Player Matchup

Cabrakan
Cabrakan
A Toxic Jester
Cabrakan
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 1
Izanami
Izanami
CharmedImSur
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
GamzMaka12
Set
Level 158
God Stats
0W - 1L
1,704 SR
Queue Stats
19W - 15L
1,218 Elo+
Party 1
Thoth
Thoth
Grims Prophet
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,239 Elo+
Party 1
Charybdis
Charybdis
SDNC Stompy
Charybdis
Level 141
God Stats
6W - 10L
1,500 SR
Queue Stats
321W - 319L
1,565 Elo+
Solo
Team Averages
Level 137
1,541 SR
1,404 Elo+

VS

Team Averages
Level 109
1,547 SR
1,572 Elo+
Ganesha
Ganesha
GrieferJones420
Ganesha
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 179L
1,637 Elo+
Party 2
Ne Zha
Ne Zha
altron10
Ne Zha
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 193L
1,580 Elo+
Party 2
Nike
Nike
bagEMnTAGem350
Nike
Level 127
God Stats
11W - 13L
1,500 SR
Queue Stats
377W - 360L
1,460 Elo+
Solo
Cabrakan
Cabrakan
dukeyboots
Cabrakan
Level 101
God Stats
11W - 12L
1,733 SR
Queue Stats
559W - 576L
1,562 Elo+
Party 2
Khepri
Khepri
xYASUKEx
Khepri
Level 104
God Stats
10W - 4L
1,500 SR
Queue Stats
217W - 194L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 7 / 13
9,315
932
12,330
13,315
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
CharmedImSur
Izanami
14
2 / 7 / 10
8,457
846
10,611
8,809
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 7 / 7
10,033
1,003
14,893
15,027
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 5 / 12
9,373
937
16,073
7,770
2,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SDNC Stompy
Charybdis
18
5 / 4 / 17
10,370
1,037
21,228
8,947
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 28
9,178
918
12,131
15,906
10,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
altron10
Ne Zha
16
5 / 6 / 15
9,594
959
9,850
11,399
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
11 / 4 / 13
10,635
1,064
7,512
16,039
15,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
dukeyboots
Cabrakan
17
9 / 5 / 13
11,059
1,106
9,261
22,399
21,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
xYASUKEx
Khepri
15
4 / 4 / 22
9,304
930
7,781
21,770
18,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
121
24
Kills
30
30
Deaths
24
59
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
7
13
1.5
L
Izanami
CharmedImSur
Izanami
2
7
10
1
L
9
7
7
1.79
W
1
5
28
3
L
4
5
12
2
L
Charybdis
SDNC Stompy
Charybdis
5
4
17
3.38
W
Ne Zha
altron10
Ne Zha
5
6
15
2.08
W
11
4
13
4.38
W
Cabrakan
dukeyboots
Cabrakan
9
5
13
3.1
W
Khepri
xYASUKEx
Khepri
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,135
Damage
46,535
53,868
Taken
87,513
30,840
Mitigated
73,279
12,336
Healing
30,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
12,330
927
0
2,478
13,315
14,505
0
7,644
5,425
15,647
0
L
Izanami
CharmedImSur
Izanami
10,611
5,616
445
310
8,809
3,278
882
4,393
4,216
0
23,639
L
14,893
6,440
835
3,888
15,027
7,627
0
7,886
7,038
0
27,492
W
12,131
1,340
1,305
2,825
15,906
10,351
816
5,927
9,748
23,787
0
L
16,073
1,569
1,085
593
7,770
2,302
518
4,193
3,418
33,906
0
L
Charybdis
SDNC Stompy
Charybdis
21,228
11,142
923
1,779
8,947
3,128
2,106
5,057
3,767
0
33,055
W
Ne Zha
altron10
Ne Zha
9,850
2,049
2,289
2,070
11,399
6,989
2,075
3,759
7,323
0
21,394
W
7,512
748
3,387
3,801
16,039
15,917
1,845
4,564
11,152
0
19,567
W
Cabrakan
dukeyboots
Cabrakan
9,261
1,450
1,004
5,306
22,399
21,652
422
6,692
15,410
13,584
0
W
Khepri
xYASUKEx
Khepri
7,781
386
2,098
6,744
21,770
18,370
345
6,871
14,565
13,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
49,770
136
Minions Killed
105
0
Camps Cleared
0
787,479
Distance Traveled
914,798
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,315
932
12
1
0
151,354
0
L
Izanami
8,457
846
33
3
0
126,242
0
L
Set
10,033
1,003
23
2
0
171,683
0
W
Ganesha
9,178
918
5
1
0
185,168
1
L
Thoth
9,373
937
29
3
0
174,545
0
L
Charybdis
10,370
1,037
39
4
0
163,655
1
W
Ne Zha
9,594
959
42
4
0
182,323
0
W
Nike
10,635
1,064
29
3
0
194,317
0
W
Cabrakan
11,059
1,106
17
2
0
168,460
0
W
Khepri
9,304
930
12
1
0
184,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role