Player Matchup

Cerberus
Cerberus
Bubblesnatch69
Cerberus
Level 129
God Stats
1W - 2L
1,298 SR
Queue Stats
98W - 84L
1,561 Elo+
Party 3
Vamana
Vamana
Centipedebreedr
Vamana
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 52L
1,556 Elo+
Party 3
Baron Samedi
Baron Samedi
Mr BiG TeXx
Baron Samedi
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 255L
1,413 Elo+
Party 2
Zeus
Zeus
OMNI DOES IT
Zeus
Level 140
God Stats
6W - 11L
1,702 SR
Queue Stats
314W - 317L
1,392 Elo+
Party 2
Chronos
Chronos
rRedman
Chronos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 182L
1,443 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,473 Elo+

VS

Team Averages
Level 66
1,508 SR
1,424 Elo+
Ah Muzen Cab
Ah Muzen Cab
B2TheUnit
Ah Muzen Cab
Level 21
God Stats
6W - 7L
1,500 SR
Queue Stats
448W - 444L
1,362 Elo+
Party 1
Raijin
Raijin
NotTodayHe
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 221L
1,550 Elo+
Solo
Achilles
Achilles
Raaquelleeee
Achilles
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
395W - 363L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
SrrYimGudd
Baron Samedi
Level 93
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 33L
1,573 Elo+
Solo
Zeus
Zeus
creationtoast
Zeus
Level 39
God Stats
1W - 1L
1,324 SR
Queue Stats
15W - 22L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 6 / 16
12,416
690
12,774
24,854
25,128
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 4 / 15
12,744
708
16,287
24,129
31,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Mr BiG TeXx
Baron Samedi
20
3 / 6 / 15
12,480
693
11,412
18,630
11,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 5 / 9
13,046
725
21,249
12,659
5,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
rRedman
Chronos
20
12 / 3 / 14
13,878
771
22,645
21,580
9,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B2TheUnit
Ah Muzen Cab
19
6 / 8 / 11
11,958
664
19,243
18,164
8,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
NotTodayHe
Raijin
18
4 / 7 / 11
11,835
658
14,760
15,893
7,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Raaquelleeee
Achilles
20
4 / 5 / 15
12,164
676
16,273
29,948
47,340
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SrrYimGudd
Baron Samedi
20
4 / 3 / 11
12,879
716
18,795
14,787
11,669
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 9 / 7
12,607
700
12,707
16,057
11,121
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
78
32
Kills
23
24
Deaths
32
69
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
B2TheUnit
Ah Muzen Cab
6
8
11
1.44
W
Cerberus
4
6
16
2
W
8
4
15
3.88
W
Baron Samedi
Mr BiG TeXx
Baron Samedi
3
6
15
1.75
L
Raijin
NotTodayHe
Raijin
4
7
11
1.36
W
5
5
9
1.9
L
Achilles
Raaquelleeee
Achilles
4
5
15
2.3
L
Baron Samedi
SrrYimGudd
Baron Samedi
4
3
11
3.17
L
5
9
7
0.94
W
Chronos
rRedman
Chronos
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,367
Damage
81,778
101,852
Taken
94,849
82,708
Mitigated
86,282
43,245
Healing
31,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
B2TheUnit
Ah Muzen Cab
19,243
4,886
1,398
2,204
18,164
8,798
1,078
14,353
3,585
0
31,224
W
Cerberus
12,774
105
450
5,664
24,854
25,128
435
10,445
14,409
26,142
0
W
16,287
4,814
2,021
8,884
24,129
31,060
1,137
12,599
11,530
0
25,673
W
Baron Samedi
Mr BiG TeXx
Baron Samedi
11,412
405
5,153
6,796
18,630
11,536
436
7,782
10,848
37,503
0
L
Raijin
NotTodayHe
Raijin
14,760
922
1,201
1,134
15,893
7,354
771
13,297
2,563
32,222
0
W
21,249
1,680
2,347
2,914
12,659
5,535
1,023
6,631
6,028
49,284
0
L
Achilles
Raaquelleeee
Achilles
16,273
3,356
1,468
10,009
29,948
47,340
515
17,634
11,535
0
28,879
L
Baron Samedi
SrrYimGudd
Baron Samedi
18,795
616
7,347
3,490
14,787
11,669
383
10,460
3,996
34,605
0
L
12,707
2,165
1,169
1,611
16,057
11,121
688
12,336
3,576
38,289
0
W
Chronos
rRedman
Chronos
22,645
7,088
2,029
6,987
21,580
9,449
2,691
8,805
12,775
36,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,564
Gold Earned
61,443
218
Minions Killed
164
0
Camps Cleared
0
1,608,541
Distance Traveled
1,382,649
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,958
664
22
1
0
290,331
0
W
Cerberus
12,416
690
33
2
0
315,087
0
W
Vamana
12,744
708
32
2
0
343,396
0
W
Baron Samedi
12,480
693
62
3
0
301,609
1
L
Raijin
11,835
658
39
2
0
242,554
0
W
Zeus
13,046
725
56
3
0
273,651
4
L
Achilles
12,164
676
15
1
0
260,493
2
L
Baron Samedi
12,879
716
35
2
0
331,155
0
L
Zeus
12,607
700
53
3
0
258,116
0
W
Chronos
13,878
771
35
2
0
374,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role