Player Matchup

Nox
Nox
MustacheClarence
Nox
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Party 1
Hun Batz
Hun Batz
OnlyOhio843
Hun Batz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,295 Elo+
Party 1
Atlas
Atlas
R 0 C K G U T
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Izanami
Izanami
Tater Tort
Izanami
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Freya
Freya
eduardo5895
Freya
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,381 Elo+

VS

Team Averages
Level 45
1,526 SR
1,431 Elo+
Cabrakan
Cabrakan
BLM Benjamin
Cabrakan
Level 47
God Stats
3W - 3L
1,689 SR
Queue Stats
9W - 10L
1,421 Elo+
Solo
Artio
Artio
W3MiX
Artio
Level 54
God Stats
5W - 3L
1,678 SR
Queue Stats
17W - 28L
1,381 Elo+
Party 4
Chernobog
Chernobog
White Wolf5825
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
XaosPhoeniX
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
lWienerl
Zeus
Level 43
God Stats
1W - 2L
1,263 SR
Queue Stats
18W - 27L
1,351 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 14
9,747
975
11,756
3,819
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
OnlyOhio843
Hun Batz
15
7 / 2 / 10
8,804
880
11,226
9,066
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 15
8,794
879
8,311
12,704
12,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Tater Tort
Izanami
15
6 / 0 / 8
8,627
863
7,729
5,339
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 10
8,838
884
6,904
11,277
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BLM Benjamin
Cabrakan
14
3 / 6 / 3
8,477
848
8,983
13,880
13,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
W3MiX
Artio
12
0 / 5 / 3
7,184
718
2,696
10,572
11,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
White Wolf5825
Chernobog
12
0 / 8 / 2
6,622
662
4,084
10,250
3,121
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
XaosPhoeniX
Danzaburou
13
2 / 4 / 2
7,434
743
10,319
9,473
3,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
13
0 / 7 / 3
7,055
706
6,563
10,429
2,763
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
30
Kills
5
6
Deaths
30
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BLM Benjamin
Cabrakan
3
6
3
0.75
W
7
0
14
14
W
Hun Batz
OnlyOhio843
Hun Batz
7
2
10
6
W
4
1
15
11.5
W
Izanami
Tater Tort
Izanami
6
0
8
10
L
Artio
W3MiX
Artio
0
5
3
0.3
L
Chernobog
White Wolf5825
Chernobog
0
8
2
0.13
L
Danzaburou
XaosPhoeniX
Danzaburou
2
4
2
0.75
W
6
3
10
3.67
L
Zeus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,926
Damage
32,645
42,205
Taken
54,604
22,700
Mitigated
34,085
11,009
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BLM Benjamin
Cabrakan
8,983
815
560
1,708
13,880
13,820
0
7,217
6,399
16,095
0
W
11,756
446
0
375
3,819
1,411
734
1,202
2,617
39,023
0
W
Hun Batz
OnlyOhio843
Hun Batz
11,226
2,845
0
1,368
9,066
3,102
806
4,092
4,974
0
28,311
W
8,311
3,313
1,316
1,272
12,704
12,007
670
4,571
8,133
14,702
0
W
Izanami
Tater Tort
Izanami
7,729
6,200
1,166
1,584
5,339
1,860
2,573
3,108
2,231
0
25,888
L
Artio
W3MiX
Artio
2,696
80
0
1,482
10,572
11,381
0
3,993
6,394
12,314
0
L
Chernobog
White Wolf5825
Chernobog
4,084
2,618
0
0
10,250
3,121
0
6,073
4,057
0
13,501
L
Danzaburou
XaosPhoeniX
Danzaburou
10,319
4,077
389
1,435
9,473
3,000
0
4,631
4,732
0
22,617
W
6,904
2,443
0
3,928
11,277
4,320
0
5,269
6,008
19,648
2,091
L
Zeus
6,563
1,078
157
919
10,429
2,763
0
3,562
6,747
23,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
36,772
206
Minions Killed
123
0
Camps Cleared
0
1,045,308
Distance Traveled
850,767
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,477
848
16
2
0
180,856
3
W
Nox
9,747
975
86
9
0
219,322
0
W
Hun Batz
8,804
880
35
4
0
249,510
0
W
Atlas
8,794
879
15
2
0
204,216
0
W
Izanami
8,627
863
39
4
0
174,586
0
L
Artio
7,184
718
20
2
0
171,187
0
L
Chernobog
6,622
662
13
1
0
169,831
0
L
Danzaburou
7,434
743
33
3
0
178,730
0
W
Freya
8,838
884
31
3
0
197,674
0
L
Zeus
7,055
706
41
4
0
150,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role