Player Matchup

Izanami
Izanami
Bronze III
AFKLexx
Izanami
Bronze III
Level 102
God Stats
57W - 45L
1,829 SR
Queue Stats
293W - 318L
1,538 MMR
Solo
Thoth
Thoth
Bronze III
Big Chauncer
Thoth
Bronze III
Level 101
God Stats
0W - 3L
1,341 SR
Queue Stats
78W - 76L
1,546 MMR
Solo
Camazotz
Camazotz
Bronze III
BradDill
Camazotz
Bronze III
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 129L
1,546 MMR
Solo
Sobek
Sobek
Bronze III
PHX TUT
Sobek
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,546 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
pech941
Erlang Shen
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,546 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,534 SR
1,544 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 148
1,574 SR
1,544 MMR
Kukulkan
Kukulkan
Bronze III
Alucard4510
Kukulkan
Bronze III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,546 MMR
Party 1
Mulan
Mulan
Silver I
SvelterBox0360
Mulan
Silver I
Level 159
God Stats
3W - 0L
1,715 SR
Queue Stats
56W - 40L
1,548 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
THE ZOMB1E K1NG
Gilgamesh
Gold V
Level 157
God Stats
4W - 3L
1,285 SR
Queue Stats
107W - 96L
1,535 MMR
Solo
Olorun
Olorun
Bronze III
W F Blur
Olorun
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,546 MMR
Party 1
Fenrir
Fenrir
Bronze III
katsuki1320
Fenrir
Bronze III
Level 149
God Stats
8W - 8L
1,869 SR
Queue Stats
26W - 38L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AFKLexx
Izanami
6
1 / 0 / 1
3,829
766
2,036
2,344
479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,310
662
427
900
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
BradDill
Camazotz
5
0 / 0 / 0
3,141
628
332
3,006
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
PHX TUT
Sobek
5
1 / 0 / 1
3,588
718
1,121
3,469
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
pech941
Erlang Shen
1
0 / 0 / 0
2,448
490
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BastetAh Muzen CabSolCliodhna

VS

Bans
ArtioLokiTiamatHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alucard4510
Kukulkan
6
0 / 0 / 0
3,525
705
512
570
141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,975
795
0
862
261
Gilgamesh
THE ZOMB1E K1NG
Gilgamesh
6
0 / 0 / 0
3,586
717
783
2,962
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
W F Blur
Olorun
6
0 / 1 / 0
3,465
693
2,321
1,624
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
5
0 / 1 / 0
3,334
667
1,554
2,702
711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
AFKLexx
Izanami
1
0
1
1.5
W
Kukulkan
Alucard4510
Kukulkan
0
0
0
0
L
0
0
0
0
L
Camazotz
BradDill
Camazotz
0
0
0
0
L
Sobek
PHX TUT
Sobek
1
0
1
1.5
W
0
0
0
0
W
Gilgamesh
THE ZOMB1E K1NG
Gilgamesh
0
0
0
0
W
Olorun
W F Blur
Olorun
0
1
0
0
W
Fenrir
0
1
0
0
L
Erlang Shen
pech941
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,916
Damage
5,170
9,719
Taken
8,720
2,790
Mitigated
2,281
6,368
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AFKLexx
Izanami
2,036
1,596
100
1,321
2,344
479
0
415
1,929
0
19,452
W
Kukulkan
Alucard4510
Kukulkan
512
93
0
175
570
141
0
137
433
15,598
0
L
427
41
0
622
900
166
0
154
746
11,183
0
L
Camazotz
BradDill
Camazotz
332
0
0
2,331
3,006
643
0
358
2,648
0
10,281
L
Sobek
PHX TUT
Sobek
1,121
295
148
1,846
3,469
1,502
0
1,906
1,563
4,315
0
W
0
0
0
128
862
261
0
0
862
0
17,537
W
Gilgamesh
THE ZOMB1E K1NG
Gilgamesh
783
294
0
1,989
2,962
870
0
434
2,528
0
15,181
W
Olorun
W F Blur
Olorun
2,321
1,383
0
382
1,624
298
0
228
1,396
17,747
0
W
Fenrir
1,554
416
0
1,136
2,702
711
0
749
1,953
0
3,765
L
Erlang Shen
pech941
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,316
Gold Earned
17,885
116
Minions Killed
164
0
Camps Cleared
0
407,707
Distance Traveled
498,327
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,829
766
47
9
0
100,143
0
W
Kukulkan
3,525
705
27
5
0
95,292
0
L
Thoth
3,310
662
30
6
0
101,454
2
L
Camazotz
3,141
628
28
6
0
101,923
3
L
Sobek
3,588
718
11
2
0
91,975
0
W
Mulan
3,975
795
54
11
0
98,766
1
W
Gilgamesh
3,586
717
42
8
0
106,131
1
W
Olorun
3,465
693
36
7
0
92,517
1
W
Fenrir
3,334
667
5
1
0
105,621
1
L
Erlang Shen
2,448
490
0
0
0
12,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role