Player Matchup

Sol
Sol
ApexxGaymer
Sol
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 63L
1,849 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hsmoreau
Tsukuyomi
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
295W - 134L
1,729 Elo+
Party 1
Ymir
Ymir
bigpooter
Ymir
Level 7
God Stats
7W - 2L
1,911 SR
Queue Stats
55W - 27L
1,856 Elo+
Party 1
Team Averages
Level 52
1,637 SR
1,811 Elo+

VS

Team Averages
Level 43
1,629 SR
1,618 Elo+
Neith
Neith
Biggo_Dab420
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,449 Elo+
Party 2
Eset
Eset
Niz_Dogg
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,575 Elo+
Party 2
Xing Tian
Xing Tian
Niz_Slaugter
Xing Tian
Level 8
God Stats
2W - 1L
1,888 SR
Queue Stats
5W - 4L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
9,268
843
10,780
9,718
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Hsmoreau
Tsukuyomi
15
9 / 1 / 10
9,755
887
15,477
7,040
2,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
13
3 / 1 / 12
8,931
812
4,065
6,341
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
6,874
625
5,480
10,789
3,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
11
0 / 5 / 3
6,675
607
6,974
8,454
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Niz_Slaugter
Xing Tian
11
2 / 5 / 1
7,306
664
3,225
15,677
14,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
3
3
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
1
9
2
0.22
W
Tsukuyomi
Hsmoreau
Tsukuyomi
9
1
10
14
L
Eset
0
5
3
0.3
L
Xing Tian
Niz_Slaugter
Xing Tian
2
5
1
0.5
W
Ymir
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
15,679
23,099
Taken
34,920
11,430
Mitigated
20,695
5,662
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,780
4,852
0
4,050
9,718
3,485
1,753
4,336
5,382
30,044
3,924
L
5,480
1,872
0
539
10,789
3,402
0
4,603
6,186
0
13,709
W
Tsukuyomi
Hsmoreau
Tsukuyomi
15,477
5,458
0
872
7,040
2,608
706
3,176
3,864
0
42,088
L
Eset
6,974
111
582
1,415
8,454
2,306
0
2,114
6,340
27,927
0
L
Xing Tian
Niz_Slaugter
Xing Tian
3,225
177
0
375
15,677
14,987
0
7,381
8,296
14,269
0
W
Ymir
4,065
790
0
740
6,341
5,337
27
3,135
3,206
17,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
20,855
136
Minions Killed
75
6
Camps Cleared
3
605,485
Distance Traveled
521,585
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,268
843
39
4
1
189,623
4
L
Neith
6,874
625
21
2
2
154,595
1
W
Tsukuyomi
9,755
887
58
5
1
222,803
4
L
Eset
6,675
607
33
3
1
174,969
2
L
Xing Tian
7,306
664
21
2
0
192,021
0
W
Ymir
8,931
812
39
4
4
193,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role