Player Matchup

Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Bobject
Odin
Gold IV
Level 129
God Stats
3W - 1L
1,712 SR
Queue Stats
44W - 37L
1,528 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
KarneziS
Kukulkan
Gold IV
Level 128
God Stats
3W - 4L
1,484 SR
Queue Stats
51W - 43L
1,528 MMR
Party 1
Rama
Rama
Silver II
iPandore
Rama
Silver II
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 21L
1,523 MMR
Solo
Tyr
Tyr
Gold III
nachcraft
Tyr
Gold III
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 170L
1,525 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,539 SR
1,521 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,719 SR
1,517 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
Mikkel055d
Thoth
Silver II
Level 114
God Stats
3W - 6L
1,912 SR
Queue Stats
250W - 259L
1,542 MMR
Solo
Ymir
Ymir
Bronze III
PlayfulPorcupine
Ymir
Bronze III
Level 108
God Stats
1W - 2L
1,774 SR
Queue Stats
16W - 16L
1,544 MMR
Solo
Izanami
Izanami
Silver II
WooKiWokiZ
Izanami
Silver II
Level 88
God Stats
2W - 1L
1,915 SR
Queue Stats
6W - 14L
1,501 MMR
Solo
Mulan
Mulan
Bronze III
svenmang
Mulan
Bronze III
Level 136
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 3 / 18
9,901
495
5,667
18,048
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
Bobject
Odin
18
8 / 1 / 5
11,389
569
9,846
17,402
9,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
KarneziS
Kukulkan
18
8 / 2 / 11
11,768
588
18,110
8,320
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
7 / 3 / 6
12,321
616
12,791
15,171
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 5 / 11
11,690
585
11,110
18,047
18,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebBastetGilgameshCliodhna

VS

Bans
Cu ChulainnSolAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 6 / 2
10,278
514
11,966
16,174
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
15
3 / 7 / 1
9,926
496
11,432
10,412
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 5
8,679
434
5,666
18,908
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
WooKiWokiZ
Izanami
16
1 / 9 / 2
9,809
490
4,401
14,372
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
svenmang
Mulan
14
2 / 5 / 0
9,622
481
8,233
16,897
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
31
Kills
13
14
Deaths
31
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
18
3.33
L
Mercury
 
Mercury
6
6
2
1.17
W
Odin
Bobject
Odin
8
1
5
10.5
W
Kukulkan
KarneziS
Kukulkan
8
2
11
6.75
L
Thoth
3
7
1
0.5
L
1
4
5
0.88
L
Izanami
WooKiWokiZ
Izanami
1
9
2
0.22
W
Rama
7
3
6
3.33
W
7
5
11
2.5
L
Mulan
svenmang
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,524
Damage
41,698
76,988
Taken
76,763
54,876
Mitigated
44,749
31,359
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,667
769
933
4,938
18,048
18,910
51
3,751
14,117
20,660
0
L
Mercury
 
Mercury
11,966
6,262
0
500
16,174
5,733
0
4,102
11,781
0
53,498
W
Odin
Bobject
Odin
9,846
3,472
0
9,383
17,402
9,459
822
3,321
13,997
0
87,498
W
Kukulkan
KarneziS
Kukulkan
18,110
1,986
0
2,097
8,320
2,904
1,703
4,177
4,100
90,802
0
L
Thoth
11,432
628
0
650
10,412
3,500
0
5,154
5,173
63,065
0
L
5,666
911
469
2,926
18,908
17,758
0
7,190
11,585
24,713
0
L
Izanami
WooKiWokiZ
Izanami
4,401
1,686
0
2,224
14,372
4,543
30
3,106
10,671
0
65,362
W
Rama
12,791
10,009
0
7,873
15,171
4,706
3,959
3,813
10,368
0
104,232
W
11,110
1,159
0
6,135
18,047
18,897
193
3,929
13,550
0
58,459
L
Mulan
svenmang
Mulan
8,233
977
0
4,769
16,897
13,215
508
4,225
12,322
0
59,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,069
Gold Earned
48,314
532
Minions Killed
483
0
Camps Cleared
0
1,975,982
Distance Traveled
1,863,616
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,901
495
2
0
0
392,099
11
L
Mercury
10,278
514
80
4
0
381,802
3
W
Odin
11,389
569
125
6
0
406,962
8
W
Kukulkan
11,768
588
136
7
0
404,433
5
L
Thoth
9,926
496
127
6
0
360,936
0
L
Ymir
8,679
434
36
2
0
390,045
11
L
Izanami
9,809
490
119
6
0
335,923
9
W
Rama
12,321
616
176
9
0
342,389
4
W
Tyr
11,690
585
93
5
0
430,099
6
L
Mulan
9,622
481
121
6
0
394,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role