Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Chosuff
Chang'e
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 209L
1,612 Elo+
Solo
Khepri
Khepri
Dahvin-Zhane
Khepri
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
88W - 77L
1,658 Elo+
Party 1
Mulan
Mulan
NotJohnStamos95
Mulan
Level 143
God Stats
4W - 3L
1,547 SR
Queue Stats
331W - 304L
1,519 Elo+
Party 1
Agni
Agni
RaydonX707
Agni
Level 140
God Stats
4W - 7L
1,500 SR
Queue Stats
332W - 354L
1,410 Elo+
Solo
Team Averages
Level 119
1,509 SR
1,540 Elo+

VS

Team Averages
Level 129
1,460 SR
1,439 Elo+
Ares
Ares
DOWNx2xRAVAGE
Ares
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 276L
1,415 Elo+
Party 2
Bastet
Bastet
HenriieSW
Bastet
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
193W - 200L
1,456 Elo+
Solo
Xing Tian
Xing Tian
JxMoe
Xing Tian
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 2
Terra
Terra
KaOTiK509
Terra
Level 103
God Stats
0W - 2L
1,300 SR
Queue Stats
31W - 28L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
bigpapa_K
Zhong Kui
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
162W - 178L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
15 / 4 / 20
15,923
838
40,713
33,589
46,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Chosuff
Chang'e
18
2 / 8 / 16
12,505
658
14,160
20,120
9,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
20
2 / 4 / 27
14,067
740
7,190
21,123
26,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
19 / 4 / 20
16,504
869
38,841
26,046
37,928
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 9 / 18
12,274
646
19,662
12,788
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 11
12,469
656
12,587
27,223
31,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
HenriieSW
Bastet
20
8 / 10 / 8
13,038
686
27,925
26,725
13,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
JxMoe
Xing Tian
20
6 / 5 / 16
12,528
659
13,594
29,871
43,920
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
KaOTiK509
Terra
19
1 / 7 / 18
11,343
597
5,791
26,910
37,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
bigpapa_K
Zhong Kui
20
8 / 9 / 12
14,464
761
22,818
29,104
21,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
93
42
Kills
28
29
Deaths
42
101
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
15
4
20
6.25
W
Chang'e
Chosuff
Chang'e
2
8
16
1.25
L
5
11
11
0.95
W
Khepri
2
4
27
3.88
L
Bastet
HenriieSW
Bastet
8
10
8
1.2
L
Xing Tian
JxMoe
Xing Tian
6
5
16
2.8
L
Terra
KaOTiK509
Terra
1
7
18
1.43
W
19
4
20
7.25
W
4
9
18
1.44
L
Zhong Kui
bigpapa_K
Zhong Kui
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,566
Damage
82,715
113,666
Taken
139,833
126,175
Mitigated
147,686
56,437
Healing
46,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
40,713
4,681
1,804
17,479
33,589
46,795
1,064
17,463
16,126
678
73,839
W
Chang'e
Chosuff
Chang'e
14,160
1,952
10,497
5,985
20,120
9,798
1,574
12,216
7,904
24,022
0
L
12,587
161
0
120
27,223
31,130
262
8,068
18,097
22,800
0
W
Khepri
7,190
469
1,255
3,482
21,123
26,173
625
6,566
14,557
15,316
0
L
Bastet
HenriieSW
Bastet
27,925
4,853
2,984
7,435
26,725
13,426
133
6,925
18,762
0
59,626
L
Xing Tian
JxMoe
Xing Tian
13,594
739
2,933
4,429
29,871
43,920
34
8,799
19,618
25,713
0
L
Terra
KaOTiK509
Terra
5,791
1,191
9,393
5,639
26,910
37,806
311
9,941
15,844
13,480
0
W
38,841
3,559
4,661
10,476
26,046
37,928
1,892
9,935
16,111
0
63,613
W
19,662
1,288
489
309
12,788
5,481
1,731
8,610
4,178
35,715
0
L
Zhong Kui
bigpapa_K
Zhong Kui
22,818
611
2,541
11,448
29,104
21,404
645
7,957
20,054
51,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,273
Gold Earned
63,842
191
Minions Killed
163
0
Camps Cleared
0
1,605,471
Distance Traveled
1,454,487
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,923
838
64
3
0
327,218
0
W
Chang'e
12,505
658
26
1
0
314,115
1
L
Ares
12,469
656
8
0
0
278,870
2
W
Khepri
14,067
740
17
1
0
366,070
0
L
Bastet
13,038
686
63
3
0
307,380
2
L
Xing Tian
12,528
659
18
1
0
320,189
0
L
Terra
11,343
597
10
1
0
283,772
2
W
Mulan
16,504
869
39
2
0
338,934
1
W
Agni
12,274
646
45
2
0
259,134
1
L
Zhong Kui
14,464
761
64
3
0
264,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role