Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BEeZYDaGoAt8727
Ah Muzen Cab
Level 120
God Stats
3W - 1L
1,313 SR
Queue Stats
125W - 137L
1,285 Elo+
Solo
Geb
Geb
FatAlbert678
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,657 Elo+
Solo
Gilgamesh
Gilgamesh
PureMoney244
Gilgamesh
Level 123
God Stats
8W - 2L
1,891 SR
Queue Stats
25W - 22L
1,640 Elo+
Solo
Bakasura
Bakasura
ToxiicAtomYT
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 101L
1,410 Elo+
Party 2
Olorun
Olorun
TruefaxtsTV
Olorun
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 66L
1,410 Elo+
Party 2
Team Averages
Level 97
1,541 SR
1,480 Elo+

VS

Team Averages
Level 82
1,417 SR
1,328 Elo+
Erlang Shen
Erlang Shen
Admiral3700
Erlang Shen
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,576 Elo+
Solo
Thoth
Thoth
Gambiinnoo
Thoth
Level 62
God Stats
0W - 12L
1,019 SR
Queue Stats
394W - 367L
1,272 Elo+
Party 1
Izanami
Izanami
Ghettorider413
Izanami
Level 65
God Stats
11W - 10L
1,566 SR
Queue Stats
59W - 53L
1,285 Elo+
Solo
Nike
Nike
ivannluk123
Nike
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 76L
1,412 Elo+
Solo
Ymir
Ymir
xPJCx 187Karma
Ymir
Level 36
God Stats
3W - 12L
1,500 SR
Queue Stats
93W - 109L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BEeZYDaGoAt8727
Ah Muzen Cab
13
5 / 4 / 4
8,376
524
8,238
8,904
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 5
8,261
516
5,769
10,919
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
PureMoney244
Gilgamesh
7
0 / 1 / 1
5,738
359
782
3,503
1,108
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ToxiicAtomYT
Bakasura
13
2 / 1 / 6
7,788
487
3,646
9,420
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Olorun
12
4 / 1 / 6
7,967
498
6,515
9,214
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Admiral3700
Erlang Shen
1
0 / 0 / 0
2,985
187
0
0
0
Thoth
13
4 / 4 / 0
7,955
497
4,031
8,304
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,985
187
0
0
0
13
2 / 3 / 2
8,218
514
10,723
10,246
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 7 / 2
6,934
433
4,411
13,122
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
8
8
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Admiral3700
Erlang Shen
0
0
0
0
W
Ah Muzen Cab
BEeZYDaGoAt8727
Ah Muzen Cab
5
4
4
1.75
W
3
1
5
5.5
L
Thoth
4
4
0
1
L
0
0
0
0
W
Gilgamesh
PureMoney244
Gilgamesh
0
1
1
0.5
W
Bakasura
ToxiicAtomYT
Bakasura
2
1
6
5
W
Olorun
4
1
6
7
L
2
3
2
1
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
19,165
41,960
Taken
31,672
18,154
Mitigated
17,448
16,558
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Admiral3700
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
BEeZYDaGoAt8727
Ah Muzen Cab
8,238
2,817
543
2,687
8,904
3,393
1,263
2,191
6,466
0
49,455
W
5,769
594
481
2,228
10,919
6,243
310
1,917
8,719
24,596
0
L
Thoth
4,031
98
0
1,481
8,304
2,293
512
3,164
5,099
38,439
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
PureMoney244
Gilgamesh
782
156
0
664
3,503
1,108
0
0
3,306
0
11,924
W
Bakasura
ToxiicAtomYT
Bakasura
3,646
2,751
105
3,935
9,420
3,853
422
969
8,131
0
39,727
W
Olorun
6,515
3,463
939
4,976
9,214
3,557
2,351
4,263
4,717
40,595
3,022
L
10,723
659
0
1,206
10,246
8,848
416
2,672
7,454
4,078
45,096
L
4,411
1,396
440
2,017
13,122
6,307
240
5,681
7,441
18,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
29,077
306
Minions Killed
211
0
Camps Cleared
0
1,229,490
Distance Traveled
775,695
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
2,985
187
0
0
0
0
0
W
Ah Muzen Cab
8,376
524
91
6
0
255,557
2
W
Geb
8,261
516
30
2
0
317,644
0
L
Thoth
7,955
497
85
5
0
275,589
6
L
Izanami
2,985
187
0
0
0
0
0
W
Gilgamesh
5,738
359
25
2
0
97,842
1
W
Bakasura
7,788
487
72
5
0
294,582
0
W
Olorun
7,967
498
88
6
0
263,865
3
L
Nike
8,218
514
93
6
0
250,419
4
L
Ymir
6,934
433
33
2
0
249,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role