Player Matchup

Vulcan
Vulcan
RUTHLESS SUSHI
Vulcan
Level 81
God Stats
9W - 10L
1,416 SR
Queue Stats
36W - 59L
1,311 Elo+
Party 2
Awilix
Awilix
TheRealMoonbuzz
Awilix
Level 65
God Stats
1W - 2L
1,322 SR
Queue Stats
5W - 8L
1,287 Elo+
Party 2
Gilgamesh
Gilgamesh
umchickentenders
Gilgamesh
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 81L
1,374 Elo+
Party 2
Team Averages
Level 88
1,413 SR
1,324 Elo+

VS

Team Averages
Level 58
1,575 SR
1,510 Elo+
King Arthur
King Arthur
CULLEN 951
King Arthur
Level 125
God Stats
19W - 23L
1,468 SR
Queue Stats
202W - 304L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Constable Hood
Gilgamesh
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
Jn6x
Kukulkan
Level 15
God Stats
3W - 4L
1,756 SR
Queue Stats
33W - 39L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 9
14,655
814
21,783
14,536
5,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 10
14,164
787
14,268
15,310
6,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
16
6 / 10 / 11
12,534
696
20,057
23,958
10,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CULLEN 951
King Arthur
16
7 / 8 / 6
12,794
711
17,117
25,487
26,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Constable Hood
Gilgamesh
14
2 / 13 / 11
11,263
626
9,117
21,866
9,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Jn6x
Kukulkan
18
6 / 5 / 6
13,281
738
19,903
16,312
5,771
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
24
Kills
15
15
Deaths
26
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CULLEN 951
King Arthur
7
8
6
1.25
L
Gilgamesh
Constable Hood
Gilgamesh
2
13
11
0.58
L
Kukulkan
Jn6x
Kukulkan
6
5
6
1.8
W
10
3
9
4.83
W
8
2
10
6.5
W
Gilgamesh
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,108
Damage
46,137
53,804
Taken
63,665
22,580
Mitigated
41,524
14,763
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CULLEN 951
King Arthur
17,117
285
248
2,008
25,487
26,622
0
10,399
15,088
8,198
34,845
L
Gilgamesh
Constable Hood
Gilgamesh
9,117
2,092
204
1,138
21,866
9,131
76
6,057
15,809
0
21,232
L
Kukulkan
Jn6x
Kukulkan
19,903
2,330
0
4,369
16,312
5,771
0
6,131
10,181
53,106
0
W
21,783
9,286
2,640
5,545
14,536
5,569
978
7,111
7,425
67,958
0
W
14,268
4,860
0
3,945
15,310
6,403
1,664
6,826
8,484
0
41,536
W
Gilgamesh
20,057
6,933
0
2,633
23,958
10,608
0
10,939
13,019
0
41,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,353
Gold Earned
37,338
175
Minions Killed
155
9
Camps Cleared
5
898,364
Distance Traveled
827,581
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,794
711
45
3
2
293,421
2
L
Gilgamesh
11,263
626
31
2
2
258,146
0
L
Kukulkan
13,281
738
79
4
1
276,014
0
W
Vulcan
14,655
814
77
4
4
357,306
8
W
Awilix
14,164
787
52
3
1
254,927
2
W
Gilgamesh
12,534
696
46
3
4
286,131
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role