Player Matchup

Tyr
Tyr
Arem1s
Tyr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 136L
1,544 Elo+
Party 1
Tiamat
Tiamat
Ferunzi
Tiamat
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 131L
1,556 Elo+
Party 1
Da Ji
Da Ji
K_Peasy
Da Ji
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 257L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Nashios
Sylvanus
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 87L
1,254 Elo+
Party 1
Merlin
Merlin
ZFhealy
Merlin
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,254 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,422 Elo+

VS

Team Averages
Level 113
1,457 SR
1,392 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Damiauu
Fafnir
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 135L
1,257 Elo+
Solo
Chang'e
Chang'e
Lord Goron
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,215 Elo+
Solo
Zhong Kui
Zhong Kui
Luiz_Vasco08
Zhong Kui
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
161W - 148L
1,497 Elo+
Solo
Thanatos
Thanatos
xPeePeeBoyx
Thanatos
Level 103
God Stats
1W - 4L
1,285 SR
Queue Stats
31W - 29L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Arem1s
Tyr
19
8 / 4 / 7
11,885
699
8,894
15,946
19,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Ferunzi
Tiamat
20
4 / 1 / 14
12,404
730
18,029
16,919
13,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
K_Peasy
Da Ji
15
3 / 5 / 7
10,314
607
12,321
11,032
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Nashios
Sylvanus
19
1 / 1 / 18
12,469
733
11,693
21,666
19,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
ZFhealy
Merlin
20
3 / 2 / 13
12,701
747
22,693
10,978
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 2
7,779
458
1,686
1,361
551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
Damiauu
Fafnir
18
1 / 5 / 9
10,562
621
10,754
23,899
36,756
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Lord Goron
Chang'e
18
3 / 6 / 8
10,633
625
12,830
21,927
12,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Luiz_Vasco08
Zhong Kui
20
3 / 6 / 9
11,657
686
20,466
23,865
19,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xPeePeeBoyx
Thanatos
20
6 / 2 / 5
11,045
650
14,798
13,380
6,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
19
Kills
13
13
Deaths
19
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
2
1
W
Tyr
Arem1s
Tyr
8
4
7
2.88
L
Fafnir
Damiauu
Fafnir
1
5
9
1.1
W
Tiamat
Ferunzi
Tiamat
4
1
14
11
W
Da Ji
K_Peasy
Da Ji
3
5
7
1.3
L
Chang'e
Lord Goron
Chang'e
3
6
8
1.17
L
Zhong Kui
Luiz_Vasco08
Zhong Kui
3
6
9
1.25
W
Sylvanus
Nashios
Sylvanus
1
1
18
10
W
Merlin
ZFhealy
Merlin
3
2
13
4.75
L
Thanatos
xPeePeeBoyx
Thanatos
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,630
Damage
60,534
76,541
Taken
84,432
62,084
Mitigated
76,395
44,066
Healing
47,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,686
286
462
158
1,361
551
0
860
465
4,028
0
W
Tyr
Arem1s
Tyr
8,894
475
1,209
2,472
15,946
19,801
698
6,872
9,074
670
13,682
L
Fafnir
Damiauu
Fafnir
10,754
3,729
2,083
5,658
23,899
36,756
0
13,290
9,601
19,795
0
W
Tiamat
Ferunzi
Tiamat
18,029
1,502
2,026
7,002
16,919
13,013
2,139
9,518
7,401
47,872
0
W
Da Ji
K_Peasy
Da Ji
12,321
2,358
1,755
1,122
11,032
5,117
354
7,621
3,411
0
13,988
L
Chang'e
Lord Goron
Chang'e
12,830
1,374
10,181
8,454
21,927
12,266
415
14,782
6,387
30,341
0
L
Zhong Kui
Luiz_Vasco08
Zhong Kui
20,466
715
1,805
8,652
23,865
19,938
815
13,998
9,399
46,078
0
W
Sylvanus
Nashios
Sylvanus
11,693
3,027
9,373
12,211
21,666
19,042
632
15,320
6,346
23,443
0
W
Merlin
ZFhealy
Merlin
22,693
1,345
3,962
2,934
10,978
5,111
1,207
6,405
4,573
56,325
0
L
Thanatos
xPeePeeBoyx
Thanatos
14,798
1,824
458
9,556
13,380
6,884
1,426
8,175
4,846
0
29,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,773
Gold Earned
51,676
182
Minions Killed
176
0
Camps Cleared
0
1,389,795
Distance Traveled
1,218,195
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,779
458
2
0
0
64,564
0
W
Tyr
11,885
699
17
1
0
302,364
0
L
Fafnir
10,562
621
22
1
0
286,523
2
W
Tiamat
12,404
730
61
4
0
308,239
6
W
Da Ji
10,314
607
4
0
0
279,009
1
L
Chang'e
10,633
625
53
3
0
278,494
1
L
Zhong Kui
11,657
686
78
5
0
250,794
1
W
Sylvanus
12,469
733
22
1
0
238,722
3
W
Merlin
12,701
747
78
5
0
261,461
0
L
Thanatos
11,045
650
21
1
0
337,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role