Player Matchup

Hachiman
Hachiman
ATLDrug
Hachiman
Level 112
God Stats
1W - 2L
1,763 SR
Queue Stats
137W - 115L
1,660 Elo+
Party 2
Ah Puch
Ah Puch
Imokdaadd
Ah Puch
Level 115
God Stats
6W - 2L
1,719 SR
Queue Stats
80W - 79L
1,819 Elo+
Party 2
Thanatos
Thanatos
Jaw4162
Thanatos
Level 66
God Stats
3W - 3L
1,615 SR
Queue Stats
116W - 107L
1,584 Elo+
Party 2
Team Averages
Level 98
1,699 SR
1,688 Elo+

VS

Team Averages
Level 87
1,719 SR
1,685 Elo+
Nemesis
Nemesis
El Prrrrimo 318
Nemesis
Level 108
God Stats
15W - 3L
1,789 SR
Queue Stats
178W - 156L
1,538 Elo+
Party 1
Hel
Hel
MiguexCHIDD
Hel
Level 107
God Stats
10W - 15L
1,634 SR
Queue Stats
131W - 125L
1,548 Elo+
Party 1
The Morrigan
The Morrigan
The Mild Man912
The Morrigan
Level 45
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 7L
1,970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ATLDrug
Hachiman
16
6 / 7 / 7
11,356
811
9,734
11,854
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Imokdaadd
Ah Puch
15
5 / 5 / 7
10,615
758
19,124
10,087
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Jaw4162
Thanatos
12
2 / 11 / 8
9,203
657
4,657
14,779
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 13
11,622
830
11,557
18,520
10,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
11 / 5 / 8
12,078
863
13,545
13,670
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
The Mild Man912
The Morrigan
13
4 / 5 / 8
9,822
702
6,336
7,570
2,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
13
Kills
23
23
Deaths
13
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ATLDrug
Hachiman
6
7
7
1.36
W
8
3
13
4.83
L
Ah Puch
Imokdaadd
Ah Puch
5
5
7
1.7
L
Thanatos
Jaw4162
Thanatos
2
11
8
0.55
W
11
5
8
3
W
The Morrigan
The Mild Man912
The Morrigan
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
31,438
36,720
Taken
39,760
12,801
Mitigated
16,002
8,377
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ATLDrug
Hachiman
9,734
4,541
0
1,999
11,854
4,647
140
5,427
6,245
0
33,871
W
11,557
4,524
48
3,587
18,520
10,344
484
10,147
7,825
0
26,928
L
Ah Puch
Imokdaadd
Ah Puch
19,124
535
0
2,334
10,087
3,429
52
4,886
4,979
40,720
0
L
Thanatos
Jaw4162
Thanatos
4,657
861
0
4,044
14,779
4,725
0
7,987
6,413
0
15,200
W
13,545
229
2,606
4,775
13,670
3,637
510
4,973
8,361
40,629
0
W
The Morrigan
The Mild Man912
The Morrigan
6,336
693
106
917
7,570
2,021
74
3,623
3,550
28,323
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
33,522
132
Minions Killed
139
4
Camps Cleared
9
719,780
Distance Traveled
772,430
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,356
811
48
3
1
220,190
3
W
Nemesis
11,622
830
30
2
1
276,961
1
L
Ah Puch
10,615
758
63
5
1
252,997
1
L
Thanatos
9,203
657
21
2
2
246,593
1
W
Hel
12,078
863
68
5
3
252,067
0
W
The Morrigan
9,822
702
41
3
5
243,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role