Player Matchup

Charybdis
Charybdis
Neobolt01
Charybdis
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 24L
1,290 Elo+
Solo
Yemoja
Yemoja
Soujha
Yemoja
Level 61
God Stats
0W - 3L
1,301 SR
Queue Stats
598W - 607L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Taken Hazel
Ne Zha
Level 158
God Stats
1W - 1L
1,413 SR
Queue Stats
48W - 45L
1,183 Elo+
Party 1
Thoth
Thoth
Tormenta99
Thoth
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 103L
1,203 Elo+
Solo
Amaterasu
Amaterasu
Yamerou
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,198 Elo+
Party 1
Team Averages
Level 78
1,486 SR
1,276 Elo+

VS

Team Averages
Level 62
1,478 SR
1,509 Elo+
Atlas
Atlas
 
Atlas
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DLC_White-_-Boy
Sylvanus
Level 43
God Stats
8W - 9L
1,437 SR
Queue Stats
289W - 297L
1,442 Elo+
Solo
Izanami
Izanami
MarinhoMan
Izanami
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 101L
1,450 Elo+
Solo
Fenrir
Fenrir
TTV_ZakGamingX
Fenrir
Level 40
God Stats
14W - 18L
1,452 SR
Queue Stats
526W - 576L
1,445 Elo+
Solo
Poseidon
Poseidon
luan_2321
Poseidon
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
362W - 358L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Neobolt01
Charybdis
16
0 / 9 / 0
9,881
412
5,150
17,228
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Soujha
Yemoja
7
0 / 4 / 0
6,970
290
2,949
10,199
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
19
5 / 8 / 4
12,173
507
18,775
24,913
9,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
18
4 / 6 / 2
11,616
484
11,471
15,111
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Yamerou
Amaterasu
13
0 / 6 / 2
8,487
354
3,857
16,411
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
4 / 3 / 4
13,114
546
10,694
17,391
21,796
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
18
4 / 1 / 15
12,554
523
7,343
21,497
18,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
MarinhoMan
Izanami
20
12 / 1 / 4
16,548
690
17,711
13,142
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 3 / 9
13,876
578
11,234
21,047
13,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
luan_2321
Poseidon
20
6 / 2 / 8
14,611
609
17,666
14,889
5,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
9
Kills
33
33
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
4
2
W
Sylvanus
4
1
15
11.5
W
Izanami
MarinhoMan
Izanami
12
1
4
14
L
Charybdis
Neobolt01
Charybdis
0
9
0
0
L
Yemoja
Soujha
Yemoja
0
4
0
0
W
7
3
9
3.83
L
Ne Zha
5
8
4
0.88
L
Thoth
4
6
2
0.83
L
Amaterasu
Yamerou
Amaterasu
0
6
2
0.17
W
Poseidon
luan_2321
Poseidon
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,202
Damage
64,648
83,862
Taken
87,966
30,856
Mitigated
64,812
19,162
Healing
42,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,694
4,478
0
3,355
17,391
21,796
905
2,770
14,163
78,977
0
W
Sylvanus
7,343
2,145
6,824
10,246
21,497
18,326
1,997
6,664
14,788
37,003
6,237
W
Izanami
MarinhoMan
Izanami
17,711
12,722
0
5,369
13,142
5,175
7,420
3,426
9,574
0
132,510
L
Charybdis
Neobolt01
Charybdis
5,150
2,211
1
4,290
17,228
4,017
868
3,832
13,054
0
76,198
L
Yemoja
Soujha
Yemoja
2,949
919
740
1,865
10,199
3,935
0
4,883
4,988
12,748
0
W
11,234
2,519
0
9,839
21,047
13,904
1,568
4,671
16,333
0
104,391
L
Ne Zha
18,775
5,188
0
9,115
24,913
9,313
0
8,987
15,807
0
99,842
L
Thoth
11,471
735
0
780
15,111
4,165
0
7,322
7,660
79,580
0
L
Amaterasu
Yamerou
Amaterasu
3,857
822
0
2,371
16,411
9,426
0
9,252
7,113
7,361
16,306
W
Poseidon
luan_2321
Poseidon
17,666
1,627
0
7,036
14,889
5,611
2,463
4,090
10,757
112,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
70,703
523
Minions Killed
726
0
Camps Cleared
0
1,830,837
Distance Traveled
2,255,565
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,114
546
141
6
0
400,730
3
W
Sylvanus
12,554
523
61
3
0
437,748
1
W
Izanami
16,548
690
226
9
0
414,267
3
L
Charybdis
9,881
412
144
6
0
360,497
0
L
Yemoja
6,970
290
18
1
0
233,098
1
W
Fenrir
13,876
578
106
4
0
518,287
4
L
Ne Zha
12,173
507
148
6
0
426,332
6
L
Thoth
11,616
484
161
7
0
395,221
5
L
Amaterasu
8,487
354
52
2
0
415,689
0
W
Poseidon
14,611
609
192
8
0
484,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role