Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Ceag9628
Baba Yaga
Level 142
God Stats
78W - 61L
1,492 SR
Queue Stats
527W - 540L
1,559 Elo+
Solo
Ullr
Ullr
ImPahe
Ullr
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,471 Elo+
Solo
Zeus
Zeus
KeyKavoos
Zeus
Level 62
God Stats
238W - 152L
1,542 SR
Queue Stats
530W - 532L
1,529 Elo+
Solo
Ravana
Ravana
kamilo2299
Ravana
Level 147
God Stats
1W - 2L
1,742 SR
Queue Stats
92W - 88L
1,810 Elo+
Solo
Team Averages
Level 92
1,555 SR
1,574 Elo+

VS

Team Averages
Level 101
1,550 SR
1,494 Elo+
Anhur
Anhur
CyBrN1NjA
Anhur
Level 53
God Stats
2W - 0L
1,767 SR
Queue Stats
16W - 22L
1,594 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SymoenS
Morgan Le Fay
Level 127
God Stats
11W - 8L
1,664 SR
Queue Stats
245W - 238L
1,544 Elo+
Solo
Pele
Pele
TheUwUPolice
Pele
Level 108
God Stats
2W - 4L
1,513 SR
Queue Stats
312W - 327L
1,404 Elo+
Solo
Ganesha
Ganesha
Xhristopher
Ganesha
Level 126
God Stats
1W - 1L
1,242 SR
Queue Stats
18W - 15L
1,464 Elo+
Solo
Atlas
Atlas
esox61
Atlas
Level 89
God Stats
30W - 23L
1,566 SR
Queue Stats
477W - 477L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 2 / 11
12,186
1,108
11,532
22,154
19,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
Ceag9628
Baba Yaga
17
3 / 4 / 9
11,936
1,085
18,014
14,271
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
ImPahe
Ullr
17
3 / 5 / 4
11,360
1,033
7,178
15,668
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
1 / 3 / 11
11,186
1,017
22,801
6,296
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
kamilo2299
Ravana
17
4 / 12 / 6
12,097
1,100
9,607
20,086
6,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

130

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CyBrN1NjA
Anhur
18
5 / 2 / 16
12,923
1,175
13,436
13,510
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SymoenS
Morgan Le Fay
19
11 / 0 / 11
14,413
1,310
28,374
12,749
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 3 / 13
13,429
1,221
17,711
17,764
9,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Xhristopher
Ganesha
18
0 / 8 / 16
11,657
1,060
9,750
22,843
17,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
esox61
Atlas
17
3 / 2 / 8
11,745
1,068
5,508
5,630
2,365
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
90
15
Kills
26
26
Deaths
15
41
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
11
4.75
L
Baba Yaga
Ceag9628
Baba Yaga
3
4
9
1.88
W
Anhur
CyBrN1NjA
Anhur
5
2
16
6.5
L
Ullr
ImPahe
Ullr
3
5
4
1
L
Zeus
1
3
11
2.17
W
Morgan Le Fay
SymoenS
Morgan Le Fay
11
0
11
16.5
W
7
3
13
4.5
W
Ganesha
Xhristopher
Ganesha
0
8
16
1
W
Atlas
esox61
Atlas
3
2
8
3.5
L
Ravana
kamilo2299
Ravana
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,132
Damage
74,779
78,475
Taken
72,496
37,050
Mitigated
38,151
10,619
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,532
263
571
7,508
22,154
19,608
0
11,213
10,715
20,402
0
L
Baba Yaga
Ceag9628
Baba Yaga
18,014
547
0
1,057
14,271
4,449
0
8,604
5,356
40,850
0
W
Anhur
CyBrN1NjA
Anhur
13,436
10,759
0
4,164
13,510
4,034
0
11,517
1,784
0
29,748
L
Ullr
ImPahe
Ullr
7,178
1,780
0
401
15,668
4,768
0
8,273
7,122
0
25,925
L
Zeus
22,801
1,638
0
34
6,296
1,479
0
3,518
2,680
35,083
0
W
Morgan Le Fay
SymoenS
Morgan Le Fay
28,374
1,671
0
2,058
12,749
4,692
0
11,075
1,292
46,361
0
W
17,711
2,539
0
5,917
17,764
9,624
0
10,144
7,305
0
45,879
W
Ganesha
Xhristopher
Ganesha
9,750
315
0
623
22,843
17,436
0
13,680
8,684
29,525
0
W
Atlas
esox61
Atlas
5,508
690
0
356
5,630
2,365
0
4,362
1,084
13,032
0
L
Ravana
kamilo2299
Ravana
9,607
2,809
0
1,048
20,086
6,746
0
10,731
8,970
0
30,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,765
Gold Earned
64,167
191
Minions Killed
214
6
Camps Cleared
10
1,095,146
Distance Traveled
1,087,299
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,186
1,108
19
2
0
234,476
1
L
Baba Yaga
11,936
1,085
42
4
0
229,347
0
W
Anhur
12,923
1,175
53
5
5
206,884
0
L
Ullr
11,360
1,033
49
4
1
211,575
0
L
Zeus
11,186
1,017
26
2
4
210,531
1
W
Morgan Le Fay
14,413
1,310
70
6
3
242,765
0
W
Pele
13,429
1,221
60
5
2
259,960
2
W
Ganesha
11,657
1,060
6
1
0
173,720
0
W
Atlas
11,745
1,068
25
2
0
203,970
2
L
Ravana
12,097
1,100
55
5
1
209,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role