Player Matchup

Bellona
Bellona
BluekuMain
Bellona
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 46L
1,537 Elo+
Party 2
Hades
Hades
JPAVIER77
Hades
Level 88
God Stats
8W - 3L
1,480 SR
Queue Stats
47W - 32L
1,597 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SilentSylok
Morgan Le Fay
Level 14
God Stats
12W - 7L
1,777 SR
Queue Stats
58W - 32L
1,646 Elo+
Party 2
Chernobog
Chernobog
TheFrostOfGhost
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 35L
1,565 Elo+
Party 2
Camazotz
Camazotz
billybobjoesam
Camazotz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,539 Elo+
Party 2
Team Averages
Level 48
1,551 SR
1,577 Elo+

VS

Team Averages
Level 61
1,500 SR
1,628 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
CLORUDIOX H7644
Zhong Kui
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,782 Elo+
Party 1
King Arthur
King Arthur
Draakas
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,876 Elo+
Party 3
Fenrir
Fenrir
iplaythog
Fenrir
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 31L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluekuMain
Bellona
20
8 / 2 / 16
13,500
844
13,836
24,240
19,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
JPAVIER77
Hades
18
1 / 5 / 19
11,375
711
13,289
17,166
7,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SilentSylok
Morgan Le Fay
20
13 / 5 / 14
14,122
883
17,826
13,280
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TheFrostOfGhost
Chernobog
18
3 / 7 / 20
11,589
724
17,722
13,945
6,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
20
8 / 7 / 13
12,704
794
16,620
20,604
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
8 / 6 / 8
11,840
740
18,714
14,172
5,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
 
Odin
17
3 / 6 / 9
10,917
682
10,623
15,731
20,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
CLORUDIOX H7644
Zhong Kui
19
4 / 9 / 13
11,821
739
20,777
23,310
14,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Draakas
King Arthur
19
7 / 6 / 6
12,425
777
8,506
19,396
27,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
iplaythog
Fenrir
18
4 / 6 / 9
11,492
718
8,531
18,881
11,306
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
71
33
Kills
26
26
Deaths
33
82
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
6
8
2
L
Odin
 
Odin
3
6
9
1.25
W
Bellona
BluekuMain
Bellona
8
2
16
8
L
Zhong Kui
CLORUDIOX H7644
Zhong Kui
4
9
13
1.17
L
King Arthur
Draakas
King Arthur
7
6
6
1.67
W
Hades
JPAVIER77
Hades
1
5
19
2.1
W
Morgan Le Fay
SilentSylok
Morgan Le Fay
13
5
14
4
W
Chernobog
TheFrostOfGhost
Chernobog
3
7
20
1.86
W
Camazotz
8
7
13
2.07
L
Fenrir
iplaythog
Fenrir
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,293
Damage
67,151
89,235
Taken
91,490
48,995
Mitigated
79,789
25,772
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
18,714
8,224
0
120
14,172
5,801
864
4,093
9,800
0
48,074
L
Odin
 
Odin
10,623
1,234
0
2,983
15,731
20,990
0
5,177
10,111
66
35,055
W
Bellona
BluekuMain
Bellona
13,836
4,473
2,246
5,606
24,240
19,377
1,225
1,624
22,616
0
43,187
L
Zhong Kui
CLORUDIOX H7644
Zhong Kui
20,777
981
0
3,409
23,310
14,249
195
5,509
16,999
50,413
0
L
King Arthur
Draakas
King Arthur
8,506
1,109
0
290
19,396
27,443
58
7,587
11,342
0
31,504
W
Hades
JPAVIER77
Hades
13,289
733
1,502
5,765
17,166
7,990
1,125
4,564
12,602
41,903
0
W
Morgan Le Fay
SilentSylok
Morgan Le Fay
17,826
2,574
426
2,803
13,280
5,766
1,797
3,875
9,405
53,841
0
W
Chernobog
TheFrostOfGhost
Chernobog
17,722
10,320
0
1,726
13,945
6,333
1,932
3,286
10,659
0
34,936
W
Camazotz
16,620
5,106
0
5,698
20,604
9,529
838
7,494
13,110
0
30,278
L
Fenrir
iplaythog
Fenrir
8,531
2,177
0
528
18,881
11,306
0
8,555
10,175
0
16,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,290
Gold Earned
58,495
238
Minions Killed
258
0
Camps Cleared
0
1,545,050
Distance Traveled
1,423,122
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,840
740
67
4
0
246,922
0
L
Odin
10,917
682
65
4
0
321,280
3
W
Bellona
13,500
844
61
4
0
341,930
1
L
Zhong Kui
11,821
739
72
5
0
259,563
1
L
King Arthur
12,425
777
41
3
0
305,988
2
W
Hades
11,375
711
43
3
0
289,213
1
W
Morgan Le Fay
14,122
883
60
4
0
297,178
0
W
Chernobog
11,589
724
38
2
0
279,985
0
W
Camazotz
12,704
794
36
2
0
336,744
0
L
Fenrir
11,492
718
13
1
0
289,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role