Player Matchup

Izanami
Izanami
Silver I
CrakaChris222
Izanami
Silver I
Level 125
God Stats
2W - 1L
1,990 SR
Queue Stats
25W - 37L
1,626 MMR
Solo
Odin
Odin
Bronze III
ThatTubbyGuy
Odin
Bronze III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 46L
1,500 MMR
Party 1
Sol
Sol
Bronze III
whatthefaq
Sol
Bronze III
Level 148
God Stats
11W - 14L
1,500 SR
Queue Stats
125W - 118L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 144
1,663 SR
1,542 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,488 SR
1,543 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze III
Plasmabeam
Hades
Bronze III
Level 138
God Stats
1W - 2L
1,464 SR
Queue Stats
1W - 4L
1,538 MMR
Solo
Achilles
Achilles
Silver I
WhossssTaco
Achilles
Silver I
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 12L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
3 / 0 / 6
5,953
992
5,400
4,050
1,226
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
5 / 0 / 4
6,198
1,033
4,341
8,436
4,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 8
5,536
923
4,550
5,553
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshAh Muzen CabZeusNoxBastet

VS

Bans
ThothSkadiMulanChironGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 1
4,496
749
2,497
4,534
1,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
8
0 / 3 / 0
4,414
736
2,506
6,020
2,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
WhossssTaco
Achilles
7
1 / 3 / 0
4,649
775
3,248
6,569
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Izanami
3
0
6
6
L
Hades
0
3
0
0
W
5
0
4
7
L
Achilles
WhossssTaco
Achilles
1
3
0
0.33
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,291
Damage
8,251
18,039
Taken
17,123
7,585
Mitigated
7,917
8,965
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,497
1,392
0
1,112
4,534
1,313
0
1,467
3,067
0
11,234
W
Izanami
5,400
3,607
0
1,489
4,050
1,226
1,196
1,204
2,815
0
23,369
L
Hades
2,506
217
75
1,371
6,020
2,132
0
1,669
4,351
10,994
0
W
4,341
997
518
4,188
8,436
4,968
213
830
7,422
0
11,567
L
Achilles
WhossssTaco
Achilles
3,248
640
0
839
6,569
4,472
0
1,414
5,155
0
4,855
W
4,550
2,799
0
2,770
5,553
1,391
1,365
679
4,739
24,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,687
Gold Earned
13,559
89
Minions Killed
55
4
Camps Cleared
1
370,877
Distance Traveled
284,196
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,496
749
24
4
0
79,842
3
W
Izanami
5,953
992
44
7
1
116,609
1
L
Hades
4,414
736
26
4
0
105,699
3
W
Odin
6,198
1,033
19
3
2
143,365
1
L
Achilles
4,649
775
5
1
1
98,655
1
W
Sol
5,536
923
26
4
1
110,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role