Player Matchup

Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cloudyisthyname1
Rama
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 56L
1,548 Elo+
Party 3
Bacchus
Bacchus
ItsJulian
Bacchus
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
171W - 60L
2,002 Elo+
Solo
Nu Wa
Nu Wa
J5JOSJ
Nu Wa
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 96L
1,637 Elo+
Party 3
Bastet
Bastet
UNDEADNAVYSEAL
Bastet
Level 127
God Stats
24W - 34L
1,299 SR
Queue Stats
43W - 60L
1,326 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,603 Elo+

VS

Team Averages
Level 60
1,440 SR
1,535 Elo+
Loki
Loki
BigBootyGamingHD
Loki
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 173L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
Fallen-Shadow35
Gilgamesh
Level 38
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Danzaburou
Danzaburou
NorthStarFallenG
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Chang'e
Chang'e
Yeetmaster31
Chang'e
Level 25
God Stats
1W - 5L
1,240 SR
Queue Stats
39W - 46L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
julioguerrero14j
Kukulkan
Level 25
God Stats
17W - 27L
1,247 SR
Queue Stats
82W - 136L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 1 / 16
8,332
833
7,470
10,470
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 11
8,720
872
12,418
8,686
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
ItsJulian
Bacchus
14
6 / 1 / 11
8,401
840
5,102
7,219
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
J5JOSJ
Nu Wa
15
2 / 1 / 14
7,900
790
10,650
5,491
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 12
7,782
778
8,149
7,846
3,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 0
7,959
796
6,005
9,512
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Fallen-Shadow35
Gilgamesh
12
0 / 6 / 3
7,051
705
5,265
19,166
8,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
NorthStarFallenG
Danzaburou
12
0 / 5 / 2
6,655
666
4,118
8,863
3,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Yeetmaster31
Chang'e
12
1 / 5 / 4
6,794
679
7,761
8,921
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 1 / 3
7,438
744
8,813
5,926
2,367

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
23
Kills
7
7
Deaths
23
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
16
13
L
6
6
0
1
W
6
1
11
11.5
L
Gilgamesh
Fallen-Shadow35
Gilgamesh
0
6
3
0.25
W
Bacchus
ItsJulian
Bacchus
6
1
11
11.5
W
Nu Wa
J5JOSJ
Nu Wa
2
1
14
9
L
Danzaburou
NorthStarFallenG
Danzaburou
0
5
2
0.2
W
4
3
12
3.33
L
Chang'e
Yeetmaster31
Chang'e
1
5
4
0.6
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,789
Damage
31,962
39,712
Taken
52,388
25,059
Mitigated
19,638
7,880
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,470
2,565
765
2,747
10,470
9,371
327
4,164
5,892
0
20,666
L
6,005
1,275
0
1,104
9,512
2,567
42
3,565
5,825
0
12,811
W
12,418
10,548
0
2,040
8,686
3,594
1,904
3,965
4,467
0
38,954
L
Gilgamesh
Fallen-Shadow35
Gilgamesh
5,265
865
1,319
2,785
19,166
8,662
21
4,867
14,103
0
13,239
W
Bacchus
ItsJulian
Bacchus
5,102
753
0
474
7,219
7,177
270
2,927
3,944
10,589
0
W
Nu Wa
J5JOSJ
Nu Wa
10,650
2,000
0
371
5,491
1,917
980
2,030
3,195
27,087
0
L
Danzaburou
NorthStarFallenG
Danzaburou
4,118
1,049
11
901
8,863
3,008
358
2,300
6,457
0
16,757
W
8,149
1,634
0
1,483
7,846
3,000
765
2,056
5,640
0
18,694
L
Chang'e
Yeetmaster31
Chang'e
7,761
1,294
1,095
2,102
8,921
3,034
388
2,663
6,108
14,500
0
L
8,813
1,165
60
1,075
5,926
2,367
434
1,639
4,143
33,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
35,897
183
Minions Killed
153
0
Camps Cleared
0
1,035,356
Distance Traveled
936,400
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,332
833
25
3
0
205,227
2
L
Loki
7,959
796
16
2
0
198,362
1
W
Rama
8,720
872
74
7
0
195,934
2
L
Gilgamesh
7,051
705
14
1
0
201,250
0
W
Bacchus
8,401
840
12
1
0
208,561
0
W
Nu Wa
7,900
790
37
4
0
203,555
5
L
Danzaburou
6,655
666
25
3
0
187,042
2
W
Bastet
7,782
778
35
4
0
222,079
1
L
Chang'e
6,794
679
26
3
0
184,566
4
L
Kukulkan
7,438
744
72
7
0
165,180
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role