Player Matchup

Tiamat
Tiamat
IKMS
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 101L
1,587 Elo+
Party 1
Thor
Thor
deividasvaro1
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 98L
1,580 Elo+
Party 1
Chaac
Chaac
xFr3sh
Chaac
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 20L
1,212 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,459 Elo+

VS

Team Averages
Level 71
1,500 SR
1,642 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gospon
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,713 Elo+
Party 2
Anubis
Anubis
MatejZupanic
Anubis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IKMS
Tiamat
11
0 / 6 / 9
7,072
707
4,557
9,367
3,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 3 / 0
9,122
912
9,053
9,944
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
xFr3sh
Chaac
10
1 / 6 / 6
7,166
717
8,141
15,209
7,544
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
6 / 5 / 7
8,570
857
8,147
9,258
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Gospon
Bellona
12
5 / 1 / 8
8,921
892
9,145
7,537
6,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
13
4 / 4 / 10
8,538
854
11,531
11,087
5,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
10
Kills
15
15
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
5
7
1.9
W
Bellona
Gospon
Bellona
5
1
8
9
L
Tiamat
IKMS
Tiamat
0
6
9
0.75
W
Anubis
4
4
10
2.25
L
9
3
0
3
L
Chaac
xFr3sh
Chaac
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
28,823
34,520
Taken
27,882
14,762
Mitigated
14,568
6,251
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,147
5,024
607
1,255
9,258
3,088
1,386
1,433
7,446
0
22,594
W
Bellona
Gospon
Bellona
9,145
2,478
894
1,994
7,537
6,218
483
1,525
5,931
0
19,246
L
Tiamat
IKMS
Tiamat
4,557
63
0
1,046
9,367
3,419
0
3,636
5,731
10,436
0
W
Anubis
11,531
575
0
4,334
11,087
5,262
392
1,925
8,729
36,640
0
L
9,053
1,621
0
1,192
9,944
3,799
0
2,878
7,066
0
24,314
L
Chaac
xFr3sh
Chaac
8,141
871
195
3,818
15,209
7,544
0
5,328
9,881
0
24,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
26,029
82
Minions Killed
108
2
Camps Cleared
5
517,343
Distance Traveled
527,431
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,570
857
26
3
3
162,889
3
W
Bellona
8,921
892
21
2
1
199,373
1
L
Tiamat
7,072
707
17
2
0
158,925
1
W
Anubis
8,538
854
61
6
1
165,169
0
L
Thor
9,122
912
34
3
2
175,026
1
L
Chaac
7,166
717
31
3
0
183,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role