Player Matchup

Fenrir
Fenrir
BandsOnMe_SD
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,818 Elo+
Solo
Rama
Rama
Equipmunk69
Rama
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 45L
1,548 Elo+
Solo
Bellona
Bellona
Feltzy
Bellona
Level 62
God Stats
1W - 1L
1,700 SR
Queue Stats
12W - 8L
1,920 Elo+
Solo
Nox
Nox
gaMMerBLACK117
Nox
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,307 Elo+
Solo
Jormungandr
Jormungandr
xlYuyinlx
Jormungandr
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
305W - 330L
1,416 Elo+
Solo
Team Averages
Level 75
1,540 SR
1,602 Elo+

VS

Team Averages
Level 96
1,453 SR
1,392 Elo+
Skadi
Skadi
Joso2881
Skadi
Level 78
God Stats
3W - 2L
1,265 SR
Queue Stats
359W - 420L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Memories2522
Ne Zha
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
497W - 426L
1,362 Elo+
Party 1
Medusa
Medusa
ShiryūD
Medusa
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
445W - 459L
1,435 Elo+
Solo
Hachiman
Hachiman
jaylan9909
Hachiman
Level 106
God Stats
9W - 2L
1,500 SR
Queue Stats
252W - 204L
1,500 Elo+
Party 1
Artio
Artio
mOkeR-mOkeR
Artio
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 299L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 7 / 5
7,268
661
3,798
9,854
9,233
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 4
9,079
825
15,777
14,662
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Feltzy
Bellona
16
4 / 5 / 8
9,288
844
11,478
19,550
15,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 3
7,698
700
7,168
8,936
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
xlYuyinlx
Jormungandr
15
0 / 4 / 12
8,656
787
14,076
16,824
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Joso2881
Skadi
17
3 / 2 / 12
9,467
861
11,775
9,499
3,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
14
4 / 6 / 12
9,307
846
8,121
10,716
4,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ShiryūD
Medusa
17
9 / 3 / 9
10,224
929
16,299
8,571
3,483
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
jaylan9909
Hachiman
19
7 / 1 / 15
10,444
949
20,324
14,255
6,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 15
9,263
842
5,337
19,318
20,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
14
Kills
25
25
Deaths
14
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
5
0.64
L
7
4
4
2.25
L
Bellona
Feltzy
Bellona
4
5
8
1.6
W
Skadi
Joso2881
Skadi
3
2
12
4.5
W
Ne Zha
4
6
12
1.67
W
Medusa
ShiryūD
Medusa
9
3
9
4.5
L
1
5
3
0.5
W
Hachiman
jaylan9909
Hachiman
7
1
15
14.5
W
2
2
15
4.75
L
Jormungandr
xlYuyinlx
Jormungandr
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,297
Damage
61,856
69,826
Taken
62,359
55,635
Mitigated
38,101
18,511
Healing
23,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,798
257
1,010
198
9,854
9,233
0
1,075
8,779
0
5,779
L
15,777
13,650
1,193
4,682
14,662
6,114
270
1,632
13,030
0
24,442
L
Bellona
Feltzy
Bellona
11,478
1,173
2,127
3,542
19,550
15,595
81
1,117
18,433
0
18,982
W
Skadi
Joso2881
Skadi
11,775
3,969
1,174
1,511
9,499
3,765
1,338
3,620
5,879
0
21,263
W
Ne Zha
8,121
1,409
1,226
1,245
10,716
4,334
133
2,184
8,532
0
12,372
W
Medusa
ShiryūD
Medusa
16,299
7,082
1,333
1,754
8,571
3,483
1,654
2,694
5,877
0
27,716
L
7,168
261
421
972
8,936
3,627
0
130
8,806
16,181
0
W
Hachiman
jaylan9909
Hachiman
20,324
9,735
1,664
5,945
14,255
6,438
1,592
5,195
9,060
0
42,467
W
5,337
730
1,991
6,151
19,318
20,081
48
7,551
11,767
10,958
0
L
Jormungandr
xlYuyinlx
Jormungandr
14,076
2,956
1,366
3,000
16,824
21,066
24
1,383
15,441
31,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
48,705
98
Minions Killed
127
0
Camps Cleared
0
839,163
Distance Traveled
1,005,269
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,268
661
1
0
0
170,726
1
L
Rama
9,079
825
22
2
0
161,774
0
L
Bellona
9,288
844
13
1
0
228,653
0
W
Skadi
9,467
861
33
3
0
194,522
0
W
Ne Zha
9,307
846
12
1
0
181,027
0
W
Medusa
10,224
929
32
3
0
186,101
1
L
Nox
7,698
700
31
3
0
131,494
0
W
Hachiman
10,444
949
39
4
0
198,030
0
W
Artio
9,263
842
11
1
0
245,589
0
L
Jormungandr
8,656
787
31
3
0
146,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role