Player Matchup

Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 52
God Stats
181W - 172L
1,557 SR
Queue Stats
226W - 244L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
ITigerl
Tsukuyomi
Level 89
God Stats
5W - 1L
1,923 SR
Queue Stats
12W - 9L
1,612 Elo+
Party 1
Geb
Geb
TigerDeviI
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,575 Elo+
Party 1
He Bo
He Bo
TigerT4nk
He Bo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,574 Elo+
Party 1
Medusa
Medusa
XGN Ninjaa
Medusa
Level 120
God Stats
7W - 1L
1,500 SR
Queue Stats
207W - 183L
1,523 Elo+
Solo
Team Averages
Level 86
1,596 SR
1,570 Elo+

VS

Team Averages
Level 86
1,546 SR
1,618 Elo+
Sylvanus
Sylvanus
ArticStorm22
Sylvanus
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 167L
1,475 Elo+
Solo
Mercury
Mercury
Creoise
Mercury
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 122L
1,831 Elo+
Party 2
Anubis
Anubis
Crusher3636
Anubis
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 143L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Percedal__
Heimdallr
Level 58
God Stats
4W - 5L
1,732 SR
Queue Stats
510W - 455L
1,482 Elo+
Solo
Da Ji
Da Ji
SlimGlizzy720
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Holistic05
Cabrakan
17
4 / 0 / 11
11,779
512
10,788
13,791
12,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ITigerl
Tsukuyomi
20
15 / 6 / 10
13,366
581
26,004
21,034
8,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 23
11,941
519
11,048
21,352
25,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
TigerT4nk
He Bo
18
7 / 7 / 12
11,820
514
15,280
16,004
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
XGN Ninjaa
Medusa
19
6 / 4 / 11
12,114
527
21,096
16,472
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArticStorm22
Sylvanus
15
0 / 6 / 10
9,952
433
10,845
23,735
25,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Creoise
Mercury
20
7 / 5 / 4
12,583
547
8,117
17,520
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
17
6 / 12 / 5
11,197
487
20,759
23,672
12,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Percedal__
Heimdallr
17
3 / 7 / 4
10,703
465
12,614
17,198
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 2
9,582
417
4,294
21,422
18,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
36
Kills
18
18
Deaths
36
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ArticStorm22
Sylvanus
0
6
10
0.83
L
Mercury
Creoise
Mercury
7
5
4
1.8
L
Anubis
6
12
5
0.71
W
Cabrakan
Holistic05
Cabrakan
4
0
11
9.5
W
Tsukuyomi
ITigerl
Tsukuyomi
15
6
10
3.33
L
Heimdallr
Percedal__
Heimdallr
3
7
4
0.71
L
2
6
2
0.5
W
4
1
23
15.5
W
He Bo
TigerT4nk
He Bo
7
7
12
1.86
W
Medusa
XGN Ninjaa
Medusa
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,216
Damage
56,629
88,653
Taken
103,547
56,733
Mitigated
70,384
29,243
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ArticStorm22
Sylvanus
10,845
1,997
1,681
5,151
23,735
25,257
56
9,399
13,860
34,844
0
L
Mercury
Creoise
Mercury
8,117
609
0
800
17,520
7,026
0
5,034
12,255
0
95,566
L
Anubis
20,759
520
709
6,370
23,672
12,653
416
9,414
13,792
56,353
0
W
Cabrakan
Holistic05
Cabrakan
10,788
826
0
3,480
13,791
12,106
0
4,402
9,161
64,084
0
W
Tsukuyomi
ITigerl
Tsukuyomi
26,004
8,008
1,449
7,072
21,034
8,432
3,231
6,483
14,426
0
85,000
L
Heimdallr
Percedal__
Heimdallr
12,614
5,528
0
3,966
17,198
6,918
1,300
3,716
13,458
0
66,393
L
4,294
180
0
1,470
21,422
18,530
0
7,913
13,066
0
36,838
W
11,048
1,350
5,576
5,730
21,352
25,320
564
7,673
13,588
27,031
0
W
He Bo
TigerT4nk
He Bo
15,280
764
436
2,100
16,004
5,379
1,040
7,375
8,491
60,997
0
W
Medusa
XGN Ninjaa
Medusa
21,096
8,402
0
3,400
16,472
5,496
2,368
5,671
10,758
0
96,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,020
Gold Earned
54,017
535
Minions Killed
471
0
Camps Cleared
0
2,189,424
Distance Traveled
1,927,613
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,952
433
39
2
0
348,829
6
L
Mercury
12,583
547
142
6
0
512,197
6
L
Anubis
11,197
487
90
4
0
314,621
2
W
Cabrakan
11,779
512
144
6
0
324,041
1
W
Tsukuyomi
13,366
581
105
5
0
502,805
0
L
Heimdallr
10,703
465
114
5
0
388,811
3
L
Da Ji
9,582
417
86
4
0
363,155
2
W
Geb
11,941
519
26
1
0
483,765
0
W
He Bo
11,820
514
102
4
0
437,571
1
W
Medusa
12,114
527
158
7
0
441,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role