Player Matchup

Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hantto
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 79L
1,649 Elo+
Solo
Nike
Nike
MortisedMink847
Nike
Level 123
God Stats
23W - 15L
1,441 SR
Queue Stats
162W - 178L
1,589 Elo+
Solo
Tiamat
Tiamat
freezing_ending4
Tiamat
Level 39
God Stats
4W - 2L
1,580 SR
Queue Stats
35W - 47L
1,619 Elo+
Solo
Hou Yi
Hou Yi
skitbro
Hou Yi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,355 Elo+
Solo
Team Averages
Level 104
1,504 SR
1,542 Elo+

VS

Team Averages
Level 68
1,458 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CattCattCatt
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,724 Elo+
Party 1
Olorun
Olorun
ItzAladdin
Olorun
Level 26
God Stats
9W - 9L
1,283 SR
Queue Stats
23W - 21L
1,271 Elo+
Party 1
Hades
Hades
matiasgarrido604
Hades
Level 47
God Stats
1W - 2L
1,477 SR
Queue Stats
9W - 17L
1,535 Elo+
Party 2
Nemesis
Nemesis
xGugaahz
Nemesis
Level 141
God Stats
2W - 2L
1,530 SR
Queue Stats
9W - 14L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 1 / 2
7,227
556
4,038
10,291
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Hantto
Chang'e
12
2 / 1 / 3
6,645
511
3,011
7,270
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 2
7,722
594
6,932
8,017
6,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 1
7,441
572
1,954
3,988
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
skitbro
Hou Yi
12
1 / 0 / 1
6,698
515
1,770
5,615
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 2 / 0
5,391
415
2,094
4,777
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
CattCattCatt
King Arthur
10
0 / 5 / 0
6,077
467
2,141
11,470
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
ItzAladdin
Olorun
13
1 / 2 / 0
7,410
570
4,219
5,680
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
5,361
412
784
4,276
2,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xGugaahz
Nemesis
13
1 / 0 / 1
6,941
534
4,273
7,052
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
2
3
L
Izanami
 
Izanami
1
2
0
0.5
L
King Arthur
CattCattCatt
King Arthur
0
5
0
0
W
Chang'e
Hantto
Chang'e
2
1
3
3.5
L
Olorun
ItzAladdin
Olorun
1
2
0
0.5
W
3
0
2
4
W
2
1
1
2.5
L
0
2
1
0.25
W
Hou Yi
skitbro
Hou Yi
1
0
1
1.5
L
Nemesis
xGugaahz
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,705
Damage
13,511
35,181
Taken
33,255
15,608
Mitigated
14,887
13,389
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,038
2,484
0
3,930
10,291
3,169
762
1,432
8,819
0
48,305
L
Izanami
 
Izanami
2,094
1,750
0
1,344
4,777
1,070
0
1,297
3,480
0
25,904
L
King Arthur
CattCattCatt
King Arthur
2,141
111
0
2,340
11,470
6,229
96
1,382
10,088
0
28,555
W
Chang'e
Hantto
Chang'e
3,011
311
1,458
2,849
7,270
2,170
1,689
1,332
5,938
35,034
0
L
Olorun
ItzAladdin
Olorun
4,219
2,286
0
2,209
5,680
2,147
892
2,072
3,608
51,341
0
W
6,932
819
0
1,530
8,017
6,818
0
1,096
6,513
7,746
35,491
W
1,954
228
0
1,176
3,988
1,992
260
707
3,281
37,400
0
L
784
166
214
492
4,276
2,199
105
1,035
3,241
10,235
0
W
Hou Yi
skitbro
Hou Yi
1,770
1,041
0
2,446
5,615
1,459
2,132
436
5,179
0
39,658
L
Nemesis
xGugaahz
Nemesis
4,273
1,637
0
1,550
7,052
3,242
0
637
6,415
0
47,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
31,180
365
Minions Killed
394
0
Camps Cleared
0
1,230,029
Distance Traveled
1,046,762
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,227
556
86
7
0
271,036
4
L
Izanami
5,391
415
61
5
0
114,017
0
L
King Arthur
6,077
467
78
6
0
233,002
0
W
Chang'e
6,645
511
54
4
0
240,307
5
L
Olorun
7,410
570
127
10
0
221,224
3
W
Nike
7,722
594
72
6
0
241,903
5
W
Tiamat
7,441
572
85
7
0
240,790
0
L
Hades
5,361
412
18
1
0
181,449
3
W
Hou Yi
6,698
515
68
5
0
235,993
2
L
Nemesis
6,941
534
110
8
0
297,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role