Player Matchup

Heimdallr
Heimdallr
MONKEY-D-MATTHI
Heimdallr
Level 62
God Stats
11W - 13L
1,500 SR
Queue Stats
744W - 725L
1,376 Elo+
Party 1
Ymir
Ymir
SenseOfJustice
Ymir
Level 66
God Stats
10W - 14L
1,479 SR
Queue Stats
726W - 681L
1,479 Elo+
Party 1
Thor
Thor
boxed_by_ryxo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 1
Kukulkan
Kukulkan
safe-canoe0
Kukulkan
Level 89
God Stats
5W - 7L
1,607 SR
Queue Stats
117W - 134L
1,512 Elo+
Solo
Ares
Ares
zAnonymer_Tomen
Ares
Level 67
God Stats
8W - 4L
1,727 SR
Queue Stats
660W - 635L
1,534 Elo+
Party 1
Team Averages
Level 57
1,563 SR
1,397 Elo+

VS

Team Averages
Level 60
1,598 SR
1,525 Elo+
Poseidon
Poseidon
Evo234_
Poseidon
Level 89
God Stats
6W - 9L
1,702 SR
Queue Stats
274W - 292L
1,647 Elo+
Solo
Atlas
Atlas
TzDizzy
Atlas
Level 46
God Stats
35W - 12L
1,703 SR
Queue Stats
41W - 24L
1,555 Elo+
Party 2
Hou Yi
Hou Yi
ZikerB06
Hou Yi
Level 44
God Stats
2W - 5L
1,286 SR
Queue Stats
208W - 200L
1,472 Elo+
Party 3
Loki
Loki
joni24YT
Loki
Level 52
God Stats
8W - 7L
1,500 SR
Queue Stats
100W - 98L
1,459 Elo+
Party 3
Medusa
Medusa
xR0xLiLBib
Medusa
Level 69
God Stats
3W - 1L
1,800 SR
Queue Stats
19W - 13L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MONKEY-D-MATTHI
Heimdallr
12
2 / 7 / 2
7,692
427
8,375
15,425
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 0
10,096
561
11,700
11,878
11,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 0
6,805
378
1,698
10,113
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Kukulkan
safe-canoe0
Kukulkan
13
0 / 4 / 1
8,167
454
4,024
11,326
3,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 4 / 2
8,374
465
8,152
18,625
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Evo234_
Poseidon
16
7 / 1 / 7
10,198
567
10,460
6,699
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
TzDizzy
Atlas
14
2 / 0 / 12
9,309
517
7,638
14,976
10,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
ZikerB06
Hou Yi
16
0 / 4 / 1
9,497
528
6,831
13,247
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
17
9 / 0 / 3
10,798
600
9,339
10,027
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
xR0xLiLBib
Medusa
14
3 / 4 / 8
8,865
493
10,950
12,134
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
9
Kills
21
21
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Evo234_
Poseidon
7
1
7
10.5
L
Heimdallr
MONKEY-D-MATTHI
Heimdallr
2
7
2
0.43
L
4
2
0
2
W
Atlas
TzDizzy
Atlas
2
0
12
8
W
Hou Yi
ZikerB06
Hou Yi
0
4
1
0.13
L
0
4
0
0
W
Loki
9
0
3
10.5
L
Kukulkan
safe-canoe0
Kukulkan
0
4
1
0.13
W
Medusa
xR0xLiLBib
Medusa
3
4
8
1.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
45,218
67,367
Taken
57,083
44,495
Mitigated
25,470
17,329
Healing
26,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Evo234_
Poseidon
10,460
2,128
92
1,561
6,699
2,169
1,198
2,240
4,459
62,885
0
L
Heimdallr
MONKEY-D-MATTHI
Heimdallr
8,375
3,903
0
4,538
15,425
5,318
0
7,740
7,685
0
51,297
L
11,700
2,243
0
2,971
11,878
11,907
0
171
11,707
64,862
0
W
Atlas
TzDizzy
Atlas
7,638
3,225
3,191
5,909
14,976
10,976
74
4,392
10,584
30,915
0
W
Hou Yi
ZikerB06
Hou Yi
6,831
3,310
0
5,571
13,247
3,989
745
10,328
2,919
0
61,609
L
1,698
483
0
1,329
10,113
2,865
0
1,396
8,717
0
22,225
W
Loki
9,339
2,356
100
6,318
10,027
3,707
0
2,164
7,863
0
71,708
L
Kukulkan
safe-canoe0
Kukulkan
4,024
207
0
4,021
11,326
3,874
0
1,634
9,692
62,881
0
W
Medusa
xR0xLiLBib
Medusa
10,950
5,588
0
3,311
12,134
4,629
2,000
4,752
7,382
0
57,612
L
8,152
377
79
4,391
18,625
20,531
0
7,157
11,468
23,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
48,667
402
Minions Killed
487
0
Camps Cleared
0
1,494,316
Distance Traveled
1,811,678
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,198
567
113
6
0
358,509
0
L
Heimdallr
7,692
427
92
5
0
271,867
2
L
Ymir
10,096
561
130
7
0
302,458
2
W
Atlas
9,309
517
38
2
0
404,875
6
W
Hou Yi
9,497
528
116
6
0
289,171
0
L
Thor
6,805
378
46
3
0
317,414
0
W
Loki
10,798
600
115
6
0
451,678
1
L
Kukulkan
8,167
454
106
6
0
263,200
11
W
Medusa
8,865
493
105
6
0
307,445
4
L
Ares
8,374
465
28
2
0
339,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role