Player Matchup

Horus
Horus
Bruppi88
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Goldsmith115
Atlas
Level 126
God Stats
1W - 6L
1,895 SR
Queue Stats
71W - 62L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
Goldsmith116
Erlang Shen
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 67L
1,205 Elo+
Party 2
Medusa
Medusa
Goldsmith616
Medusa
Level 29
God Stats
3W - 5L
1,308 SR
Queue Stats
14W - 16L
1,325 Elo+
Party 2
Apollo
Apollo
marvinmarsian
Apollo
Level 109
God Stats
3W - 1L
1,285 SR
Queue Stats
42W - 49L
1,142 Elo+
Party 2
Team Averages
Level 89
1,497 SR
1,330 Elo+

VS

Team Averages
Level 71
1,638 SR
1,724 Elo+
Rama
Rama
Kkumguzler
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 7L
1,807 Elo+
Party 1
Ares
Ares
M3m3NTo_O__LoRi
Ares
Level 4
God Stats
5W - 0L
1,803 SR
Queue Stats
47W - 7L
1,807 Elo+
Party 1
Discordia
Discordia
aidinasg
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 120L
1,716 Elo+
Party 1
Fenrir
Fenrir
hassaan2004lol
Fenrir
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 71L
1,470 Elo+
Solo
Chaac
Chaac
sinaxus_
Chaac
Level 160
God Stats
9W - 1L
1,885 SR
Queue Stats
25W - 9L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bruppi88
Horus
8
0 / 6 / 0
4,470
447
1,681
6,415
2,904
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,581
458
2,456
7,815
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Goldsmith116
Erlang Shen
8
0 / 5 / 0
4,847
485
4,082
7,883
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
9
1 / 4 / 1
5,143
514
1,492
7,724
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
5,052
505
3,856
5,946
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,344
634
4,449
6,572
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 8
6,687
669
5,406
7,744
5,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
aidinasg
Discordia
11
3 / 0 / 3
6,354
635
3,851
4,453
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 3
5,802
580
2,586
5,754
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
sinaxus_
Chaac
12
10 / 1 / 3
7,768
777
8,640
9,530
4,494
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
21
21
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Bruppi88
Horus
0
6
0
0
L
0
2
1
0.25
L
Erlang Shen
Goldsmith116
Erlang Shen
0
5
0
0
L
Medusa
1
4
1
0.38
W
3
0
1
3.5
W
2
0
8
6
W
Discordia
aidinasg
Discordia
3
0
3
4.5
W
3
2
3
2.25
L
1
4
0
0.25
W
Chaac
sinaxus_
Chaac
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,567
Damage
24,932
35,783
Taken
34,053
12,740
Mitigated
14,435
7,688
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bruppi88
Horus
1,681
1,060
0
186
6,415
2,904
222
0
6,415
0
12,038
L
2,456
1,300
291
2,399
7,815
3,175
0
2,519
5,296
14,557
0
L
Erlang Shen
Goldsmith116
Erlang Shen
4,082
2,282
0
1,934
7,883
3,122
0
1,360
6,523
0
31,409
L
Medusa
1,492
368
0
1,453
7,724
2,465
0
4,105
3,619
0
22,222
W
4,449
3,829
0
2,821
6,572
1,766
2,514
806
5,766
0
45,844
W
5,406
279
2,073
2,566
7,744
5,044
0
1,285
6,459
14,919
0
W
Discordia
aidinasg
Discordia
3,851
483
0
647
4,453
1,177
318
116
4,246
32,124
0
W
2,586
686
0
772
5,754
1,954
547
249
5,505
0
20,269
L
3,856
1,804
0
1,425
5,946
1,074
0
1,273
4,673
0
20,448
W
Chaac
sinaxus_
Chaac
8,640
2,550
0
5,757
9,530
4,494
296
0
9,402
0
41,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,093
Gold Earned
32,955
200
Minions Killed
292
0
Camps Cleared
0
871,270
Distance Traveled
942,333
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,470
447
28
3
0
140,000
0
L
Atlas
4,581
458
25
3
0
173,739
3
L
Erlang Shen
4,847
485
63
6
0
186,093
0
L
Medusa
5,143
514
45
5
0
180,126
1
W
Rama
6,344
634
96
10
0
174,366
1
W
Ares
6,687
669
20
2
0
196,010
2
W
Discordia
6,354
635
62
6
0
183,831
1
W
Fenrir
5,802
580
34
3
0
192,944
0
L
Apollo
5,052
505
39
4
0
191,312
1
W
Chaac
7,768
777
80
8
0
195,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role