Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KillerGirLrun
Skadi
Level 17
God Stats
6W - 10L
1,361 SR
Queue Stats
14W - 33L
1,331 Elo+
Party 1
Hades
Hades
Os_Lourenzos
Hades
Level 105
God Stats
17W - 24L
1,295 SR
Queue Stats
34W - 45L
1,331 Elo+
Party 1
Da Ji
Da Ji
deaddude1011
Da Ji
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
129W - 132L
1,663 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ericanilox
Morgan Le Fay
Level 68
God Stats
8W - 14L
1,283 SR
Queue Stats
106W - 105L
1,414 Elo+
Solo
Team Averages
Level 71
1,388 SR
1,448 Elo+

VS

Team Averages
Level 61
1,531 SR
1,457 Elo+
Chernobog
Chernobog
DeicideAce
Chernobog
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 64L
1,507 Elo+
Solo
Sol
Sol
EveFromYoRHa
Sol
Level 44
God Stats
1W - 3L
1,519 SR
Queue Stats
13W - 19L
1,382 Elo+
Solo
Nike
Nike
JavierTM
Nike
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,402 Elo+
Solo
Cliodhna
Cliodhna
Juan361
Cliodhna
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Wrekage210
Ganesha
Level 45
God Stats
1W - 1L
1,637 SR
Queue Stats
35W - 37L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 1
7,590
633
6,084
8,588
1,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 1
6,854
571
4,820
4,438
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

12
3 / 1 / 4
7,039
587
6,053
5,983
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 3
7,708
642
3,839
5,433
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ericanilox
Morgan Le Fay
14
2 / 1 / 2
8,172
681
3,381
4,388
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeicideAce
Chernobog
10
2 / 4 / 0
6,028
502
5,540
7,824
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 1
6,627
552
1,709
6,363
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
1 / 2 / 0
7,083
590
6,323
9,024
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Juan361
Cliodhna
10
0 / 6 / 0
5,713
476
940
8,924
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Wrekage210
Ganesha
9
0 / 4 / 2
6,165
514
2,044
10,073
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
4
4
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Chernobog
DeicideAce
Chernobog
2
4
0
0.5
L
1
1
1
1.5
L
Nike
1
2
0
0.5
L
Cliodhna
Juan361
Cliodhna
0
6
0
0
W
4
1
1
4.5
W
3
1
4
5
L
Ganesha
Wrekage210
Ganesha
0
4
2
0.25
W
4
1
3
5.5
W
Morgan Le Fay
ericanilox
Morgan Le Fay
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
16,556
28,830
Taken
42,208
8,353
Mitigated
18,540
11,266
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,084
1,445
0
5,491
8,588
1,577
1,196
0
8,081
42,380
0
L
Chernobog
DeicideAce
Chernobog
5,540
3,110
0
1,285
7,824
2,215
0
3,164
4,660
0
34,958
L
1,709
342
0
3,169
6,363
2,265
152
1,644
4,719
34,698
3,644
L
Nike
6,323
952
0
1,611
9,024
4,164
0
5,886
3,138
0
40,302
L
Cliodhna
Juan361
Cliodhna
940
61
0
2,194
8,924
2,564
0
1,481
7,443
0
31,391
W
4,820
2,466
0
0
4,438
1,075
2,028
775
3,538
0
27,124
W
6,053
220
70
2,318
5,983
2,396
900
1,202
4,629
33,553
0
L
Ganesha
Wrekage210
Ganesha
2,044
413
0
1,803
10,073
7,332
0
3,343
6,730
13,804
0
W
3,839
1,089
0
2,890
5,433
1,925
0
964
4,469
0
30,172
W
Morgan Le Fay
ericanilox
Morgan Le Fay
3,381
389
0
497
4,388
1,380
0
684
3,664
51,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
31,616
360
Minions Killed
310
0
Camps Cleared
0
1,166,991
Distance Traveled
1,208,334
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,590
633
88
7
0
232,520
2
L
Chernobog
6,028
502
74
6
0
229,561
2
L
Sol
6,627
552
81
7
0
257,555
1
L
Nike
7,083
590
89
7
0
249,185
2
L
Cliodhna
5,713
476
63
5
0
252,780
0
W
Skadi
6,854
571
51
4
0
204,256
0
W
Hades
7,039
587
61
5
0
222,276
0
L
Ganesha
6,165
514
3
0
0
219,253
0
W
Da Ji
7,708
642
64
5
0
272,501
0
W
Morgan Le Fay
8,172
681
96
8
0
235,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role