Player Matchup

Raijin
Raijin
AloneZion 2010
Raijin
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 121L
1,392 Elo+
Party 1
King Arthur
King Arthur
Giyu-S
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,241 Elo+
Party 2
Baron Samedi
Baron Samedi
Lion_sh_
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 2
Ullr
Ullr
THELONEHORSE680
Ullr
Level 154
God Stats
0W - 7L
1,500 SR
Queue Stats
107W - 92L
1,392 Elo+
Party 1
Fafnir
Fafnir
fahoooodeRiyadh
Fafnir
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,241 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,301 Elo+

VS

Team Averages
Level 147
1,501 SR
1,530 Elo+
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KillerFace90
Mulan
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 202L
1,469 Elo+
Party 3
Tiamat
Tiamat
Kyoshi_Cat
Tiamat
Level 131
God Stats
14W - 12L
1,719 SR
Queue Stats
527W - 541L
1,755 Elo+
Solo
Neith
Neith
PsyStyler
Neith
Level 149
God Stats
7W - 6L
1,285 SR
Queue Stats
622W - 619L
1,431 Elo+
Party 3
Cupid
Cupid
tmx4polska
Cupid
Level 159
God Stats
8W - 2L
1,500 SR
Queue Stats
476W - 492L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 8
11,158
858
15,545
13,533
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Giyu-S
King Arthur
15
2 / 9 / 10
8,902
685
8,381
16,497
15,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Lion_sh_
Baron Samedi
16
4 / 8 / 10
9,669
744
9,698
16,929
9,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 5 / 4
8,973
690
12,537
12,694
5,741
15
1 / 8 / 13
9,019
694
6,117
16,825
20,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
4 / 3 / 24
10,597
815
14,770
15,230
21,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 21
10,005
770
10,297
15,828
17,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Kyoshi_Cat
Tiamat
20
9 / 1 / 20
11,543
888
15,328
13,885
7,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
PsyStyler
Neith
20
12 / 2 / 15
12,200
938
19,420
8,968
3,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
17
9 / 5 / 14
11,189
861
9,222
11,680
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
131
17
Kills
37
37
Deaths
17
45
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
24
5.33
L
6
7
8
1.43
L
King Arthur
Giyu-S
King Arthur
2
9
10
0.78
W
3
6
21
2.25
W
Tiamat
Kyoshi_Cat
Tiamat
9
1
20
19
L
Baron Samedi
Lion_sh_
Baron Samedi
4
8
10
1.13
W
Neith
PsyStyler
Neith
12
2
15
9.75
L
4
5
4
1.2
L
1
8
13
0.94
W
Cupid
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,278
Damage
69,037
76,478
Taken
65,591
57,544
Mitigated
54,544
20,149
Healing
27,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,770
925
716
1,602
15,230
21,005
308
6,664
8,566
22,912
0
L
15,545
1,321
1,530
1,833
13,533
6,028
269
5,406
8,127
34,512
0
L
King Arthur
Giyu-S
King Arthur
8,381
1,234
780
1,975
16,497
15,896
38
6,138
10,359
0
16,988
W
10,297
828
1,647
3,298
15,828
17,091
0
7,578
8,250
0
20,003
W
Tiamat
Kyoshi_Cat
Tiamat
15,328
1,577
2,746
8,096
13,885
7,832
1,617
5,840
8,045
32,381
0
L
Baron Samedi
Lion_sh_
Baron Samedi
9,698
1,048
3,353
4,337
16,929
9,556
42
4,588
12,341
20,720
0
W
Neith
PsyStyler
Neith
19,420
9,643
1,413
3,293
8,968
3,930
3,412
5,544
3,424
0
41,869
L
12,537
3,620
402
2,540
12,694
5,741
0
6,163
6,531
0
19,450
L
6,117
1,185
568
2,831
16,825
20,323
0
7,803
9,022
13,550
0
W
Cupid
9,222
6,411
1,507
2,811
11,680
4,686
1,063
5,734
5,946
0
18,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
55,534
140
Minions Killed
142
0
Camps Cleared
0
1,018,494
Distance Traveled
1,189,809
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,597
815
8
1
0
253,404
4
L
Raijin
11,158
858
53
4
0
201,149
2
L
King Arthur
8,902
685
28
2
0
209,448
1
W
Mulan
10,005
770
20
2
0
209,223
0
W
Tiamat
11,543
888
32
2
0
277,541
4
L
Baron Samedi
9,669
744
27
2
0
192,574
0
W
Neith
12,200
938
53
4
0
234,746
4
L
Ullr
8,973
690
19
1
0
223,107
0
L
Fafnir
9,019
694
13
1
0
192,216
0
W
Cupid
11,189
861
29
2
0
214,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role