Player Matchup

Tiamat
Tiamat
C4VinTaGe
Tiamat
Level 63
God Stats
1W - 1L
1,609 SR
Queue Stats
74W - 78L
1,274 Elo+
Solo
Geb
Geb
Harmaceutica1
Geb
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 280L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
LatchedRacer
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,465 Elo+
Solo
Khepri
Khepri
SwearinAaron
Khepri
Level 113
God Stats
1W - 2L
1,482 SR
Queue Stats
53W - 40L
1,638 Elo+
Party 2
Cerberus
Cerberus
Swornkill3r
Cerberus
Level 64
God Stats
3W - 11L
1,733 SR
Queue Stats
795W - 799L
1,648 Elo+
Party 2
Team Averages
Level 98
1,565 SR
1,501 Elo+

VS

Team Averages
Level 111
1,543 SR
1,626 Elo+
Ah Puch
Ah Puch
Dead_PHGS
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Henry_gr
Ah Muzen Cab
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,477 Elo+
Party 1
Atlas
Atlas
TheJoke420
Atlas
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 169L
1,627 Elo+
Solo
Cabrakan
Cabrakan
TheReal_Vas
Cabrakan
Level 91
God Stats
1W - 0L
1,715 SR
Queue Stats
25W - 19L
1,635 Elo+
Party 1
Neith
Neith
fpe clique
Neith
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
170W - 176L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C4VinTaGe
Tiamat
12
1 / 5 / 3
6,774
847
6,922
8,224
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 2
7,332
917
6,399
13,634
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
LatchedRacer
Erlang Shen
7
0 / 3 / 2
5,416
677
3,514
7,465
3,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
11
0 / 5 / 3
6,477
810
2,648
14,826
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Swornkill3r
Cerberus
14
2 / 4 / 1
7,306
913
5,933
11,290
9,648
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dead_PHGS
Ah Puch
13
3 / 0 / 14
7,822
978
10,560
2,912
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Henry_gr
Ah Muzen Cab
15
7 / 1 / 11
8,596
1,075
13,526
5,783
2,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Atlas
14
3 / 2 / 13
8,201
1,025
6,733
9,073
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
TheReal_Vas
Cabrakan
13
3 / 2 / 11
8,062
1,008
7,609
10,611
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
2 / 0 / 15
7,879
985
12,759
5,753
2,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
5
Kills
18
18
Deaths
5
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
C4VinTaGe
Tiamat
1
5
3
0.5
W
Ah Puch
Dead_PHGS
Ah Puch
3
0
14
10
L
2
1
2
3
W
Ah Muzen Cab
Henry_gr
Ah Muzen Cab
7
1
11
12.5
L
Erlang Shen
LatchedRacer
Erlang Shen
0
3
2
0.33
L
Khepri
0
5
3
0.3
L
Cerberus
Swornkill3r
Cerberus
2
4
1
0.63
W
Atlas
3
2
13
4.75
W
Cabrakan
TheReal_Vas
Cabrakan
3
2
11
4.25
W
Neith
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
51,187
55,439
Taken
34,132
34,206
Mitigated
28,575
19,218
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
C4VinTaGe
Tiamat
6,922
445
440
1,832
8,224
5,533
0
3,982
4,242
15,189
0
W
Ah Puch
Dead_PHGS
Ah Puch
10,560
231
1,201
1,827
2,912
1,267
330
2,078
834
22,605
0
L
6,399
266
0
5,205
13,634
7,106
0
5,631
8,003
15,831
0
W
Ah Muzen Cab
Henry_gr
Ah Muzen Cab
13,526
4,068
1,310
1,578
5,783
2,538
1,356
3,689
2,058
0
27,243
L
Erlang Shen
LatchedRacer
Erlang Shen
3,514
1,769
260
1,750
7,465
3,460
0
3,569
3,896
0
4,856
L
Khepri
2,648
103
1,129
2,937
14,826
8,459
0
6,294
8,532
8,609
0
L
Cerberus
Swornkill3r
Cerberus
5,933
175
2,467
3,198
11,290
9,648
0
5,426
5,864
14,286
0
W
Atlas
6,733
2,313
2,178
2,564
9,073
10,273
0
5,292
3,619
11,081
0
W
Cabrakan
TheReal_Vas
Cabrakan
7,609
724
829
3,396
10,611
11,669
240
6,289
4,193
9,810
0
W
Neith
12,759
4,471
874
3,166
5,753
2,828
1,202
4,554
1,132
0
23,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
40,560
97
Minions Killed
101
0
Camps Cleared
0
704,641
Distance Traveled
807,322
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,774
847
39
5
0
147,590
1
W
Ah Puch
7,822
978
28
4
0
153,110
0
L
Geb
7,332
917
10
1
0
185,571
0
W
Ah Muzen Cab
8,596
1,075
29
4
0
173,080
0
L
Erlang Shen
5,416
677
4
1
0
85,499
1
L
Khepri
6,477
810
10
1
0
132,896
0
L
Cerberus
7,306
913
34
4
0
153,085
0
W
Atlas
8,201
1,025
8
1
0
162,470
0
W
Cabrakan
8,062
1,008
5
1
0
164,366
3
W
Neith
7,879
985
31
4
0
154,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role