Player Matchup

Thoth
Thoth
ArcaneGears
Thoth
Level 147
God Stats
5W - 5L
1,185 SR
Queue Stats
208W - 230L
1,254 Elo+
Solo
Zhong Kui
Zhong Kui
GlorfCarSalesman
Zhong Kui
Level 129
God Stats
4W - 2L
1,741 SR
Queue Stats
79W - 79L
1,623 Elo+
Party 2
Hou Yi
Hou Yi
HavelTheRock12
Hou Yi
Level 106
God Stats
8W - 7L
1,728 SR
Queue Stats
204W - 223L
1,511 Elo+
Solo
Fenrir
Fenrir
MrMLGDoge
Fenrir
Level 79
God Stats
9W - 3L
1,500 SR
Queue Stats
51W - 43L
1,232 Elo+
Party 2
Achilles
Achilles
cheesye
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,481 Elo+
Solo
Team Averages
Level 114
1,531 SR
1,420 Elo+

VS

Team Averages
Level 143
1,569 SR
1,469 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Sirwin5
Freya
Level 142
God Stats
11W - 12L
1,843 SR
Queue Stats
310W - 332L
1,435 Elo+
Party 1
Hercules
Hercules
TobiasDios
Hercules
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,362 Elo+
Solo
Sylvanus
Sylvanus
bobego1
Sylvanus
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
474W - 381L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,375
638
4,123
2,298
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
12
4 / 0 / 0
7,372
737
7,288
4,812
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 1
6,599
660
2,724
3,297
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MrMLGDoge
Fenrir
10
0 / 0 / 2
5,680
568
1,164
5,777
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
cheesye
Achilles
9
1 / 1 / 6
5,957
596
3,813
9,289
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 1 / 0
6,127
613
1,304
4,020
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
 
Serqet
9
0 / 2 / 1
5,085
509
2,452
7,417
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Sirwin5
Freya
10
0 / 2 / 0
5,480
548
1,785
4,942
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TobiasDios
Hercules
9
0 / 3 / 0
5,021
502
1,697
7,558
3,321
Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
bobego1
Sylvanus
5
0 / 3 / 1
3,986
399
1,409
5,255
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
0
1
L
Serqet
 
Serqet
0
2
1
0.25
W
3
0
2
4
W
Zhong Kui
4
0
0
4
W
3
0
1
3.5
W
Fenrir
MrMLGDoge
Fenrir
0
0
2
1
L
Freya
Sirwin5
Freya
0
2
0
0
L
Hercules
TobiasDios
Hercules
0
3
0
0
L
Sylvanus
bobego1
Sylvanus
0
3
1
0.17
W
Achilles
cheesye
Achilles
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
8,647
25,473
Taken
29,192
12,282
Mitigated
9,295
11,018
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,304
718
0
1,891
4,020
974
0
1,041
2,979
0
34,973
L
Serqet
 
Serqet
2,452
319
0
2,582
7,417
2,138
0
2,125
5,292
0
27,776
W
4,123
69
0
741
2,298
630
0
308
1,990
41,969
0
W
Zhong Kui
7,288
2,576
0
1,794
4,812
3,323
1,083
165
4,503
34,374
6,902
W
2,724
262
0
2,076
3,297
953
0
890
2,251
0
37,428
W
Fenrir
MrMLGDoge
Fenrir
1,164
164
0
3,392
5,777
1,779
0
87
5,546
0
25,566
L
Freya
Sirwin5
Freya
1,785
456
0
1,721
4,942
1,073
0
719
4,223
29,517
0
L
Hercules
TobiasDios
Hercules
1,697
508
0
1,962
7,558
3,321
0
4,040
3,518
0
22,547
L
Sylvanus
bobego1
Sylvanus
1,409
294
240
715
5,255
1,789
0
2,348
2,907
4,558
0
W
Achilles
cheesye
Achilles
3,813
1,084
97
2,918
9,289
5,597
0
1,744
7,545
0
17,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
25,699
346
Minions Killed
290
0
Camps Cleared
0
958,199
Distance Traveled
913,866
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,127
613
88
9
0
187,018
6
L
Serqet
5,085
509
64
6
0
213,332
1
W
Thoth
6,375
638
77
8
0
192,913
3
W
Zhong Kui
7,372
737
93
9
0
182,458
3
W
Hou Yi
6,599
660
94
9
0
161,883
1
W
Fenrir
5,680
568
57
6
0
223,135
5
L
Freya
5,480
548
73
7
0
193,890
2
L
Hercules
5,021
502
59
6
0
188,760
3
L
Sylvanus
3,986
399
6
1
0
130,866
2
W
Achilles
5,957
596
25
3
0
197,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role