Player Matchup

Neith
Neith
Flohjaeger
Neith
Level 28
God Stats
1W - 5L
1,285 SR
Queue Stats
6W - 13L
1,090 Elo+
Party 2
Da Ji
Da Ji
Granaten-Fritz
Da Ji
Level 116
God Stats
1W - 5L
1,089 SR
Queue Stats
33W - 36L
1,441 Elo+
Solo
Cliodhna
Cliodhna
HISOKASENSEI
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Moehrely
Aphrodite
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Odin
Odin
TheOGStoner
Odin
Level 6
God Stats
1W - 2L
1,103 SR
Queue Stats
16W - 33L
1,500 Elo+
Solo
Team Averages
Level 36
1,295 SR
1,406 Elo+

VS

Team Averages
Level 49
1,454 SR
1,391 Elo+
Guan Yu
Guan Yu
BooKeMooN
Guan Yu
Level 69
God Stats
4W - 1L
1,272 SR
Queue Stats
47W - 22L
1,640 Elo+
Solo
Hou Yi
Hou Yi
Manar_B91
Hou Yi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,433 Elo+
Party 1
Chang'e
Chang'e
Rei_ogami55
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,311 Elo+
Party 1
Sol
Sol
danielesaccardi
Sol
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,428 Elo+
Solo
Aphrodite
Aphrodite
nomebanees
Aphrodite
Level 51
God Stats
28W - 20L
1,500 SR
Queue Stats
308W - 326L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 4
8,810
678
14,335
15,256
5,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 7 / 6
10,032
772
14,826
18,003
7,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
HISOKASENSEI
Cliodhna
17
3 / 6 / 3
10,784
830
12,576
14,611
7,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
Moehrely
Aphrodite
15
3 / 5 / 2
8,820
678
4,818
13,852
9,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 4
8,257
635
5,533
16,989
9,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BooKeMooN
Guan Yu
16
4 / 2 / 6
9,838
757
6,576
12,126
14,120
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Manar_B91
Hou Yi
16
1 / 2 / 8
9,473
729
8,812
7,975
3,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Rei_ogami55
Chang'e
17
1 / 1 / 11
9,709
747
5,313
10,128
3,561
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
12 / 5 / 11
11,842
911
24,588
17,012
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
nomebanees
Aphrodite
19
12 / 2 / 9
11,401
877
16,269
15,618
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
30
30
Deaths
12
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BooKeMooN
Guan Yu
4
2
6
3.5
L
Neith
1
4
4
0.75
L
5
7
6
1.14
L
Cliodhna
HISOKASENSEI
Cliodhna
3
6
3
0.75
W
Hou Yi
Manar_B91
Hou Yi
1
2
8
2.5
L
Aphrodite
Moehrely
Aphrodite
3
5
2
0.8
W
Chang'e
Rei_ogami55
Chang'e
1
1
11
6.5
L
0
8
4
0.25
W
12
5
11
3.5
W
Aphrodite
nomebanees
Aphrodite
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,088
Damage
61,558
78,711
Taken
62,859
39,155
Mitigated
35,825
17,929
Healing
33,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BooKeMooN
Guan Yu
6,576
783
1,051
4,122
12,126
14,120
319
1,071
11,055
0
26,652
L
Neith
14,335
3,664
507
3,645
15,256
5,937
450
6,582
8,674
0
40,052
L
14,826
4,386
905
4,188
18,003
7,519
89
9,371
8,632
0
27,941
L
Cliodhna
HISOKASENSEI
Cliodhna
12,576
1,511
348
1,687
14,611
7,074
194
8,007
6,604
0
38,509
W
Hou Yi
Manar_B91
Hou Yi
8,812
4,231
0
870
7,975
3,084
1,144
159
7,816
0
29,598
L
Aphrodite
Moehrely
Aphrodite
4,818
1,007
2,514
3,726
13,852
9,294
148
9,430
4,422
10,829
0
W
Chang'e
Rei_ogami55
Chang'e
5,313
1,198
2,852
3,960
10,128
3,561
63
389
9,739
20,298
0
L
5,533
990
218
191
16,989
9,331
118
10,666
6,323
0
17,814
W
24,588
11,504
0
6,116
17,012
7,645
4,888
2,213
14,799
50,694
4,700
W
Aphrodite
nomebanees
Aphrodite
16,269
1,400
5,994
8,276
15,618
7,415
522
986
14,632
33,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,703
Gold Earned
52,263
164
Minions Killed
230
0
Camps Cleared
0
1,193,666
Distance Traveled
1,217,004
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,838
757
33
3
0
239,838
0
L
Neith
8,810
678
56
4
0
236,379
2
L
Da Ji
10,032
772
24
2
0
239,312
2
L
Cliodhna
10,784
830
42
3
0
257,788
0
W
Hou Yi
9,473
729
43
3
0
219,446
2
L
Aphrodite
8,820
678
15
1
0
222,623
0
W
Chang'e
9,709
747
52
4
0
252,138
1
L
Odin
8,257
635
27
2
0
237,564
0
W
Sol
11,842
911
61
5
0
246,743
1
W
Aphrodite
11,401
877
41
3
0
258,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role