Player Matchup

Cupid
Cupid
BlackRituals
Cupid
Level 94
God Stats
11W - 0L
1,500 SR
Queue Stats
88W - 51L
1,282 Elo+
Party 2
Ra
Ra
FluX0210
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,124 Elo+
Party 2
Horus
Horus
NoTh1s1sPatr1ck
Horus
Level 63
God Stats
1W - 1L
1,521 SR
Queue Stats
8W - 8L
1,124 Elo+
Party 2
Team Averages
Level 82
1,507 SR
1,177 Elo+

VS

Team Averages
Level 80
1,630 SR
1,331 Elo+
Neith
Neith
Angellikal
Neith
Level 10
God Stats
1W - 2L
1,890 SR
Queue Stats
7W - 10L
1,321 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Danutu2014
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,282 Elo+
Party 1
Guan Yu
Guan Yu
MeGustaCartof
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
8,686
869
12,261
6,935
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 7
6,945
695
6,088
6,236
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 8
8,049
805
5,306
11,549
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 5 / 2
6,237
624
4,827
8,798
2,339
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Danutu2014
Morgan Le Fay
12
4 / 2 / 0
7,218
722
11,923
8,955
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
10
0 / 4 / 3
6,334
633
3,373
10,165
4,212
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
4
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
2
0.2
W
8
1
2
9
L
Morgan Le Fay
Danutu2014
Morgan Le Fay
4
2
0
2
W
1
3
7
1.5
L
Guan Yu
0
4
3
0.38
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
20,123
24,720
Taken
27,918
14,869
Mitigated
9,273
10,683
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,827
1,631
710
1,455
8,798
2,339
28
1,724
6,864
0
10,379
W
12,261
6,386
285
1,060
6,935
3,002
182
3,227
3,334
0
29,566
L
Morgan Le Fay
Danutu2014
Morgan Le Fay
11,923
1,825
127
2,972
8,955
2,722
0
2,735
5,966
31,712
0
W
6,088
306
602
615
6,236
2,471
0
3,941
2,021
27,666
0
L
Guan Yu
3,373
524
972
1,600
10,165
4,212
0
1,143
8,784
0
12,260
W
5,306
1,855
2,132
5,989
11,549
9,396
18
4,085
7,120
0
10,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
19,789
117
Minions Killed
93
5
Camps Cleared
3
600,983
Distance Traveled
535,326
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,237
624
16
2
0
162,854
0
W
Cupid
8,686
869
40
4
2
192,797
6
L
Morgan Le Fay
7,218
722
54
5
2
183,415
3
W
Ra
6,945
695
63
6
3
189,454
2
L
Guan Yu
6,334
633
23
2
1
189,057
4
W
Horus
8,049
805
14
1
0
218,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role