Player Matchup

Heimdallr
Heimdallr
MiniBrownNinja4
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,498 Elo+
Party 1
Tiamat
Tiamat
Percolatorr
Tiamat
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,473 Elo+
Party 1
Terra
Terra
TastyMcPanda
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,397 Elo+
Party 1
Mercury
Mercury
battlevet21
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
headforest
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,755 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,504 Elo+

VS

Team Averages
Level 61
1,698 SR
1,467 Elo+
Guan Yu
Guan Yu
ActingYoyo
Guan Yu
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
202W - 166L
1,483 Elo+
Party 3
Ymir
Ymir
Beto422
Ymir
Level 18
God Stats
4W - 4L
1,937 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Ra
Ra
Fashl
Ra
Level 42
God Stats
8W - 7L
1,795 SR
Queue Stats
93W - 95L
1,532 Elo+
Party 3
Fenrir
Fenrir
IAmZeusPewPew
Fenrir
Level 129
God Stats
12W - 11L
1,733 SR
Queue Stats
108W - 97L
1,538 Elo+
Party 2
Rama
Rama
LoliHunter123
Rama
Level 27
God Stats
3W - 1L
1,524 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MiniBrownNinja4
Heimdallr
12
0 / 6 / 3
8,024
382
7,866
11,785
4,661
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
16
4 / 6 / 4
10,503
500
12,483
16,204
9,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 4 / 1
8,733
416
6,892
20,365
22,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
battlevet21
Mercury
16
4 / 8 / 4
10,262
489
12,402
18,543
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
headforest
Cu Chulainn
14
2 / 7 / 0
9,040
430
8,023
17,159
12,707
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ActingYoyo
Guan Yu
19
10 / 0 / 11
13,116
625
16,878
18,879
19,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Beto422
Ymir
15
1 / 2 / 5
10,218
487
3,034
16,520
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
20
8 / 6 / 10
13,222
630
17,623
16,047
7,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 2 / 8
12,907
615
17,046
22,381
15,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 7
11,587
552
7,081
15,785
6,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
12
Kills
31
31
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ActingYoyo
Guan Yu
10
0
11
15.5
W
Ymir
Beto422
Ymir
1
2
5
1.75
W
Ra
8
6
10
2.17
W
9
2
8
6.5
W
3
2
7
3.25
L
Heimdallr
MiniBrownNinja4
Heimdallr
0
6
3
0.25
L
Tiamat
4
6
4
1
L
2
4
1
0.63
L
Mercury
battlevet21
Mercury
4
8
4
0.75
L
Cu Chulainn
headforest
Cu Chulainn
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
61,662
84,056
Taken
89,612
55,635
Mitigated
63,104
14,619
Healing
48,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ActingYoyo
Guan Yu
16,878
3,133
3,207
10,639
18,879
19,224
784
4,348
13,520
0
79,421
W
Ymir
Beto422
Ymir
3,034
1,061
1,237
5,409
16,520
14,888
113
4,339
11,519
35,436
0
W
Ra
17,623
912
3,655
7,087
16,047
7,284
490
5,334
10,244
100,739
0
W
17,046
10,699
0
9,337
22,381
15,702
0
4,025
17,168
0
111,756
W
7,081
6,315
413
7,851
15,785
6,006
5,157
6,425
9,214
0
79,379
L
Heimdallr
MiniBrownNinja4
Heimdallr
7,866
4,676
0
859
11,785
4,661
551
2,909
8,814
0
42,284
L
Tiamat
12,483
807
0
1,406
16,204
9,245
0
5,016
10,982
51,971
0
L
6,892
1,662
1,966
3,980
20,365
22,422
116
4,429
15,867
28,459
0
L
Mercury
battlevet21
Mercury
12,402
6,534
0
3,936
18,543
6,600
0
5,211
13,133
0
67,041
L
Cu Chulainn
headforest
Cu Chulainn
8,023
1,107
0
2,472
17,159
12,707
0
2,471
14,603
6,132
36,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
61,050
396
Minions Killed
622
0
Camps Cleared
0
1,869,348
Distance Traveled
2,109,427
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,116
625
138
7
0
453,044
6
W
Ymir
10,218
487
34
2
0
385,414
5
W
Ra
13,222
630
173
8
0
420,671
2
W
Fenrir
12,907
615
144
7
0
480,003
5
W
Rama
11,587
552
133
6
0
370,295
0
L
Heimdallr
8,024
382
83
4
0
346,785
0
L
Tiamat
10,503
500
99
5
0
379,533
2
L
Terra
8,733
416
38
2
0
394,444
4
L
Mercury
10,262
489
104
5
0
410,137
1
L
Cu Chulainn
9,040
430
72
3
0
338,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role