,432
22,481
11,011
1,926
6,613
15,314
68,171
0
W
Anhur
14,701
10,276
0
3,709
13,489
6,130
2,635
5,011
8,216
0
43,552
L
Ah Muzen Cab
KYungLu
Ah Muzen Cab
9,780
3,230
0
1,176
13,026
4,160
3,427
5,762
6,750
0
27,285
W
Bellona
Norse Veins
Bellona
14,272
3,244
0
6,463
17,319
18,625
1,575
5,162
11,653
0
45,715
W
9,757
2,353
0
2,515
18,925
26,115
615
5,089
13,199
21,362
0
L
Anubis
7,394
214
0
1,292
11,248
4,885
0
7,178
3,583
21,160
0
L
Kukulkan
23,493
964
0
450
12,109
4,585
0
6,449
5,185
81,251
0
W
10,073
3,228
780
2,590
18,366
14,928
720
10,224
7,583
31,221
0
L
Gilgamesh
TheCourier477
Gilgamesh
17,188
4,524
225
3,952
20,023
16,227
0
9,064
9,930
426
30,379
L
King Arthur
TyphlosionVOID
King Arthur
9,020
1,028
98
3,509
23,648
19,359
414
11,663
10,662
2,554
28,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,912
Gold Earned
52,570
300
Minions Killed
255
0
Camps Cleared
0
1,560,557
Distance Traveled
1,330,690
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,697
846
82
5
0
309,416
0
W
Anhur
11,910
794
82
5
0
307,316
1
L
Ah Muzen Cab
9,990
666
45
3
0
272,101
0
W
Bellona
12,750
850
58
4
0
340,918
2
W
Ymir
11,216
748
32
2
0
302,962
0
L
Anubis
10,195
680
31
2
0
254,033
0
L
Kukulkan
11,524
768
117
8
0
270,252
0
W
Atlas
12,339
823
46
3
0
299,945
0
L
Gilgamesh
10,996
733
23
2
0
266,590
1
L
King Arthur
9,865
658
39
3
0
267,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role