Player Matchup

Ares
Ares
Binjan
Ares
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,545 Elo+
Solo
Camazotz
Camazotz
ElHerny
Camazotz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,531 Elo+
Solo
Poseidon
Poseidon
Hydrodyne626
Poseidon
Level 106
God Stats
2W - 3L
1,666 SR
Queue Stats
3W - 8L
1,301 Elo+
Party 2
Scylla
Scylla
TrueInstinct
Scylla
Level 79
God Stats
8W - 10L
1,500 SR
Queue Stats
196W - 162L
1,547 Elo+
Party 2
Rama
Rama
Ullr6
Rama
Level 145
God Stats
10W - 3L
1,615 SR
Queue Stats
288W - 242L
1,599 Elo+
Party 2
Team Averages
Level 99
1,556 SR
1,505 Elo+

VS

Team Averages
Level 68
1,559 SR
1,579 Elo+
Apollo
Apollo
AndyPmith
Apollo
Level 152
God Stats
1W - 0L
1,665 SR
Queue Stats
16W - 12L
1,489 Elo+
Party 3
Hercules
Hercules
Bjammer81
Hercules
Level 45
God Stats
6W - 1L
1,500 SR
Queue Stats
55W - 54L
1,482 Elo+
Solo
Ullr
Ullr
IrishDisaster
Ullr
Level 66
God Stats
3W - 0L
1,851 SR
Queue Stats
36W - 11L
1,751 Elo+
Party 1
Ares
Ares
SimpleAyee
Ares
Level 39
God Stats
4W - 6L
1,462 SR
Queue Stats
545W - 378L
1,683 Elo+
Party 1
Hel
Hel
xEarnMahx
Hel
Level 37
God Stats
2W - 0L
1,315 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Binjan
Ares
9
0 / 4 / 1
5,225
523
2,380
9,678
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
ElHerny
Camazotz
11
0 / 1 / 0
6,060
606
685
3,941
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Hydrodyne626
Poseidon
10
0 / 1 / 0
5,723
572
970
4,233
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
1 / 1 / 0
5,755
576
3,449
4,207
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Ullr6
Rama
10
0 / 3 / 0
5,907
591
2,178
6,596
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AndyPmith
Apollo
11
3 / 0 / 0
5,972
597
3,617
4,879
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Bjammer81
Hercules
11
1 / 0 / 0
5,692
569
929
2,601
1,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 0 / 1
6,898
690
4,525
3,655
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 2
5,826
583
3,407
5,815
2,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 2
5,850
585
3,230
5,592
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
10
10
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
AndyPmith
Apollo
3
0
0
3
L
Ares
Binjan
Ares
0
4
1
0.13
W
Hercules
Bjammer81
Hercules
1
0
0
1
L
Camazotz
ElHerny
Camazotz
0
1
0
0
L
Poseidon
Hydrodyne626
Poseidon
0
1
0
0
W
3
0
1
3.5
W
2
0
2
3
L
Scylla
1
1
0
1
L
Rama
Ullr6
Rama
0
3
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,662
Damage
15,708
28,655
Taken
22,542
11,217
Mitigated
7,423
9,628
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AndyPmith
Apollo
3,617
1,963
0
363
4,879
1,330
0
1,926
2,853
0
35,582
L
Ares
Binjan
Ares
2,380
329
177
2,550
9,678
6,066
0
3,667
5,905
16,590
0
W
Hercules
Bjammer81
Hercules
929
424
0
744
2,601
1,154
0
0
2,511
0
22,151
L
Camazotz
ElHerny
Camazotz
685
146
0
2,020
3,941
1,468
0
0
3,941
0
30,022
L
Poseidon
Hydrodyne626
Poseidon
970
79
0
1,589
4,233
1,297
0
148
4,069
32,246
5,677
W
4,525
2,021
0
2,066
3,655
1,090
0
295
3,360
0
53,049
W
3,407
408
983
2,066
5,815
2,086
209
1,680
3,565
9,900
2,638
L
Scylla
3,449
185
0
1,022
4,207
1,145
0
1,711
2,376
37,067
0
L
Rama
Ullr6
Rama
2,178
2,146
0
2,270
6,596
1,241
0
593
6,003
0
38,284
W
3,230
228
743
2,393
5,592
1,763
405
2,596
2,824
35,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
30,238
357
Minions Killed
343
0
Camps Cleared
0
1,010,922
Distance Traveled
1,102,473
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,972
597
63
6
0
224,396
2
L
Ares
5,225
523
16
2
0
191,125
4
W
Hercules
5,692
569
55
6
0
215,455
5
L
Camazotz
6,060
606
73
7
0
196,398
5
L
Poseidon
5,723
572
89
9
0
235,586
1
W
Ullr
6,898
690
117
12
0
206,989
3
W
Ares
5,826
583
9
1
0
235,049
3
L
Scylla
5,755
576
84
8
0
206,217
2
L
Rama
5,907
591
95
10
0
181,596
3
W
Hel
5,850
585
99
10
0
220,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role