Player Matchup

Bellona
Bellona
DeadlyBunnies
Bellona
Level 85
God Stats
12W - 8L
1,715 SR
Queue Stats
637W - 700L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
Food4Life
Gilgamesh
Level 66
God Stats
38W - 44L
1,422 SR
Queue Stats
492W - 512L
1,417 Elo+
Party 2
Ymir
Ymir
ManOMain
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
MicroSchmeat456
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 36L
1,500 Elo+
Party 3
Artemis
Artemis
TwiniusTails
Artemis
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 87L
1,468 Elo+
Solo
Team Averages
Level 91
1,527 SR
1,476 Elo+

VS

Team Averages
Level 98
1,535 SR
1,245 Elo+
Hercules
Hercules
CarlosRG1712
Hercules
Level 102
God Stats
1W - 2L
1,293 SR
Queue Stats
126W - 125L
1,465 Elo+
Party 4
Discordia
Discordia
GreatKitten
Discordia
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
994 Elo+
Solo
Pele
Pele
Henricus55
Pele
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
Kinghappy9999
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,130 Elo+
Party 1
Heimdallr
Heimdallr
jrgrtr100
Heimdallr
Level 121
God Stats
9W - 7L
1,880 SR
Queue Stats
199W - 208L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
13 / 2 / 4
10,983
610
16,698
16,025
13,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Food4Life
Gilgamesh
16
3 / 2 / 4
9,357
520
13,396
15,809
7,996
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
14
7 / 1 / 8
10,049
558
9,998
19,373
16,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
MicroSchmeat456
Discordia
13
3 / 6 / 7
8,691
483
7,086
10,143
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
TwiniusTails
Artemis
19
7 / 5 / 6
11,994
666
19,852
15,611
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarlosRG1712
Hercules
13
3 / 7 / 4
8,776
488
11,124
19,525
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
GreatKitten
Discordia
15
4 / 9 / 5
9,908
550
13,790
13,405
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 2
8,456
470
10,192
17,878
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
15
2 / 5 / 0
9,572
532
11,390
18,971
19,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
jrgrtr100
Heimdallr
18
5 / 5 / 0
10,615
590
9,123
14,520
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
33
Kills
16
16
Deaths
33
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
CarlosRG1712
Hercules
3
7
4
0.71
W
Bellona
13
2
4
7.5
W
Gilgamesh
Food4Life
Gilgamesh
3
2
4
2.5
L
Discordia
GreatKitten
Discordia
4
9
5
0.72
L
2
7
2
0.43
L
Cthulhu
2
5
0
0.4
W
Ymir
7
1
8
11
W
Discordia
MicroSchmeat456
Discordia
3
6
7
1.08
W
Artemis
TwiniusTails
Artemis
7
5
6
2
L
Heimdallr
jrgrtr100
Heimdallr
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,030
Damage
55,619
76,961
Taken
84,299
46,156
Mitigated
54,622
21,611
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CarlosRG1712
Hercules
11,124
2,482
0
2,378
19,525
18,389
0
4,464
14,883
3,244
14,496
W
Bellona
16,698
6,128
0
1,348
16,025
13,514
236
4,614
11,052
0
79,938
W
Gilgamesh
Food4Life
Gilgamesh
13,396
4,483
0
2,861
15,809
7,996
0
7,226
7,453
0
52,740
L
Discordia
GreatKitten
Discordia
13,790
652
0
1,610
13,405
4,703
0
6,800
6,142
53,555
0
L
10,192
2,951
0
6,760
17,878
6,086
0
3,006
14,772
0
52,008
L
Cthulhu
11,390
1,331
0
6,156
18,971
19,551
0
1,718
17,163
61,094
0
W
Ymir
9,998
3,444
3,140
6,106
19,373
16,274
218
6,301
12,670
30,810
0
W
Discordia
MicroSchmeat456
Discordia
7,086
973
0
848
10,143
3,686
1,116
5,491
4,060
40,489
0
W
Artemis
TwiniusTails
Artemis
19,852
11,978
0
7,308
15,611
4,686
2,038
1,309
14,258
0
99,774
L
Heimdallr
jrgrtr100
Heimdallr
9,123
4,748
0
4,465
14,520
5,893
3,368
265
14,255
0
85,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
47,327
509
Minions Killed
438
0
Camps Cleared
0
1,800,207
Distance Traveled
1,597,680
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,776
488
18
1
0
347,103
5
W
Bellona
10,983
610
126
7
0
416,481
5
W
Gilgamesh
9,357
520
91
5
0
335,799
0
L
Discordia
9,908
550
82
5
0
292,628
3
L
Pele
8,456
470
78
4
0
347,030
1
L
Cthulhu
9,572
532
117
7
0
310,852
0
W
Ymir
10,049
558
39
2
0
386,239
2
W
Discordia
8,691
483
80
4
0
303,770
0
W
Artemis
11,994
666
173
10
0
357,918
5
L
Heimdallr
10,615
590
143
8
0
300,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role