Player Matchup

Sun Wukong
Sun Wukong
Giyu-S
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Fafnir
Fafnir
Lion_sh_
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Rama
Rama
NIck666
Rama
Level 123
God Stats
2W - 6L
1,493 SR
Queue Stats
119W - 94L
1,856 Elo+
Solo
Chang'e
Chang'e
Younger Chazz
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,475 Elo+
Solo
Discordia
Discordia
fahoooodeRiyadh
Discordia
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 3
Team Averages
Level 115
1,499 SR
1,566 Elo+

VS

Team Averages
Level 126
1,500 SR
1,438 Elo+
Horus
Horus
AloneZion 2010
Horus
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 121L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
Delfika
Nu Wa
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 91L
1,531 Elo+
Party 2
Tiamat
Tiamat
Kyoshi_Cat
Tiamat
Level 131
God Stats
14W - 12L
1,500 SR
Queue Stats
527W - 541L
1,500 Elo+
Solo
Apollo
Apollo
THELONEHORSE680
Apollo
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 92L
1,315 Elo+
Party 1
Anhur
Anhur
warriorLIMS
Anhur
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 109L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Giyu-S
Sun Wukong
16
6 / 6 / 3
9,583
685
8,905
16,637
14,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
Lion_sh_
Fafnir
16
2 / 3 / 9
9,307
665
4,546
14,867
18,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
NIck666
Rama
17
5 / 6 / 8
10,197
728
9,885
17,050
5,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
2 / 6 / 5
9,588
685
10,516
17,542
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
fahoooodeRiyadh
Discordia
19
5 / 5 / 12
11,016
787
30,303
11,716
3,705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 14
10,055
718
9,904
18,563
21,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Delfika
Nu Wa
20
12 / 2 / 11
12,596
900
24,631
8,348
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Kyoshi_Cat
Tiamat
18
4 / 4 / 15
10,646
760
13,917
17,797
7,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 11
10,903
779
12,666
18,412
8,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 5 / 11
10,608
758
6,987
14,024
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
88
20
Kills
26
26
Deaths
20
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
W
Nu Wa
Delfika
Nu Wa
12
2
11
8.75
L
Sun Wukong
Giyu-S
Sun Wukong
6
6
3
1.25
W
Tiamat
Kyoshi_Cat
Tiamat
4
4
15
2.88
L
Fafnir
Lion_sh_
Fafnir
2
3
9
2.17
L
Rama
NIck666
Rama
5
6
8
1.5
W
6
5
11
2.3
L
Chang'e
2
6
5
0.75
L
Discordia
fahoooodeRiyadh
Discordia
5
5
12
2.2
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,155
Damage
68,105
77,812
Taken
77,144
47,771
Mitigated
46,447
30,859
Healing
36,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,904
4,154
7,456
6,045
18,563
21,332
105
10,523
8,040
0
16,293
W
Nu Wa
Delfika
Nu Wa
24,631
7,877
1,172
1,192
8,348
3,332
2,044
4,842
3,506
41,248
0
L
Sun Wukong
Giyu-S
Sun Wukong
8,905
949
1,457
2,841
16,637
14,767
0
8,139
8,133
0
20,460
W
Tiamat
Kyoshi_Cat
Tiamat
13,917
1,257
2,009
7,113
17,797
7,923
1,316
11,869
5,928
30,399
0
L
Fafnir
Lion_sh_
Fafnir
4,546
634
1,959
2,910
14,867
18,134
8
6,879
7,632
13,326
0
L
Rama
NIck666
Rama
9,885
8,081
866
3,866
17,050
5,075
1,473
8,486
8,324
0
26,779
W
12,666
6,891
1,036
6,384
18,412
8,178
1,302
10,309
8,103
0
25,884
L
Chang'e
10,516
213
7,454
6,280
17,542
6,090
234
6,726
10,546
31,768
0
L
Discordia
fahoooodeRiyadh
Discordia
30,303
286
1,377
1,849
11,716
3,705
0
6,745
4,629
55,710
0
W
6,987
2,577
1,406
2,799
14,024
5,682
1,047
7,822
6,202
0
22,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,691
Gold Earned
54,808
169
Minions Killed
137
0
Camps Cleared
0
1,117,390
Distance Traveled
1,303,067
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,055
718
10
1
0
293,992
4
W
Nu Wa
12,596
900
42
3
0
270,642
0
L
Sun Wukong
9,583
685
19
1
0
218,285
0
W
Tiamat
10,646
760
32
2
0
252,457
3
L
Fafnir
9,307
665
17
1
0
221,788
0
L
Rama
10,197
728
36
3
0
193,292
0
W
Apollo
10,903
779
32
2
0
245,841
0
L
Chang'e
9,588
685
49
4
0
222,336
2
L
Discordia
11,016
787
48
3
0
261,689
0
W
Anhur
10,608
758
21
2
0
240,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role