Player Matchup

Merlin
Merlin
LimSa_vg
Merlin
Level 67
God Stats
2W - 4L
1,299 SR
Queue Stats
7W - 25L
1,500 Elo+
Party 1
Hercules
Hercules
Rachid932T
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,199 Elo+
Party 1
Hachiman
Hachiman
wahid93t
Hachiman
Level 54
God Stats
1W - 0L
1,723 SR
Queue Stats
61W - 76L
1,343 Elo+
Party 1
Team Averages
Level 61
1,508 SR
1,347 Elo+

VS

Team Averages
Level 46
1,253 SR
1,224 Elo+
Ra
Ra
TwitchCximaira
Ra
Level 5
God Stats
0W - 1L
1,110 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
francho_008
Zeus
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
45W - 38L
1,227 Elo+
Solo
Kukulkan
Kukulkan
xGATHOx
Kukulkan
Level 44
God Stats
0W - 4L
1,150 SR
Queue Stats
0W - 11L
946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LimSa_vg
Merlin
19
4 / 4 / 11
13,592
680
17,603
13,704
6,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Rachid932T
Hercules
19
4 / 0 / 12
13,221
661
14,074
34,145
38,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
wahid93t
Hachiman
19
8 / 5 / 6
14,482
724
12,912
15,282
12,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 7
10,756
538
5,571
15,690
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
7 / 6 / 1
13,702
685
26,746
17,704
7,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
xGATHOx
Kukulkan
17
2 / 4 / 5
11,891
595
9,064
16,355
9,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
16
Kills
9
9
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
LimSa_vg
Merlin
4
4
11
2.38
W
Hercules
Rachid932T
Hercules
4
0
12
10
L
0
6
7
0.58
L
7
6
1
1.25
W
Hachiman
wahid93t
Hachiman
8
5
6
2.2
L
Kukulkan
xGATHOx
Kukulkan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,589
Damage
41,381
63,131
Taken
49,749
57,327
Mitigated
26,662
25,512
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
LimSa_vg
Merlin
17,603
821
42
1,190
13,704
6,065
320
10,620
3,038
72,040
0
W
Hercules
Rachid932T
Hercules
14,074
4,148
691
20,665
34,145
38,385
218
19,532
14,341
0
30,741
L
5,571
1,659
32
254
15,690
9,919
0
8,370
7,320
13,221
0
L
26,746
3,036
72
2,816
17,704
7,596
660
4,003
13,701
79,574
0
W
Hachiman
wahid93t
Hachiman
12,912
6,852
0
2,924
15,282
12,877
1,508
12,068
3,214
0
66,704
L
Kukulkan
xGATHOx
Kukulkan
9,064
2,245
83
971
16,355
9,147
46
5,863
10,492
41,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
36,349
221
Minions Killed
184
11
Camps Cleared
5
1,042,838
Distance Traveled
905,054
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,592
680
107
5
2
326,057
2
W
Hercules
13,221
661
29
1
1
382,758
4
L
Ra
10,756
538
14
1
0
291,246
7
L
Zeus
13,702
685
106
5
4
317,069
5
W
Hachiman
14,482
724
85
4
8
334,023
4
L
Kukulkan
11,891
595
64
3
1
296,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role